Molotov powerup

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Avalyon el'Hattarr
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Molotov powerup

Post by Avalyon el'Hattarr »

Well, I was having some fun with my orcs a few days ago.. we surrounded someone, etc, and he trew a molotov at us. If it were a real thing, we all would of been instantly carbonised, but since it's a game, let's say that this exploding bottole should do a bit more damage.
This is my idea:
-make the damage at least 25% of the todal HP. 2500-3000HPdamage would do.
-explosion blast: all in the area of the explosion get thrown away.. like with JUS QWAN DUN. Maybe even a small stun after the blast.. 1-3 sec
-make random fires in the area of explosion - maybe 30-50% chance of appearing in each square.
Discuss?
Olive
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Post by Olive »

i would say have a 100% chance of fire in the impact square but only a 10% chance per other square or you will end up with ALOT of fire.

not sure about stunning, but it might be needed to simulate putting yourself out after beign immoliated
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Youchimitchu
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Post by Youchimitchu »

my only problem with this idea is people who will just spam them at that point how about making it variable? like 10% - 30%

as for the fire i agree with olive except i think 100% in the main square 50 % in the immediate surrounding squares and 10 % after that as for the knock back thats good
and for stun only make it a like 50 % chance for a stun for 1-3 sec
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Bellringer
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Post by Bellringer »

I like the idea, but how does one make a molotov?
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Mairae Auvria
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Post by Mairae Auvria »

This is a very good suggestion, as far as potions, they can no longer be made in game.
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Thanseus Valerian
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Post by Thanseus Valerian »

What if somebody throws 4 Molotovs on you?
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Pellandria
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Post by Pellandria »

Simply put a "cooldown" on it..you can only throw 2 close together.
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

Thanseus Valerian wrote:What if somebody throws 4 Molotovs on you?
As I said, after the 'tov explodes, you get thrown away, so hitting you with the second will be more difficult. :wink:
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Lrmy
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Post by Lrmy »

Molotovs already take over 25% of HP in the square they are thrown in....
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

Eh.. no they don't. They take like .. 10%
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Nitram
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Post by Nitram »

Along with the upcomming druids system the molotovs will change anyway a pretty lot. Since those potions are produceable then, the quality will determine how much damage they cause.

Nitram

Proposal closed - obsolete
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