Bones
Moderator: Gamemasters
Bones
Hey, I was wondering if when you slay an animal it would be possible for you to not only collect its entrails and meat but also its bones? they could be used for many things like crushed with the mortar and used by druids. Also carved with the carving tools used for carpentry into things like handles and combs and things. And even encrusted with jewels!
It would probably take a long time to do it all but it would be great (well i think so).
It would probably take a long time to do it all but it would be great (well i think so).
- Magdha Tiefenerz
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- Location: Kupferberge - Copper Mountains
Problem is that no new items can be introduces to the system at the moment.
Yes, more items from corpses would be nice. How about a new skill to get things from corpses, something like "skinning" or "disembowel"? That would give the hunters something besides the shooting skill.
Yes, more items from corpses would be nice. How about a new skill to get things from corpses, something like "skinning" or "disembowel"? That would give the hunters something besides the shooting skill.
Last edited by Magdha Tiefenerz on Tue Jan 20, 2009 1:56 pm, edited 1 time in total.
Disembowelment is a method of execution to be honestMagdha Tiefenerz wrote:How about a new skill to get things from corpses, something like "skinning" or "disembowel"?
And I don't agree with the new skill idea, since killing animals for leather ect is one of the things a newbie fighter can do, best leave it that way.
Otherwise this'll fall under the 'we don't have graphics' heading. Sadly
- Magdha Tiefenerz
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This is just gross. But you are right, there is a skull staff. It is for the more sinister types of characters I guess.Jupiter wrote:A good start would be that skelleton drop their heads.
We have the grafic
Last edited by Magdha Tiefenerz on Tue Jan 20, 2009 2:07 pm, edited 1 time in total.
- Magdha Tiefenerz
- Posts: 618
- Joined: Thu Apr 19, 2007 5:11 pm
- Location: Kupferberge - Copper Mountains
To disembowel an animal means to get its entrails as far as I know. I checked it with my dictionary as well. But we can call it "dissection" or something else. And about the newbie fighter thing: Why not allow the skinning as the first step with this skill? Many skills start with "simple products". I'm not familiar with skinning so I can't tell how hard it is.Hadrian_Abela wrote: Disembowelment is a method of execution to be honest
I think if you create two paths -
Fighter (Hunts pigs, then mummies, then skellies ect...)
and
Hunter (Hunts pigs and other animals)
Then nobody will skill up the hunter skill except the odd smith or tanner who doesn't buy the leather.
Nobody would want to train a skill to get bones and meat, when he can become a proper fighter and get all the nice stuff fighters get.
Fighter (Hunts pigs, then mummies, then skellies ect...)
and
Hunter (Hunts pigs and other animals)
Then nobody will skill up the hunter skill except the odd smith or tanner who doesn't buy the leather.
Nobody would want to train a skill to get bones and meat, when he can become a proper fighter and get all the nice stuff fighters get.
- Magdha Tiefenerz
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- Joined: Thu Apr 19, 2007 5:11 pm
- Location: Kupferberge - Copper Mountains
Yes, I think we are aware that you "just" proposed bones from corpses. I suggested the skill because I don't think that we should give things just for "free" to everyone. I would like to give players, who want to play something other than the "usual" fighter or mage, something to define their characters.Mabz wrote:I wasnt really thinking about having a new skill more that there would be more objects and things to make and sell.
I don't think that two paths would necessary. With the basic skill you can get meat or/and leather, so the usual fighter is not "punished". But if you want to get more precious or special things (e.g. bones, tooth, hide) from a corpse you have to be better with this skill. And that's when you have to train this skill.Hadrian_Abela wrote:I think if you create two paths -
Fighter (Hunts pigs, then mummies, then skellies ect...)
and
Hunter (Hunts pigs and other animals)
Then nobody will skill up the hunter skill except the odd smith or tanner who doesn't buy the leather.
Nobody would want to train a skill to get bones and meat, when he can become a proper fighter and get all the nice stuff fighters get.
- Magdha Tiefenerz
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- Kranek
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Proposal in german cause of my bad english. maybe someone could translate?
Man könnte doch Leichen einführen. Töte ein Schwein. Was bleibt is ne Schweineleiche. Diese benutzt man nun mit einem Messer/Dolch in der Hand.
Je nach Skill erhält man Leder, Fleisch, Eingeweide, Knochen, Klauen, Zähne etc.
Durch das ausnehmen steigt der Skill.
Dadurch wird auch das vermehrte töten der Schweine verhindert. Wie beim Bäumefällen: Je besser der Skill, desto mehr brauchbares Leder kriegt man von ner Sau.
Als temporäre Grafik für den Kadaver könnte man Eingeweide nehmen oder ähnliches.
Was sagt ihr?
Man könnte doch Leichen einführen. Töte ein Schwein. Was bleibt is ne Schweineleiche. Diese benutzt man nun mit einem Messer/Dolch in der Hand.
Je nach Skill erhält man Leder, Fleisch, Eingeweide, Knochen, Klauen, Zähne etc.
Durch das ausnehmen steigt der Skill.
Dadurch wird auch das vermehrte töten der Schweine verhindert. Wie beim Bäumefällen: Je besser der Skill, desto mehr brauchbares Leder kriegt man von ner Sau.
Als temporäre Grafik für den Kadaver könnte man Eingeweide nehmen oder ähnliches.
Was sagt ihr?
- Pepe Zwirnfaden
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- Kranek
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eine leiche mit der rgafik von eingeweiden würde als übergangslösung langen denke ich.
macht einfach ein item "schweine kadaver" mit eingeweidegrafik und dem script.
ich denke der mangel an grafiken sollte sowas nich aufhalten. im notfall kann man rechtzeitig zu nem neuen clientupdate (grafikeinbau) einfach n screenshot nehmen, bissl blut dann und drehen. als provisirum langt das denke ich...
macht einfach ein item "schweine kadaver" mit eingeweidegrafik und dem script.
ich denke der mangel an grafiken sollte sowas nich aufhalten. im notfall kann man rechtzeitig zu nem neuen clientupdate (grafikeinbau) einfach n screenshot nehmen, bissl blut dann und drehen. als provisirum langt das denke ich...
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Es ist vollkommen gleich was irgendwelche zehnjähriegen Kids tun. Es geht weder um Vernunft noch Moral noch Ethik sondern um die Rechtssicherheit des Vereins.
Solange Illarion keinen effektiven Altersschutz hat (was wohl weder angestrebt noch technisch machbar ist) wird es keine jugendgefährdenden Inhalte geben, dazu zählen wohl auch all zu gewaltsame Darstellungen.
Solange Illarion keinen effektiven Altersschutz hat (was wohl weder angestrebt noch technisch machbar ist) wird es keine jugendgefährdenden Inhalte geben, dazu zählen wohl auch all zu gewaltsame Darstellungen.