I don't think players need any reason to whine, they just do. As for 'bitterness', I see nothing wrong with that. I doubt anyone serious about committing crimes gives a flying smile what you think, much less be bitter! They'll either get even (More RP), or change their behavior to get the 'ban' lifted (more RP). Hmm.....More RP, a good thing....I think.Fianna Heneghan wrote:I strongly disagree. Adding bitterness to characters you already don't want around will lead to a cycle that will create more complaining and whining in the long run.

Look, it's not like irresponsible human guards will ban everyone on sight. If this game is to have 'player' governments, you have to have 'some' trust that they will 'act' responsibly. If they don't, vote them out, or find another town (Same thing players do now).
The Guards IG, need more than 'U R Banned' on the forums. only a 'Newb' would be threatened by that. The only other option is to Jail them. Yeah, that works out very well, right? That's like "Herding" Cats! A Governor already collects taxes, and plans and approves keys, buildings, residents and citizens, etc. It is logical that if he or any of the 'official' Town Guards say "This person is Banned", it should mean something. We need something like this idea as a real 'deterrent'. Something to make the criminals 'think' twice before they act. It will cut down on the 'senseless' crap that happens and give Guards the 'power' to do something besides "Cntrl-Click" or "Come, lets go to the jail, shall we?".
Fianna Heneghan wrote: If you wouldn't want to run the risk of it happening to your character, then I don't think you should suggest it happen to another player's character. I don't think the player controlled guards should be banning anyone otherwise.
We all run risks IG. You can be planting Grain in Greenbriar, and some Orc runs into you and demands food, before he starts eating you! Crap happens, and no amount of 'wishing' or "I wouldn't do that to you!" will prevent that. Players will do what is fun and in character at the time. Few give a "smile" what you do or feel!
All I hope we can do is "curb" banditry, cloudings, thefts, petty crimes with some real consequences, that can be added or removed by "appointed" player offficials of the government. It won't eliminate crime, but it will be a lot rarer! As it should be.
I agree. However I believe 'real' power to Ban in the hands of player Guards will help Criminals become more creative, and RP more than just the 'Cntrl-Click'. The Guards won't have to run all over town or beat them to ban them, just issue the spell on them.Fianna Heneghan wrote:Anything that is going to lead to less fun and more whining is simply not a good idea, in my opinion. That's the last word I'm going to say on the subject.
What we've done so far doesn't work. Guards get discouraged as more criminals become powergaming Bad-asses with magical swords! They need a way to inflict consequences that don't depend on skill level. A way that can't be beaten out of them or dropped (Criminals will try). And the 'lifting' of the Ban, will promote RP.
Why not give it a try?
Just remember Baby Philosophy: "If it stinks, change it!"