Running

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Elaralith
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Running

Post by Elaralith »

Greetings,
I propose that there be an option for a character to run. Running could decrease stamina and 2x the rate that normal walking/working does. The tool? I suggest the 'Ctrl' button. By pressing and holding the 'Ctrl' button one could run!
-Elaralith
Roke
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Post by Roke »

are some links to some previous topics about faster movment....

http://www.illarion.org/community/forum ... 56&start=0

http://www.illarion.org/community/forum ... ht=running

Don't just read the first post on the topic, or the first couple!!!
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Elaralith
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Post by Elaralith »

@Roke This proposal is different from the ones brought up in the links you posted.
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Post by Roke »

From what I see ther are little differences but no big ones. Both revolve around pressing a key for faster movement, you discuss stamina. Also, in one of the topics there is a discussion about stamina and how it would be needed for running. Don't just read the first few sentences of the topic, read every word of every post in both those topics and pay attention to what Bror and Martin have said.
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Dyluck
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Post by Dyluck »

More relevant than the different details of proposals were the reasons for rejection, which are probably still the same: More important things to do first, and travelling across the island takes very little time already as it is.
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Elaralith
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Post by Elaralith »

@Dyluck True, more relevant things need to be addressed, but what is 'relevant' in the minds of the staff is not known down to the last word. So what I do in the Proposal Board is just propose ideas (to be reviewed by all) I think would fit illarion and make it a better game...
But isn't the new map editor coming soon? And the 'big map' for illarion coming as well?
Also, running is not necessarily have the explicit use of travelling across the island. Running is also for getting away from murderers, monsters etc. etc. Do you see my point?
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Dyluck
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Post by Dyluck »

Did I see your point? Well if your point includes reasons to support the proposal or counter past rejection reasons, then no I didn't see it before I posted here. See my point? You didn't extract the rejection reasons from the old posts Roke gave you and addressed them. You just proposed a different method of "how" to do it, but it wasn't the "how" that got rejected.

By the way I haven't taken a stance in the proposal. I was just telling you what you had to address.
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Elaralith
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Post by Elaralith »

@Dyluck You have no right whatsoever to talk to me like that. If you wish to yell at someone in a rude manner, please refrain from posting here. I will not be answering your post. If you do not see my point, too bad for you.
A side note: Getting so excited, and uptight does nothing except to anger other people. :roll:
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Dyluck
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Post by Dyluck »

I've only told you what relevant points you need address if you want to argue for having "running" implement. Try to take a deep breath and read other people's post slowly and read it out loud to yourself if you have to. It's not other people's fault that you keep making proposals without bothering to look at previous arguements as to WHY it gets rejected, even when people take the time to give you the links.

About your side note, do you find it ironic at all that you make endless proposals all the time and that SO many people are mad at you, ranging from the some of the stupidest and smartest people around here?
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Post by Roke »

@Elaralith: What he said about not extracting information from the links I provided is true. Every proposal you make it seems that someone comes up with either a link, or an explanation on WHY it MAY be bad and you just start speaking to them. He has every right to speak to you in that manner, and probably could have said it in a much more offensive way however he was considerate enough not to.

The way you treat people on the boards not only changes their oppinion on you as a person but their oppinion on your character. Before you go on a rant about you aren't supposed to mix out of character boards with in character parts of the game what you say to others DOES change their oppinion of your character and therefor, your character may be treated differently while not making a reference to what you have said on the boards, mainly how you shoot down the proposals of others or arguments that are opposite of yours. You do that while not having an argument other than "Realism this", "Realism that" "blah blah blah realism". Perhaps if you went for quality proposals over quantity then you would get a little more respect on the boards but changing your attitude would help a great deal.

I recently got a PM from a person. He said he was leaving the game because of the way you were treating him on the boards and how it seemed that a lot of your proposals would benifit yourself more than anyone else. He cited the magic wand proposal (involving parry), the increase in tailoring prices among many other things. He also said that he was tired of putting with the way that you kept on shooting down their oppinons, insulting them (on the boards) and trying to mold the game into your view and not realizing that your proposals will probably not fit in with the view of the creators of the game and the people who work on the project currently.

Now that I have all this off my chest, thank you everyone.
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Korwin
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Post by Korwin »

A problem, if one was to press ctrl to run, they would run a space forward when they attempted to change the direction they were facing.
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Post by Serpardum »

Dyluck wrote:Did I see your point? Well if your point includes reasons to support the proposal or counter past rejection reasons, then no I didn't see it before I posted here. See my point? You didn't extract the rejection reasons from the old posts Roke gave you and addressed them. You just proposed a different method of "how" to do it, but it wasn't the "how" that got rejected.

By the way I haven't taken a stance in the proposal. I was just telling you what you had to address.
Elaralith wrote:@Dyluck You have no right whatsoever to talk to me like that. If you wish to yell at someone in a rude manner, please refrain from posting here. I will not be answering your post. If you do not see my point, too bad for you.
A side note: Getting so excited, and uptight does nothing except to anger other people. :roll:
I see absolutely nothing rude in Dyluck's response.

Please, people. lets try to be civilized here.
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Elaralith
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Post by Elaralith »

@Roke Your rude post does not belong here. Try the PM; that way I have the option of deleting it.
@Korwin How so?
@Dyluck I don't want to "argue" anything. If I propose and present something good then that is beneficial for illarion; proposing doesn't benefit me.
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Dyluck
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Post by Dyluck »

I didn't question the beneficiator of your proposals.

Argue -> the act of presenting an arguement.
Argument -> A sequence of propositions intended to establish the truth of one of the propositions. The claim that the argument is intended to establish is its conclusion. The reasons that are supposed to support the conclusion is called the premises.

In other words, your argument is your proposal. Your proposal lacked premises and failed to address the relevant arguments against it. I pointed it out for you. You went into a fit and called me rude.
Thanks for the apology. :roll:


What Korwin is saying is:
Arrow keys are used to move. CTRL combined with arrow keys are used to turn. CTRL used alone are used to target/push. How the CTRL can be used for running as you proposed is not understood.
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Post by Serpardum »

Gah! Enough already!

You post proposals in the hopes that the people who work on the game, the GMs, introduce them.

Believe me, we don't want to read about a bunch of people arguing whether something is a good suggestion or bad.

When you start arguing, Elaralith, that just means that no one is going to listen to your suggestions/proposals no matter how good they may be because we just don't want to hear it.

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