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((Next Elections:
Nomination May 1st - May 3rd
Intermediate Period; May 3rd - May 6th
Election Process; May 7th - May 9th))
Governor: Fooser
Guard Captain: Amadi Yusuf Randal
High Judge:
Advisor(s):
Diplomat / Scholar: Hooshmand al'Hooshyar
Forester:
Translator:
I. Citizens (Bürger)
Current Citizens (the list is subject to change):
Momentane Bürger (Diese Liste ist ohne Gewähr):
Achae Eanstray
Acuzio
Adovia Reluren
Alli Zelos
Altrix
Amadi Yusuf Randal
Anidaen
Anthony Xavier
Artimer Fault
Ashayen Cromwell
Ayla To'lorn
Banduk Robberhauf
Callith
Colin Smalls
Dannon
Dantagon Marescot
Drathe
Drethek
Dzatz Darksmell
Carim Black
Colin Smalls
Edward Cromwell
Eric Silverblade
Eli Travinius
Elisabeth Marescot
Elsi Lednem
Ethan Galan
Feraiden
Fianna Heneghan
Fooser
Gildon de Vymont
Gilthorn
Gordon Walker
Hooshmand al'Hooshyar
Indril Linwelin
Ingrimmisch
Na-Chaya
Jens Felldrus
Jerimedes
Jonathan Cain
Jorokar Sladrir
Johann Brown
Joxia Doral
Julia da Silva
Jyllian
Kaila Galathil
Kenneth Ladrus
Keunthus
Konrad Knox
Letia
Merrilyn Ferry
Moathia
Nimra Therkel
Perrillynn Appalachia Primrose Asmurf
Persus Wyatt
Philip Farefield
Quay Calimon
Rajav
Ravaelo
Rhyel Sarmir Ryrin Lester
Roland Ross
Rolfe Yeomen
Rorak
Shane Lovett
Silas Farron
Slazf Kruvkva
Ssafar Zakarrr
Starling
Suriam Masens
Taliss Kazzxs
Taron
Thane Godfrey
Thomas Rothman
Ufretin
Zaue Xavier
II. Residents (Bewohner)
Current List of Residents:
Momentane Liste aller Bewohner:
Lord William Elderberry
Roland Ross
Lennier (Lifetime)
Midrusio
III. Outlaws (Vogelfreie)
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Town Guards - If you wish to be one, or no longer wish to be one, please note it somewhere.
Amadi Yusuf Randal - Guard Captain
Taliss Kazzxs - Lieutenant
Full Members
Rorak - Guard
Eli Travinius- Guard
Ubbdiwak - Guard
Altrix - Guard
Arthael Meranwyn - Guard
Dantagon Marescot - Guard
Jorokar Sladrir - Guard
Ayla To'lorn - Guard
Philip Farefield - Guard
Jyllian - Guard
Recruit
Timotheus Eisenherz
Jonathan Cain
Slazf Kruvkva
Keunthus
Julia da Silva
Mercenary
Felix
Roveig Grann
Standing Army - Not Paid
Leader - Konrad Knox
Behemoth
Drethek
Felix
All guards have an expectation for behavior that they should keep in mind at all times. Complaints will be investigated, and if there is any wrong doing, there will be warnings.
1 Case - Suspended from the guard for a ((RL)) week
2 Cases - Suspended from the guard for a ((RL)) week, 15 silver fine, demotion if possible
3 Cases - Expelled from the guard, further criminal and or citizenship punishments to be discussed
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Citizenship Guidelines
I. General
The status of a person within the borders of Trollsbane can be divided into three categories. Each person belongs to one category in every circumstance, even if the person does not agree to that. Each category is different in legal (and other) aspects.
I a. Citizens
These are the citizens of Trollsbane. The Citizens have highest legal protection within the realms of Trollsbane. Only they are the ones to be allowed to apply for certain positions and appeal to the highest level of the government. Only citizens or registered organizations will be allowed to build within the walls of Trollsbane anymore. Dual citizenship will not be allowed for any new citizens and the dual citizenship of old citizens will be reviewed on individual basis (should the person be unwilling to give up of the citizenship of other town, the government may reserve the right to void his/her citizenship). Each individual case of citizenship application will be considered by the Government, and the application may be rejected for any/no reason at all. Governor may also remove the citizenship from anyone who commits crimes or actions despisable enough.
I b. Non Citizens
Are also protected while within the walls of Trolls Bane. But likewise, if a non citizen commits a crime, they will be treated harsher than others. If a non citizen wishes to own land, they must pay a tax on the land, while normal citizens do not. A non citizen cannot be a guard or run for any town office.
I c. Outlaw
Outlaws are those who have violated heavily against the Government of Trollsbane. Outlaws may or may not have a bounty on their head for their capture dead or alive. The citizens, residents and outsiders alike are forbidden from providing shelter, food, healing or any other aid to outlaws. Should a person be caught in aiding the outlaw, depending on circumstances he/she may be committing a treason. The outlaws have no protection under the law, and they can be killed, robber or injured without fear of punishment.
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Land / Laws / Property
This is the officially recognized ownership of land in Troll's Bane.
Property / Structures
A. Shop - Public, Maintained by Eliza
B. Personal Residence - Garon Goldhand
C. Arena - Embassy of Goldburg
D. Teleporter - Public
E. Eastern Gate - Public
F. Common Area - To Be Developed
G. Tavern - Embassy of Silverbrand
H. Library - First Floor - Public / Second Floor - Grey Light
I. Northern Gate - Public
J. Jail / Guard Post - Public
K. Workshop - Public
L. Pigs - Public
M. Hospital - Druids of the Forest
N. Seahorse Building - Public
O. Personal Residence - Silas Farron
P. Farmland - Public
Q. Western Gate - Public
Undeveloped Land (In Blue)
None cited
Flats and Inn Rooms
Inn Room #1 - Nalani Marescot
Flat #1 (F1) - Artimer, Elisabeth Marescot
Flat #2 (F2) - Unoccupied
Roads
I. To Docks, Greenbriar, Farmers Union
II. To Marshes, Graveyard, Varshikar, Desert
III. To Crypt, Grey Rose
IV. To Southern Forest
Land/Property Laws
1. All auctions of land or buildings can only be won by a citizen of Troll's Bane, or foreign body required to use the land as an embassy.
2. Non-citizens pay a fee to hold land, unless it serves a diplomatic function, or there is an agreement with the government to state otherwise.
3. The town can never take away land unless the owners are convicted of a moderate or serious crime, or the owners have permanently left the town or island.
4. All public land can be dealt with as the current government sees fit, but it is illegal to take ownership of public structures by anyone within the government. It is also illegal to sell defense structures -- the jail, the wall, and the gatehouses.
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Town Treasury
All spending and taxing will be made public for anyone who feels the need to look at it. The following ink colors will be used:
Spending
Spending from Personal Funds
Income
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Current Total: 999 silver, 19 copper
+17 silver, 87 copper -- Taxes
-100 silver -- Guard Funds
+53 silver, 35 copper -- Taxes
+48 silver, 56 copper -- Taxes
+50 silver -- Chester's Fine
+5 silver -- Miscalculation
+17 silver, 22 copper
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Diplomacy
The Town of Troll's Bane and Kingdom of Silverbrand have renewed their treaty between one another, and have accepted the following points:
-A guarantee of peace between both settlements.
-Acceptance and full recognition of the Fluffy Sheep Tavern as the embassy of Silverbrand, and therefore sovereign property of Silverbrand. This status is guaranteed forever.
-Criminals, which are wanted by both towns, and caught by one, will be transferred to the other town upon completion of punishment in the town they were caught in.
-Silverbrand will be the preferred source for purchasing new items for the town armory. Both towns should be open to trade proposals from each other.
Thorwald, King of Silverbrand
Fooser, Governor of Troll's Bane
_______________________________________________________This is the treaty of allegiance to preserve concord between the members of the Knighthood of Gobaith and the people of Troll's Bane and its territory. This agreement gives:
- The rights for the members of the Knighthood to act for the cause of justice on the grounds of Troll's Bane.
- The rights for the authorities of Troll's Bane to call for the knighthood's services as long as the intentions are right and just.
May it be noted that these rights will not entitle any member of the Order to break any town laws at any time.
