Dresses
Moderator: Developers
Dresses
A new tailored item, the dress cannot be sold to Eliza the NPC merchant. Is this meant to be or is it a error? If it was meant to be could a reason please be given about why dresses cannot be sold because I really cannot see any RP reason why.
Thank you!
-Elaralith
Thank you!
-Elaralith
- Caranthir the great
- Posts: 1476
- Joined: Sun Jun 24, 2001 9:06 pm
- Contact:
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...
-
- Posts: 524
- Joined: Fri Feb 23, 2001 3:25 am
- Location: Earth
-
- Posts: 524
- Joined: Fri Feb 23, 2001 3:25 am
- Location: Earth
-
- Posts: 96
- Joined: Thu Jan 02, 2003 5:52 pm
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...
The error/bug whatever it was has been fixed. Dresses can now be sold...for 4 g. Such a lovely item (and hard to tailor) I would expect to be priced higher...in the medieval ages only very rich and usually noble ladies could afford such items. It amazes me that dresses in illarion are priced so low ...at 4 g.
P.S. Separdum, are these the hinted at "improvements" for the tailoring profession? If so I must say that it is a dreary one indeed, and not much good either.
-some tailored items have been reduced in technical price
-only one new item so far has been implemented-the dress
-and clothing still has not much "use" to increase desire for them
-the graphics for the loom and spinning wheel have been changed true...for the worse? Debatable.
P.S. Separdum, are these the hinted at "improvements" for the tailoring profession? If so I must say that it is a dreary one indeed, and not much good either.
-some tailored items have been reduced in technical price
-only one new item so far has been implemented-the dress
-and clothing still has not much "use" to increase desire for them
-the graphics for the loom and spinning wheel have been changed true...for the worse? Debatable.
I agree that Eliza should buy items from players at a low price. But what I am in opposition to is what I see now as an inbalance in the price ranges for items in different crafts. For example, a lute made through carpentry is sold to Eliza for 18 g. A dress sold to Eliza-4g. As well, many of the items made in the other crafts are highly prized by players because of certain things they bestow on the character (ex. plate armor: very good protection against physical attacks). On the other hand, items made through tailoring are not so desired because currently they bestow not so much...that is what I have been opping for...a implementation that would change all this. Suggestion for future thing to be implemented that would increase desire for dress: luxury item?
- Sir Gannon
- Posts: 364
- Joined: Wed Mar 20, 2002 5:10 pm
- Location: Gathering himself for battle.
- Contact: