Giving names

A place to ask beginner questions to be answered by other players. / Ein Platz für Anfängerfragen, die von anderen Spielern beantwortet werden.

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Theory
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Giving names

Post by Theory »

Several people whom I've shared names with are still known as "Man". Must I use the "Give Name" option every time? I'm sorry being rather stupid.
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Bellringer
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Post by Bellringer »

You could type "#o #i please" if you want them to identify themselves, though not all wish to do this.
The only other option is the 'give name' one.
Sorry. :?
Theory
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Post by Theory »

Thanks
LifeWonder
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Post by LifeWonder »

Here's a little more detailed explanation of how the introduction system works:

When you type #i, anyone within a 2 tiles radius will now see your name above your head instead of "Man" or whatever. Obviously, only do that when your character has introduced himself to the person already.

The same will happen when someone else types #i with you near them. You'll see their name above their head.

Sometimes, however, some characters introduce themselves but don't do the #i command for several reasons; They might have given you a fake name, they might have just forgotten or might even be too lazy. The best alternative, in this case, is to right-click them and select Give Name. It's generally preferred that you DON'T ask them OOC'ly to do #i, because it might make them uncomfortable if their character gave a fake name.

The Give Name command is also useful when your character overhears someone introduce their name, or someone calls someone else by their name. You can then proceed with using this option to store in memory the name you've just learnt by overhearing or whichever other mean possible.

If you have any questions feel free to ask.
Theory
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Post by Theory »

I'll remember that from now on, thank you everyone.
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Faladron
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Post by Faladron »

http://illarion.org/community/forums/vi ... 312#196312

There's also some more information on using the #i command
Theory
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Post by Theory »

Very helpful, good to know I was using it correctly.
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