Signed,
Grandmaster Jorokar Sladrir
Fooser
Laws - Keeping the same system as before
Laws and Regulations
I. Appeals
A new feature is added and is available to Citizens and to a lesser degree, Residents.
When a citizen is accused and punished for a crime other than a light one, he/she has the right to make an appeal to the High Judge of Trollsbane. If the crime the citizen is accused of is severe enough, the case can be appealed to the Governor even after the decision of the High Judge. This is reserved for the most serious crimes only. Should the appeal be seen as valid, the Citizen may be entitled to monetary compensation and an apology. If a monetary compensation is seen as necessary, the exact amount is determined by the Governor and the Chancellor.
When a Resident is accused of and punished for a crime other than a light one, he/she has the right to make an appeal to the High Judge of Trollsbane. They do not have the right to appeal to the governor. Should the appeal be seen as valid, the Resident may be entitled to monetary compensation and an apology. If a monetary compensation is seen as necessary, the exact amount is determined by the Governor and the Chancellor.
Punishments given for light offences cannot be appealed under any circumstances.
The Governor reserves the right to overturn any judgement, punishment or release with his veto.
II. Laws
The Laws of Trollsbane
NOBODY CAN EXPECT TO BE INNONCENT UNTIL PROVEN GUILTY. WE CAN EXPECT THE SUSPECT TO PROVE HIS/HER INNONCENCE.
To punish criminals according to their status and graveness of the crime, the town employs several different kinds of punishments. These include but are not limited to: Humiliation (Pillory), Forced Labor, Fines, Confiscation of property, Imprisonment, declaring someone as outlaw or Execution (By hanging or decapitating).
Additionally, the governor may decide any other punishment he sees fit. There is no such thing as cruel or unusual type of punishment in Trollsbane.
Guards should note, that the near-minimum amounts in the guidelines apply for citizen or resident perpetrators in very, very innoncent cases. I recommend that you use the highest amounts for outsiders at all times. The fines are to be handed up the chain of command, all the way to the Captain of the Guard or the Governor. Note that you are not supposed to hand out all the punishments at once, but rather fine the person and then apply some other punishment.
Citizens should be, in some cases, be allowed to walk free after paying. Resident perpetrators should also be offered the way to pay their way out and then apply some banishment, instead of locking them up. Outsiders should be locked up when possible and fined. If they will not pay, lock them up for a longer time.
III.I Light Offences
Punishment guidelines which the guards should use:
Fines - 1-10 silvers, or up to the worth of the stolen item if it cannot be returned.
Banishment for: 1-5 days
Jail for: 1-3 days
Pillory - ?
Forced labor - ?
A. Thievery
Everyone who takes property of someone else while acting against the owners wish or without the owner’s knowledge commits crime in terms of the Law. If the stolen products or materials have become a part of larger entity, have been used for the manufacutre/repair of a thing or cannot be reliably or without risking damage to the victim be separated from the posessions of the thief, then the victim may be entitled to be given complete posession of that for which the stolen materials were used for. It should be noted, that only the property of Citizens and Residents will be protected against thievery.
B. Break in/Trespassing (Private building)
Whoever breaks into a house of an individual against the will or knowledge of the owner, or refuses to leave when asked to commits a crime against the law.
C. Disturbance
Everyone who disturbs the calmness and peace in Troll’s Bane by any excessively repeated verbal or physical actions and continues to do so even after official warning, commits crime in terms of the Law. Guards should note that Citizens should not be implicated for this, barring an extremely strong disturbance to others.
D. Assault
Assault is a crime which involves attacking someone with one’s fists or wounding him to the limbs in non-lethal way (and without cutting off the victim’s limbs). Guards should note that only residents and citizens are protected against an assault.
E. Defamation
Everyone who purposely designs and spreads wrong claims to harm someone else or to have own benefit from doing so commits crime in terms of the law. The crime is especially grave if it involves unfoundedly accusing someone in the government or guard baselessly for committing a crime (Then treat as Category III.III crime). Only citizens, guards and others in position of authority are protected against this type of crime.
