Why can I see it on one of my characters all the time, but have never seen it on the other no matter what the red bar says? Is this just a matter of the change in the system of not seeing everything on your own character?
I am talking of the new health indicator when you click on a character. When the health is low is says wounded etc. on one character. On my other character no matter how the health is, it says nothing.
I am hoping that isn't the case, at least for others to see if a character is wounded or not. This can be a very helpful feature and possibly prevent ghosting yet if perception has an input, it won't help some.
If I click on one character, I get a message along with what they wear and carry that they are wounded if the health bar is down. On the other I NEVER get that message even if the health bar is almost gone, clicking on your own character shouldn't make a difference with perception (perception attribute is 12 in the character I get no information of health with).