Poison resistance?
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Poison resistance?
i was directed her after i asked a question.. it now has an answer of "no"... so i'll ask now if there can be a "yes"...
i was contemplating a poison resistance.. my frist day on her i got attacked for not gathering apples fast enough by a mage i had a new skill called magic resistance when i looked...
you know by maby eating the poisoned shroomies.. maby drinking the poison itself after a while of building it.. you know lil self experimentation... maby even making mushroom soup from the selection... just an idea there.. or having poison weapons make the meat bad eh.. ((that's something i was afraid of while i was hunting and realized what sword i was using))
also im wondering if some of the shroom could be, or are, more potent than the others.. (yes or no im not asking which one are stronger just if there is a variations among them.)
i noticed there seem to be two poison effects one saps stamina the other saps hp.. maby two skills would be nice..
since i try to keep thing short as i can while being as decriptive as i can... please do ask questions about my proposal if you're not sure what i want to know...
Note: for those who ask " who would willingly poisen them selves??"
there are a number of people who have purposefully with intent of prevention poisoned them selves...
as i type this i get more ideas.. but i will hold those now this is too long already..
i was contemplating a poison resistance.. my frist day on her i got attacked for not gathering apples fast enough by a mage i had a new skill called magic resistance when i looked...
you know by maby eating the poisoned shroomies.. maby drinking the poison itself after a while of building it.. you know lil self experimentation... maby even making mushroom soup from the selection... just an idea there.. or having poison weapons make the meat bad eh.. ((that's something i was afraid of while i was hunting and realized what sword i was using))
also im wondering if some of the shroom could be, or are, more potent than the others.. (yes or no im not asking which one are stronger just if there is a variations among them.)
i noticed there seem to be two poison effects one saps stamina the other saps hp.. maby two skills would be nice..
since i try to keep thing short as i can while being as decriptive as i can... please do ask questions about my proposal if you're not sure what i want to know...
Note: for those who ask " who would willingly poisen them selves??"
there are a number of people who have purposefully with intent of prevention poisoned them selves...
as i type this i get more ideas.. but i will hold those now this is too long already..
Currently you can only get poisoned if:
I) Someone shoves a bottle of poison down your throat (-_-)
II) Someone attacks you witha posioned weapon
III) You go attack a spider
IV) You eat something bad
Given that, poison is very rare, and when it is used, its used to give more of an effect. So I'd say no to this, because it'd unbalance things.
I) Someone shoves a bottle of poison down your throat (-_-)
II) Someone attacks you witha posioned weapon
III) You go attack a spider
IV) You eat something bad
Given that, poison is very rare, and when it is used, its used to give more of an effect. So I'd say no to this, because it'd unbalance things.
- Pellandria
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I don't even think that one can be resistent to poision, sure medication once it gets overused isn't working anymore, but if someone stabs you you won't get "stab resistance" are you?
I see poision as a wound..a wound with a scar, sure scarred skintissue tends to be not as sensetiv as nonscared, but that doesn't mean that you are in any way more resistant against any wounds.
I think one could drink a little poision everyday and that would rather leave him more vulnerable against poisen instead of gaining a strength out of it + the points Hadrian allready mentioned, poision is simply to rare and to powerfull to build an effectiv way to get resistant against it
I see poision as a wound..a wound with a scar, sure scarred skintissue tends to be not as sensetiv as nonscared, but that doesn't mean that you are in any way more resistant against any wounds.
I think one could drink a little poision everyday and that would rather leave him more vulnerable against poisen instead of gaining a strength out of it + the points Hadrian allready mentioned, poision is simply to rare and to powerfull to build an effectiv way to get resistant against it
- Juniper Onyx
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Besides, we already have 'Antidotes' which cure the 'fatal' poisons.
Just eating bad food or 'shrooms' will poison you, but it a weak poison, and will disappear if you rest.
Even Poison from mummies is a 'medium' poison and will leave if you rest.
The Poisons I would carry antidote for are from weapons and other players. Even then, the 'chance' of 'being' poisoned is directly related to their skill in "Poisoning", which a VERY HARD skill to increase. Otherwise, it is rather rare to encounter a 'fatal' poison.
Instead of resistance to Poisons, I'd rather see a resistance to Disease!
Just eating bad food or 'shrooms' will poison you, but it a weak poison, and will disappear if you rest.
Even Poison from mummies is a 'medium' poison and will leave if you rest.
The Poisons I would carry antidote for are from weapons and other players. Even then, the 'chance' of 'being' poisoned is directly related to their skill in "Poisoning", which a VERY HARD skill to increase. Otherwise, it is rather rare to encounter a 'fatal' poison.
Instead of resistance to Poisons, I'd rather see a resistance to Disease!
