Possibility to Kick Own Character

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Possibility to Kick Own Character

Post by Llama »

The suggestion is simply:

When you try to log in with a character who is already logged, instead of getting "Error, character is logged in", the server kicks the character, so you can log in.

This is a (brutal) solution to those who get client crashes, and their characters stay online till they are timed out.

The only possible 'disadvantage' i could think of is anyone who gets your password can boot you off the server, but with pure honesty... I don't see that as a problem.
User avatar
Bellringer
Posts: 867
Joined: Wed Nov 08, 2006 1:55 pm

Post by Bellringer »

I think that's a great idea, because my client crashes all the time but insists I'm still online.
It would make getting back into RP much easier.
User avatar
Lrmy
Posts: 1263
Joined: Fri Jun 02, 2006 4:42 pm

Post by Lrmy »

Not sure how easy they can do this from a technical standpoint, but it is a great idea.

*also remember this is not a REALLY high priority item. It is a little thing that might help in one of the smallest ways to the player's enjoyment.
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Lrmy wrote:Not sure how easy they can do this from a technical standpoint, but it is a great idea.
If player number 123456 tries to log in AND character 123456 is already logged on (can already be done, gives error message) use gm command kick on player number 123456.

Technically it could be done within a few lines of code in a few minutes IMHO.
*also remember this is not a REALLY high priority item. It is a little thing that might help in one of the smallest ways to the player's enjoyment.
Its a high priority thing because its a dirty way to solve a bug which is irritating some players including me, without actually needing to bug hunt.
User avatar
Julius
Posts: 1961
Joined: Sat May 12, 2007 2:41 am
Location: My religion is better then the one Alex taunts you to join! Update: Alex secretly worships me.
Contact:

Post by Julius »

...

There already is a way. if you look at the online list and your character is still online and the server is up, simply log on another character. It takes the same amount of time and is just as efficient.
User avatar
ogerawa
Posts: 327
Joined: Sun Jan 14, 2007 12:18 pm

Post by ogerawa »

or just wait like 1 minute...

the only troublesome with this is when you are in a fight...
User avatar
Jupiter
Developer
Posts: 3477
Joined: Sun May 28, 2006 11:23 am

Post by Jupiter »

ogerawa wrote:the only troublesome with this is when you are in a fight...
Yeah...~___~
Tybalt
Posts: 5
Joined: Fri Oct 26, 2007 3:41 pm

Post by Tybalt »

Julius wrote:...

There already is a way. if you look at the online list and your character is still online and the server is up, simply log on another character. It takes the same amount of time and is just as efficient.
I still think it's a really good idea, I dont know how many times my charakter died in battle when I got disconnected from my internet. It would be good to get back online as qick as possible to prevent your chars death... Don't know if the 'log in with another character' method is that qick. And for those who still have just one character on their account, it's not possible...
so after all a good idea i think...
User avatar
Alytys Lamar
Posts: 2206
Joined: Sun Apr 02, 2006 5:13 pm
Location: Always in the middle of nowhere
Contact:

Post by Alytys Lamar »

Seems a good idea, cause Aly died sometimes during a fight from the well-known reasons, too.
User avatar
Thanseus Valerian
Posts: 270
Joined: Sat Feb 15, 2003 7:43 am
Location: Nichts ist drinnen, nichts ist draußen, was drinnen ist ist draußen, was draußen ist ist drinnen.

Post by Thanseus Valerian »

ogerawa wrote:or just wait like 1 minute...

the only troublesome with this is when you are in a fight...
I already died...
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Thanseus Valerian wrote:
ogerawa wrote:or just wait like 1 minute...

the only troublesome with this is when you are in a fight...
I already died...
I got kicked 5 times during a dragon hunt :P
another time i got kicked while trying to escape from spiders... didn't end so nicely.

Can we have a dev's word on this please?
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

There already is a way. if you look at the online list and your character is still online and the server is up, simply log on another character. It takes the same amount of time and is just as efficient.
I just tried that, the result was that now i have two characters who are waiting a server timeout...
User avatar
AlexRose
Posts: 4790
Joined: Sat Oct 22, 2005 8:18 pm
Location: Megajiggawhat?

Post by AlexRose »

Hadrian_Abela wrote:
Thanseus Valerian wrote:
ogerawa wrote:or just wait like 1 minute...

the only troublesome with this is when you are in a fight...
I already died...
I got kicked 5 times during a dragon hunt :P
another time i got kicked while trying to escape from spiders... didn't end so nicely.

Can we have a dev's word on this please?
Pfft, you would've died anyway, I was MES PEN SIH'ing you loads.

When the people I usually do stuff with get kicked (or I do), usually the others will put their life at risk to keep them alive. (e.g. Kruxx would push me behind him and stand and fight a demon skeleton to keep it from me ^^)

But, yes, if this proposal is possible it sounds like a great idea to me.
User avatar
Cassandra Fjurin
Posts: 2248
Joined: Sat Jun 05, 2004 3:25 pm

Post by Cassandra Fjurin »

should be ok, i have a look on it as soon as possible. Maybe the technical problem is to log you in after the first login attemp. Because, the char is "online" during this attemp. I have to kick and save him. So it can be you have to try 2 times to log in. The first time the old char is kicked and saved, the second time you can log in.
User avatar
Cassandra Fjurin
Posts: 2248
Joined: Sat Jun 05, 2004 3:25 pm

Post by Cassandra Fjurin »

i have implemented it on the testserver.

If your char is online and you log in again, you get the message (kicked by gamemaster) and the char is forced to log out and saved.

After that you can login normally again. If you get a "Allready logged in" message your char is in the "To save" list and currently not saved yet, this can be because of some db troubles so try again in a few minutes.

This feature will be on the Server with the next update.
User avatar
AlexRose
Posts: 4790
Joined: Sat Oct 22, 2005 8:18 pm
Location: Megajiggawhat?

Post by AlexRose »

Well done, Cass ^^ .
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

*blows dust off*

Its been 1 month and 1 day since Cass declared that there was a fix avalable... yet its still not implemented on the real server...
User avatar
AlexRose
Posts: 4790
Joined: Sat Oct 22, 2005 8:18 pm
Location: Megajiggawhat?

Post by AlexRose »

.. Be patient, client version 1.01 will come out eventually.
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

I beleive its not a client thing, but rather a server thing...
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

But if we update the server, the client you have doesn't know anymore wtf the server wants him to do.
User avatar
Faladron
Posts: 1139
Joined: Thu May 05, 2005 3:52 pm
Location: Ich warte auf NIX

Post by Faladron »

Nitram wrote:But if we update the server, the client you have doesn't know anymore wtf the server wants him to do.
communication is everything in a healthy relationship :?
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

All hail the protocol...

Thanks for cleaning that up.
Post Reply