Roleplay outside of trollsbane?
Moderator: Gamemasters
- CJK
- Developer
- Posts: 970
- Joined: Sat Feb 16, 2008 4:58 pm
- Location: cjk@illarion.org
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
I dunno.
I know I've said this a lot on and off over the years, but really, bringing back how things "used to be" (the days when Serpardum was a GM before some bright minds decided to make Illarion resemble boot camp) would make this game a whole lot more popular (while still keeping the graphics and cool updates of course).
I know I've said this a lot on and off over the years, but really, bringing back how things "used to be" (the days when Serpardum was a GM before some bright minds decided to make Illarion resemble boot camp) would make this game a whole lot more popular (while still keeping the graphics and cool updates of course).
- Estralis Seborian
- Posts: 12308
- Joined: Wed Nov 10, 2004 9:14 pm
- Location: Sir Postalot
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If you can name exactly which measures you have in mind, right now is the best chance to suggest changes. I'm very interested, however, a rollback to 2002 isn't an option.Bloodhearte wrote:bringing back how things "used to be"
On the topic that there is nothing to do outside the towns; can you name concrete "things" you want to do outside the towns? Like, what would make the game more interesting? Just name the stuff and I'll see what I can do to get it implemented.
- Juliana D'cheyne
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- Joined: Sat Jan 06, 2007 9:14 am
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Possible ideas:
The bush mazes are nice but they are only accessible to fighter chars. Possibly make a tall bush maze with unexpected gardens in along with benches etc. for non-fighter chars to RP with.. picnics, games such as hide and chase, getting lost in the maze etc. are all possible options.
I have had some of my best RP btw in the graveyard so don't agree there is nothing besides Trolls Bane, but this is for a fighter char. Crafters don't have a central place like that to go.. each craft is basically a separate room, it might be handy to have one big room with all the crafts able to be done there.
The bush mazes are nice but they are only accessible to fighter chars. Possibly make a tall bush maze with unexpected gardens in along with benches etc. for non-fighter chars to RP with.. picnics, games such as hide and chase, getting lost in the maze etc. are all possible options.
I have had some of my best RP btw in the graveyard so don't agree there is nothing besides Trolls Bane, but this is for a fighter char. Crafters don't have a central place like that to go.. each craft is basically a separate room, it might be handy to have one big room with all the crafts able to be done there.
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
Special useful benefits that only that only that area has and no others.
Thinking of:
Altars.
A lot more useful monsters to smash.
Random events: eg. You're near GENERIC DESERT TOWN 27, so you have a chance to stumble upon Scorpy, a super scorpion who'se tail can be used in some super special potion/sword/mutantswordfish after you beat the crap outta him.
Or: This week, the council of GENERIC DESERT TOWN 27 wants you to get them 3 DESERT SUPER SCORPION STINGERS. It's a bit of an npc thing, but it keeps people from getting bored.
Kinda like weekly quests, with a random repository of stuff that gets a random roll each time X time has passed.
You just need to make sure people can't horde those items too much somehow.
Just throwing it out there.![Razz :P](./images/smilies/icon_razz.gif)
Thinking of:
Altars.
A lot more useful monsters to smash.
Random events: eg. You're near GENERIC DESERT TOWN 27, so you have a chance to stumble upon Scorpy, a super scorpion who'se tail can be used in some super special potion/sword/mutantswordfish after you beat the crap outta him.
Or: This week, the council of GENERIC DESERT TOWN 27 wants you to get them 3 DESERT SUPER SCORPION STINGERS. It's a bit of an npc thing, but it keeps people from getting bored.
Kinda like weekly quests, with a random repository of stuff that gets a random roll each time X time has passed.
You just need to make sure people can't horde those items too much somehow.
Just throwing it out there.
![Razz :P](./images/smilies/icon_razz.gif)
- Juliana D'cheyne
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- Ezor Edwickton
- Posts: 679
- Joined: Mon Jul 28, 2003 5:23 am
- Location: Canada
I agree that the map seems to be too big now for the number of players we have. Maybe it was better at a time more players were active, but now it sometimes becomes hard to try to run into someone, and this is in Trolls bane. Hopefully with the VBU more players will come back, and make the place seem populated again.Arvemor wrote:Yeah, is the map getting smaller with the update? I forget.
I think the biggest solution would be more active players, but of course there is no direct way to control this.
- Kevin Lightdot
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