- If I think up a rough character concept, how well can I represent it in a new character build? Are there some starting skills you can pick from in order to have some beginning specialization, or does a new character start out completely poor in every possible skill (like in older versions)?
- What about things like equipment? In the older versions this was very limited, in less so old ones you'd get a "starting package" set of items depending on what you chose but those consisted normally of stuff that broke down very quickly and was very poor. If there are sets like that, which ones are up for selection?
- Were there any big changes in the game controls? How do I turn a character around? Attack? Anything I should know besides the classic "#me does stuff"? Any new/useful #-commands you'd recommend me to learn right here and now?
- What races are "underpopulated", so to speak? If I look at the online list, the majority is usually human, but this may be skewed by the times I looked at the list. Are there new playable races to select from off the start?
- If I get started again, how important is it to have to use the forums? Back in the day I played it used to be very important. Personally I'd prefer if I didn't have to use the forums too much, but I'd like to know.
Starting out
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- Moirear Sian
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Starting out
Hi, I haven't played in ages and seeing this game has gone through a lot of changes, I have some questions as to how to play.
1. Welcome back
2. The 'character build' just gives a minor increase, its not particularly useful - but you also get starting equipment, so its mostly for that. The starting equipment is actually good enough to get you going for a while
3. There's n00bia now, an island for newbies to help you get your bearings back. Aside from the graphical overhaul, there's not much new commands. Maybe a useful one is !bag [name] (then use bag) which adds a label to a bag. You can also right click for certain options (but you can do it all with keyboard anyway)
4. There are 3 'special' races - gnomes, goblins and fairies - to make them you need to write a story about them (to 'prove' you're good at roleplaying them) - those are the most underpopulated. Otherwise, its the usual.
5. Forums are still useful. The rules have been re-written recently for guilds for example.
Welcome back again
2. The 'character build' just gives a minor increase, its not particularly useful - but you also get starting equipment, so its mostly for that. The starting equipment is actually good enough to get you going for a while
3. There's n00bia now, an island for newbies to help you get your bearings back. Aside from the graphical overhaul, there's not much new commands. Maybe a useful one is !bag [name] (then use bag) which adds a label to a bag. You can also right click for certain options (but you can do it all with keyboard anyway)
4. There are 3 'special' races - gnomes, goblins and fairies - to make them you need to write a story about them (to 'prove' you're good at roleplaying them) - those are the most underpopulated. Otherwise, its the usual.
5. Forums are still useful. The rules have been re-written recently for guilds for example.
Welcome back again
We no longer grant people the right to play gnomes, goblins and fairies because they will not be represented in the paperdolling update. Sorry.4. There are 3 'special' races - gnomes, goblins and fairies - to make them you need to write a story about them (to 'prove' you're good at roleplaying them) - those are the most underpopulated. Otherwise, its the usual.
I predict a riotMesha wrote:Before the update we will have to replace these characters. So, replace them to another, supported race.
Last edited by Llama on Sun Nov 29, 2009 4:25 pm, edited 1 time in total.
- Sammy Goldlieb
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- Moirear Sian
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Thanks for the warm welcome (back) everyone.
Or rather, I'm wondering what kind of character concepts I could feasibly ride with.
For instance, is making a hunter type of character possible? In old versions getting a bow and arrows was one crazy ordeal, and aside from sheep and monsters there wasn't really anything to hunt aside from making it all up.
Or, a peasant type? Starting out with that was strangely difficult because of the lack of skills, resources and tools to begin with.
Basically, is it easier to start out with certain concepts (aside from "mage"*) than it used to be? Or am I better off with the concept of someone who's young and doesn't know what to do and just let it develop from there in game?
* I'm guessing this wouldn't have changed unless the whole magic theme was changed to the point where people can start out as mages and don't need to get mentored in game.