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- Colin Smalls
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You only think this way because your character can use poison. lolJuniper Onyx wrote:Besides, we already have 'Antidotes' which cure the 'fatal' poisons.
Just eating bad food or 'shrooms' will poison you, but it a weak poison, and will disappear if you rest.
Even Poison from mummies is a 'medium' poison and will leave if you rest.
The Poisons I would carry antidote for are from weapons and other players. Even then, the 'chance' of 'being' poisoned is directly related to their skill in "Poisoning", which a VERY HARD skill to increase. Otherwise, it is rather rare to encounter a 'fatal' poison.
Instead of resistance to Poisons, I'd rather see a resistance to Disease!
I) Someone can do that?Hadrian_Abela wrote:Currently you can only get poisoned if:
I) Someone shoves a bottle of poison down your throat (-_-)
II) Someone attacks you witha posioned weapon
III) You go attack a spider
IV) You eat something bad
Given that, poison is very rare, and when it is used, its used to give more of an effect. So I'd say no to this, because it'd unbalance things.
III) Also scorpions and to a much lesser degree, mummies.
Also, I'd be willing to have my character poison herself. I'm not sure why, but that appeals to me.
- Pellandria
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Yes, this is why I was asking myself if it shouldn't be switched, means big buff figther will have a harder time once they are poisioned than "normal" persons, this would also make figthers, who genereally use poison, more usefull wouldn't it?Athian wrote:Game wise it's oppisite Pell.
Higher constitution gives you a better chance of suriving poison for longer, since your health regeneration is faster.
Means the better the constitituion the faster your health grows, but the worser poison should be applied, as it spreads much faster in your body and thus makes it far more dangerous.
yep still works a friend tried it out on me..Hadrian_Abela wrote:Originally, when we tested out poison for the first time a few years ago; all you could do was use the poisonbottle when someone wasn't looking, and having a chance to poison them that way.Kamilar wrote: I) Someone can do that? :?
I don't know whether its still around.
fast metabolism means two things.. one blood moves faster this can be good or bad depending on the type of poison you have in you for ingested poison it good as it passes away quicker.. for blood poisons it's verry bad as it reaches all the organs fasterPellandria wrote:Yes, this is why I was asking myself if it shouldn't be switched, means big buff figther will have a harder time once they are poisioned than "normal" persons, this would also make figthers, who genereally use poison, more usefull wouldn't it?Athian wrote:Game wise it's oppisite Pell.
Higher constitution gives you a better chance of suriving poison for longer, since your health regeneration is faster.
Means the better the constitituion the faster your health grows, but the worser poison should be applied, as it spreads much faster in your body and thus makes it far more dangerous.
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That's true. I'm actually resistant to small amounts of food poisoning from eating bad food a lot.Keunthus wrote:Actually, IRL, you can get more resistant to poision by drinking small amounts every day. It probably takes a long time, though.
Poison resistance should be something that is possible, but only by poisoning yourself repeatedly over a long period of time.
Sort of like something people who RP assassins or masochists would do.
- Sundo Raca
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Because magic resistance is impossible to train without powergaming... its also very useless to train because the next time you're almost dead nobody will heal you.
Now, posion resistance would break the game because it'd make "posioned swords" as useful as their unpoisoned counterparts. Poison is something 'special' right now; but if anyone can resist it, its not really special anymore.
Now, posion resistance would break the game because it'd make "posioned swords" as useful as their unpoisoned counterparts. Poison is something 'special' right now; but if anyone can resist it, its not really special anymore.
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Normal Weapon: Does X damage
Poisoned Weapon: Does X damage + poison effect
If poison effect --> 50% ; poison weapons will be useless.
Also, it would add another skill to train.
How does a grizzled vet not hurt so much due to poison? Because he'll have great dodge and parry, and wouldn't get hit so often. That's all the resistance you need.
If you don't like poison, take a mage with you.
Poisoned Weapon: Does X damage + poison effect
If poison effect --> 50% ; poison weapons will be useless.
Also, it would add another skill to train.
How does a grizzled vet not hurt so much due to poison? Because he'll have great dodge and parry, and wouldn't get hit so often. That's all the resistance you need.
If you don't like poison, take a mage with you.
I´d like to mention that poison-orientated fighters actually are less effective than the standard-ones.
As Lrmy already said, with a posion resistance we would have 3 Skills to potect a char from poison, what would be a bit too much.
Additionaly one antidote (cost and weight very low) negates a poison hit.
In my opinion a poison resistance would make the fighting system just more unbalanced as it is today.
As Lrmy already said, with a posion resistance we would have 3 Skills to potect a char from poison, what would be a bit too much.
Additionaly one antidote (cost and weight very low) negates a poison hit.
In my opinion a poison resistance would make the fighting system just more unbalanced as it is today.