The Haven of Occulte Noctournalis

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Avalyon el'Hattarr
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The Haven of Occulte Noctournalis

Post by Avalyon el'Hattarr »

((Disclaimer:
This post is meant for official announcements.
It is completely IC, absolutely no OOC.
Questions about membership shall be PMed to this account.
This is posted in Hellbriar and so can be seen only by members.
This is not a place for discussion about the town.))



The Haven of Occulte Noctournalis

“In Darkness we Live, free from the light.
Power to those, the hidden of night.”


Image


Citezens: Due to understandable reasons, the list is kept secret.


Banned:
- Rankor Deathronk

Free to Pass:
-Magnus Magnol, free to pass as he chooses in the boundaries of Hellbriar.
The rest of the list is kept secret.

Location: The territory of Occulte Noctournalis is defined as the area below the wall on the island of Briar. What was once known as Southern Briar is now named Hellbriar and is the extent of the city’s influence.


Treaties: The city declares it's neutrality towards all guilds, factions and towns. Any aggression towards them by a member of this town shall not be considered a act of war, but be counted as a crime of an individual.
It shall follow it's initial design, to act as a safe haven for those that are cast away by society and not wanted anywhere else, regardless the reason.
The porpose of this city is not to bring war upon the land, but to provide sanctuary to those in need so that they seek less conflict into the lands that do not want them.


City Laws:
( 0 ) The Overlord
The upmost ruler of the town has the title of Overlord. His word is supreme to all. He is to be treated with the greatest respect. Any attack on the Overlord is considered the highest crime. As Overlord he may command the citizens of the town to any duty, be it domestic or military. All dwellers in the bounds of Hellbriar are also subject to his absolute rule for an equal period of time as their stay in the town's limits.

( 0.1 ) Honour amongst Theives
The Haven of Occulte Noctournalis is designed as a home and refuge to those persons who are cast out, hunted or simply wish a place away from all. All manner of crimes may be committed outside the limits of the town with no effect on the perpetrators standing within the town. (With the exception of acts of War/Betrayal or Crimes against the city itself or it's members) However, within the town, no malignant behaviour will be tolerated. Should this trust be breached, it will be punishable by death, jailing, or banishment from the town on a temporary or permanent basis depending on the severity of the case.

( 1 ) Criminal fugitives.
Those seeking refuge from other towns and establishments will find refuge within the halls of the town should they require it. The Overlord reserves the right to select those that ask for membership, by his own choosing. In the case of kidnap or ransom, fugitives are subject to be traded for citizens of the town that are jailed by other factions, or their worth in silver, unless they receive the status of town citezen.

( 1.1 ) Trespass.
All those caught within city limits without permission, are to be jailed at once by the guards and if the trespasser has been banned from the city, killed on sight. This also applies to aggresive or bad intentioned trespassers.

( 1.1.1) Ritual Chamber
The Ritual Chamber is offlimits to all, members or not, except for those granted temporalerly or permanet permission by the Overlord. Breaking this law is punished by jail or/and coin fine for members and death for non-members.

( 1.2 ) Bounty Hunters.
Collection of contracts within the town walls will be considered a breach of trust and punished by death. The bounty hunter has the posibility to trade for the one that he hunts, unless the one is city member. The petition of trade shall be forwarded to the Overlord.

( 2 ) Murder within the town walls.
The attacking and/or murder of any within the towns limits is forbidden by law unless the act should occur in self defence. Should the victim of said crime be a member of the town, the punishment will be decided by the Overlord himself and has no limits in severity.

( 2.1 ) Arena.
The arena is the only portion of the settlement which is exempt from these laws. Any person or persons entering the arena do so at their own risk. Forcing other persons into the arena is considered a breach of trust and shall be treated as such. No ranged weapons or offensive magic may be cast into the arena from outside its limits.

( 3 ) Theft.
Theft within the walls is not permitted. Should the act take place it will be considered a breach of trust and will be punished as such, unless items are returned to the victim and they decide not to take action against the thief. Multiple cases of theft will be treated with severity.

( 4 ) Fights, Intimidation and other misconducts.
Fights shall be punished as under section (2) unless taken place within the arena. Intimidation and provocation will be accepted unless in extreme cases. Other petty misconducts will be judged on the merits of each case.

( 5 ) Banning.
Banned members are prohibited from entering the walls of the settlement. Should they do so they will be punished by death and/or other punishment by the Overlord. Banned persons entering town are exempt from any crimes against them and as such are ‘fair game’ to citizens and dwellers within the town.

( 6 ) Dueling and offensive magic.
Neither may be practiced within the walls apart from in the training room and arena. Dueling to the death is prohibited unless agreed upon by both combatants. Should a contestant be struck down malignantly without prior agreement to a death duel. The person or persons striking the victim will be subject to section (2).

( 7 ) Guards.
Fully fledged members of the guard are free to slay, restrain and ban any individuals breaking the town laws. All crimes must be reported to the Overlord at once.

