After eating about 500 apples or so, well, more like, eating nothing but apples for several RL days, I ate one steak, and then continued eating apples, and the apples continued restoring my diet to good. It kept giving me the message "due to a balanced diet, your body regain its condition" every time i ate an apple. I think something got screwed up, and I am not sure where I stood in terms of diet. So to ensure my good diet, i just dropped apples whatsoever, because it might be a potential exploit.
Thanks
			
			
									
						
										
						Apple bug
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- Konrad Knox
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I relogged twice and messages stopped. But i am not getting any diet messages at all now. I am lost in my current diet status, I havent seen any messages so i have no idea where i stand and how my character feels.pharse wrote:That is really weird....perhaps a value wasn't set properly. After a relog it should reload and set all values right. Did you try?Konrad Knox wrote:and then good diet message with every apple.
Probably at normal diet though a bit worse. Because the last "valid" message was with the steak back to a balanced diet I think.
If such a flood of messages appear, most likely a diet value wasn't properly set or read. A relog should solve this. Those messages show up after checking "old condition - new condition", i.e. before and after eating something. So if somehow those values are read/set wrongly, you get no/too many messages.
But a dish or any food item won't influence wrongly your actual diet condition, because they are defined in the script and not variable like the old/new condition values.
I hope I made somehow my point
			
			
									
						
										
						If such a flood of messages appear, most likely a diet value wasn't properly set or read. A relog should solve this. Those messages show up after checking "old condition - new condition", i.e. before and after eating something. So if somehow those values are read/set wrongly, you get no/too many messages.
But a dish or any food item won't influence wrongly your actual diet condition, because they are defined in the script and not variable like the old/new condition values.
I hope I made somehow my point

 
			