F. Conspiracy to commit a Crime
Conspiring to commit a crime is now a crime in itself under the law. Should a person be caught in the act of planning, attempting or inciting others to break the laws and regulations alone or in a group, he is subject to the exactly same punishment as he would get for doing the crime. (Treat as category III.I-III.III crime depending on the crimes)
II.II Medium Offences
Punishment guidelines for the Guard:
Fines - 10-25+ silvers, or up to the worth of the stolen item if it cannot be returned.
Banishment for: 10+ days
Jail for: 7+ days
Forced labor - ?
In the serious cases if the perpetrator flees, the captain of the guard may declare someone as an Outlaw.
A. Claiming false status to Authorities
Claiming to be a Resident/Citizen when you in fact are not is now a crime under the law. When this false claim is done by person who is accused of a crime, he/she can get double the maximum punishment under the law for the crime.
B. Giving false information to Authorities
Lying to the authorities is a crime under the law. When the authorities ask you a question, you should answer truthfully. The punishment varies depending on the magnitude of deception.
C. Obstruction of Justice
Anyone perverting or distorting the course of justice, interfering with law-enforcement or preventing the law enforcement from fulfilling their tasks commits a crime under the law.
D. Resisting Arrest
Resisting arrest through physical or verbal means is a crime under the law. Trying to prevent the arrest of someone, or sheltering him/her else by the same means is an equal crime under the law.
E. Disobedience
Everyone who refuses to follow official orders of the Town Guard or the Government, especially refuses imprisonments, bans or other official punishments commits crime in terms of the Law.
F. Robbery
In cases of thievery where the victim is threatened to be harmed by violence the crime has to be considered as Robbery in terms of the Law. When violence is used the crime has to considered as assault or attempted murder and robbery. It should be noted, that only citizens and residents will be protected against Robbery.
G. Threat and duress
Threatening a citizen or a resident with violence, or trying to force them into doing something against his will is crime against the law. Guards or other representatives of authority can never be charged for this without the approval of the High Judge. Residents are protected against threats or duress only within the walls of Trollsbane.
H. Kidnapping
Capturing or holding someone against his will is a crime against the laws. This does not apply to criminals and a guard or other representative of government is never committing a kidnapping. It should be noted, that only Citizens and Residents will be protected against kidnapping. (Kidnapping of a citizen should be treated as III.III crime)
I. Attempted Murder
Attempted murder is a crime where it can be seen that the perpetrator attempted to murder the individual, or that the victim was sufficiently severely wounded to justify that. Guards should note that Outsiders are protected against attempted murder within the walls of the city. (Attempted murder of a Citizen or a Resident should be treated as category II.III crime)
II.III Serious Crimes
Guidelines:
Fines 25-50+ Silvers
Banishment for: Good
Jail for: 20+ days
Forced labor - ?
If the perpetrator flees, he should be declared as an outlaw.
A. Spying
Spying for the benefit of other town or organization is a crime under the law. The magnitude of punishment depends on the graveness of the leaks, to which organization/town the spying has been conducted for and the duration of the spying. Always treat the case as category III.III crime until proven otherwise.
B. Murder
When a person is irreversibly killed by someone else, and it cannot be determined that this was in self-defence, it is seen as Murder in front of the law. ((OOC: Only Perma-deaths can be murder))
Anyone accused of Murder who doesn’t turn him/herself in immediately becomes an outlaw.
C. Arson and Damaging of property
Anyone who through fire or any other means, intentionally or unintentionally, damages the property of the town, an individual or a group commits a crime under the law. To encourage caution with fire, even unintentional cases of property damaging will be punished with fines. The minimum fine is 25 silvers but there is no upper limit.
D. Treason
An individual, who alone or in a group, commits any or all of the following acts may be found guilty of treason: Inciting a rebellion. Belonging to, associating with, assisting or supporting a group which plans to overthrow the government of Trollsbane or assassinating a person belonging to or working for the government (or planning to do those individually). Anyone convicted of spying may also be punished for treason, and vice versa.
Revocation of citizenship, branding as outlaw, confiscation of property, extreme fines, a long period of hard labour or death by hanging may be given as punishments for treason, depending on the seriousness of the person’s guilt. All punishments for treason are handed personally by the Governor, or by the captain of the guard, should the governor be absent.