( 8 ) Objection.
Citizens and dwellers have the right to appeal on any decision given by the guards. However this MUST be done in retrospect. If a ban is issued that person is required to follow it until a higher authority declares it void.

( 9 ) Trial.
Will take any form the Overlord sees fit and the outcome will be decided by him.

-------------------------------------------------


~ Overlord of Occulte Noctournalis ~
Last edited by Avalyon el'Hattarr on Wed Sep 17, 2008 9:32 am, edited 8 times in total.
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

---All citizens and aspiring citizens are urged to read and know the laws of the town.

---The armorer is asked to distribue equipment trough the newcommed members.

---The guardsmen are asked to take care of the newcommer's training.

---Rankor Deathronk is banned indefinetly from the town. He is to be killed on sight and his head be impaled in a spike in front of the entrance, if caught within the borders.

~ Overlord ~
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Hamlet of Greenbriar
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Location: Greenbriar

Post by Hamlet of Greenbriar »

Dearest Overlord Avalyon,

I must notify you that in a Town Hall meeting on the 24th of Adras, It was decided by overwhelming popular vote to withdraw the Hamlet of Greenbriar from the "County of Briar" as it now stands. The county has become too divided and unwieldy. All agreements and obligations are now suspended. The County government is hereby dissolved.

I hope this does not discourage our continued peaceful relations with you, as it is our intent to maintain Neutrality and live in harmony with all neighbors.

We recognize your independance and borders as we hope you'll do the same. Live in peace.

In service,
~Dusty Bottoms, Mayor of Greenbriar
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

The paragraph ( 1.1.1 ) has been added to the list of city laws.

~ Overlord ~
Grivijak
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Joined: Sat Jan 27, 2007 12:34 am
Location: In the temple thinking up methods to steal Keikan's Lockpick.

Post by Grivijak »

The spirit of Retlak eventually makes its way back into the dark, cold corridoors of the temple. He passes through the people, eventually making its way into the ritual chamber, Left shell-less, untill he finds a host body that would be perfect.
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Lrmy
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Post by Lrmy »

Dain walks up to the walls of the temple and posts a parchment


We have shown our power.
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Vorg
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Post by Vorg »

Large scrawled letters are found at the base of the parchment.

VORG
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Lrmy
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Post by Lrmy »

Dain walks through the chilled, nearly pitch black halls of Hellbriar. He seems to be looking for anything that moves, any sign of life. He stumbles upon the bones of some soldier that has only remnants of rusted armor around his blackened bones. A smile shows on his face for the first time in weeks. He seems to reminisce as he leans in closer to the bones. He then mumbles the word "powerless" before quickly turning to the boards of Hellbriar where he begins to write.

Those that read this should come forward, it is once again time to arise from a slumber. It is time to regain our power.

Stay hidden, not hiding.

~Dain~Laiden~
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Sundo Raca
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Location: Conflict inc.

Post by Sundo Raca »

*A large cloaked figure steps into the caverns of hellsbriar, and after a moment of pause, lowers his hood, squinting at the boards in the dim light. He tilts his head to the side, before a soft grunt leaves his mouth and he lowers a sack onto the stone floor, gingerly seating himself with his back to the wall. It is not clear whether he is waiting for something or merely bored. With the hood lowered so only his mouth can be seen, the figure takes out a pipe and begins to fill the surrounding area with the sweet, smothering smell of sibanac.*
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

The mage walks slowly trough the caverns of Hellbriar, dragging his grim shadow over the fierly plains. Loud screams of horrible agony echo into the dark halls, making the mage smirk with wicked amusemet. He aproaches the board and pins a parchment written with bloody letters.
Parchment wrote:Time to come home.
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Bellringer
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Post by Bellringer »

A short goblin, dressed in priests vestments follows closely in the steps of his Master, through the surrounding darkness of Hellbriar. He reaches up towards the parchment and scrawls on the bottom:

The time of Moshran is coming, gather now, gather and be ready.


The black robed goblin whispers to the mage solemnly -

"Yesks masster, the time beinks here. The haven beinks readysks to rise again from its slumberses."
donaideenn
Posts: 55
Joined: Mon Oct 06, 2008 9:41 pm
Location: canada

Refuge Please I beg of you.

Post by donaideenn »

Sir loyal Avalyon el'Hattarr

Sorry couldnt post else where, sir or your majesty i search now for your halls of sancuarary I am being hunted by Trollsbane and wish to take refuge upon your lands. Please private message me back.
~``````````````````cirdan Seregon
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

To all members.
You shall invite no one on our grounds without my direct permission. Any stranger found, shall be treated as a tresspasser and punished as such along with the one that extended the invitation, or allowed free passage.

~ Overlord ~
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Sundo Raca
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Location: Conflict inc.

Post by Sundo Raca »

*A hulking elf enters the caverns, trooping down the stalagmited corridors and coming to a halt by a hewn out hall. He fumbles in his left pocket, taking out a rough piece of parchment, leaving it by a stone altar.*

To Lord Avalyon..

We need to discuss something.

Wolf.
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