What "sets" are up for picking? Inquiring minds would like to know. =)Hadrian_Abela wrote:2. The 'character build' just gives a minor increase, its not particularly useful - but you also get starting equipment, so its mostly for that. The starting equipment is actually good enough to get you going for a while
Or rather, I'm wondering what kind of character concepts I could feasibly ride with.
For instance, is making a hunter type of character possible? In old versions getting a bow and arrows was one crazy ordeal, and aside from sheep and monsters there wasn't really anything to hunt aside from making it all up.
Or, a peasant type? Starting out with that was strangely difficult because of the lack of skills, resources and tools to begin with.
Basically, is it easier to start out with certain concepts (aside from "mage"*) than it used to be? Or am I better off with the concept of someone who's young and doesn't know what to do and just let it develop from there in game?
* I'm guessing this wouldn't have changed unless the whole magic theme was changed to the point where people can start out as mages and don't need to get mentored in game.
The sets are there in the character-creation screen. Don't know them by heart, but you will soon enough.
Getting a bow is now pretty easy - and arrows. Thread can be obtained from entrials, and PIGS drop them too - so no mummy-hunting
If you want to 'hunt' there are wolves, deer, sheep... cougars...
-
Peasantry is possible - two words of advice is 1.) Not all crops can be grown everywhere 2.) Not all crops can be grown all the time. You start trying to grow crops in winter, you've got problems
-
Its now pretty easy to start off, you start with enough money and the tools you need.
Now magic - Magic is implemented - and VERY IMPOSSIBLE to learn, so don't try. You need to find a player who'll teach you - just say no. Druidism is in again, its expensive to learn.
Oh and we also have a wiki (link's on the main page). It'll help a lot
Added: http://illarion.org/community/wiki/index.php/Main_Page there you are
Ps- Lizards are awesome *wink wink*
Getting a bow is now pretty easy - and arrows. Thread can be obtained from entrials, and PIGS drop them too - so no mummy-hunting
If you want to 'hunt' there are wolves, deer, sheep... cougars...
-
Peasantry is possible - two words of advice is 1.) Not all crops can be grown everywhere 2.) Not all crops can be grown all the time. You start trying to grow crops in winter, you've got problems
-
Its now pretty easy to start off, you start with enough money and the tools you need.
Now magic - Magic is implemented - and VERY IMPOSSIBLE to learn, so don't try. You need to find a player who'll teach you - just say no. Druidism is in again, its expensive to learn.
Oh and we also have a wiki (link's on the main page). It'll help a lot
Added: http://illarion.org/community/wiki/index.php/Main_Page there you are
Ps- Lizards are awesome *wink wink*
- Achae Eanstray
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The characters decription is just for the website, you can save a small description though. Writing it IG in an emote #me and save it then by pressing Ctrl+F2-F6. When you want to use it then ig you just need to press the button where you saved it before, F2-F6.
Last edited by Ashayen on Mon Nov 30, 2009 12:16 pm, edited 1 time in total.
ctrl+F2-F6 for the rest of usAshayen wrote:Writing it IG in an emote #me and save it then by pressing Strg+F1-F6.
The game assumes you put your description in F2, so you can right click on yourself and choose "Describe yourself"
Oh yeah, you can look at other people too - but that's just their items et cetera, your description has nothing to do with it.
Last edited by Llama on Sun Nov 29, 2009 7:04 pm, edited 1 time in total.
Uh.. I've not played in a while but unless something's changed I'm pretty sure F1 is the manual and F2 is your description button, F3-F6 and the ctrl variations (plus the F2 ctrl variation) are macros then F7 is clock, F8 is skillz, F9 is map etc.?Hadrian_Abela wrote:ctrl+F1-F6 for the rest of usAshayen wrote:Writing it IG in an emote #me and save it then by pressing Strg+F1-F6.
The game assumes you put your description in F1, so you can right click on yourself and choose "Describe yourself"
Oh yeah, you can look at other people too - but that's just their items et cetera, your description has nothing to do with it.
- Moirear Sian
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- Moirear Sian
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