Mule takes a break.

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Swift
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Mule takes a break.

Post by Swift »

"So i was coming back to varshikar after a long day at norther mines, there i found a couple of patricians and we engaged in merry drinking while mule was safely tied to a palm tree not far from us. Sudently mule dashed off and dissapeared, we were only an the third bottle or so."

I sthis a feature, if the owner is away from the mule for a long time its removed from game? Or is it a possible bug? (i know for sure it wasn't stolen, we 3 had line of sight to it and several squares around it)
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Llama
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Re: Mule takes a break.

Post by Llama »

Swift wrote:I sthis a feature, if the owner is away from the mule for a long time its removed from game?
Yep, that's it.

*sigh*
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Swift
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Post by Swift »

Thanks.

I bet this feature had overwhelming popular demand, but doesn't seem much in spirit of the game as it in practice fines the player in 50 copper (or 250 in my uninformed case) if he wants to stop working for a bit to roleplay.
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Fianna Heneghan
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Post by Fianna Heneghan »

http://illarion.org/community/forums/vi ... light=cows

A little further explanation. Using the pack animals for hauling heavy work loads in considered 'a tolerated abuse.' Still, we all grumble when we lose them.
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Gro'bul
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Post by Gro'bul »

Seriously, think about becoming a high level blacksmith when you had to transport ore on foot and you had to shift click each ingot smelted, be thankful its so easy now. :wink:
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Llama
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Post by Llama »

Gro'bul wrote:Seriously, think about becoming a high level blacksmith when you had to transport ore on foot and you had to shift click each ingot smelted, be thankful its so easy now. :wink:
But in those days you only needed 1 ingot for a suit of armor, not 20.
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Gro'bul
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Post by Gro'bul »

Hadrian_Abela wrote:
Gro'bul wrote:Seriously, think about becoming a high level blacksmith when you had to transport ore on foot and you had to shift click each ingot smelted, be thankful its so easy now. :wink:
But in those days you only needed 1 ingot for a suit of armor, not 20.
You needed 20-40 armors to get 1 good armor. :wink:
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