Snuff / Sibanac

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erland
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Snuff / Sibanac

Post by erland »

Why not introduce something like snuff? Its not uncommong among dwarves or humans to use it.

A few simple ideas for snuff /sibanac:
Raises the health bar by a minimum when "used"
Is addictive , if not taken for a time it causes minor health loss, or random affection like headaches which decreases your learning skills etc.

Open for discussion / ideas. :)
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AlexRose
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Post by AlexRose »

It'd be cool if it used the "Postal 2" system. Basically, you take it and your health immediately goes vwoomph to 150%, then after a while you heart goes BLERGH and you lose 80% health.

Good times.
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Kadiya
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Post by Kadiya »

I see a Gobaith full of always-stoned people :?
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Vern Kron
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Post by Vern Kron »

Unless, ofcourse, you add a twist to it...such as after prolonged use, your body has a reaction that makes you get sick, such as...lowered diet, and the cold. Then cross that with every 10 prolonged uses, and that would stop it as an exploit.
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Lance Thunnigan
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Post by Lance Thunnigan »

Kadiya wrote:I see a Gobaith full of always-stoned people :?
I don't.
Seriously, if it gave a temporary super-surge of HP, that'd be fine.
Because after about, say, 1 or 2 minutes, you'd get an auto-emote saying some shit like, "Your chest begins to tighten and your breathing becomes labored."

And your health drops to 80% or some lower level.
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Llama
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Post by Llama »

AlexRose wrote:It'd be cool if it used the "Postal 2" system. Basically, you take it and your health immediately goes vwoomph to 150%, then after a while you heart goes BLERGH and you lose 80% health.

Good times.
Bandit 1: Oh no, the guards are here, quick!
Bandit 2: *smokes*

I really don't see how health increases can be used, except for really stupid powergaming...

"Ok, we've arrived at the dragon... everyone smoke"
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AlexRose
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Post by AlexRose »

.. Well in postal it drops by 100%.

i.e. if you lose 50% health or more then you die, and the effects are EXTREMELY short-term. It's for "omg I really need some health to get out this dungeon" type thing. It's something like 10-20 seconds, and in that time you have to stay over 100% hp or when your heart explodes you die.
erland
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Post by erland »

Now this is a bit radical. I thought more like a 3 minute 120% boost, and it then drops to 80% and takes 5 minutes to restore to a normal 100%.

If you want all those kinds of effects you should introduce heroin or something.
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AlexRose
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Post by AlexRose »

It shouldn't "drop to 80", it should "drop by 40" so if you lose health you still suffer and if you drop below 40 you're screwed.
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Shingo
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Post by Shingo »

I think this is dumb.
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