Account System

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Account System

Post by Llama »

We're getting a few new players recently... so here's my idea for an automated system, which MIGHT filter out (or at least consolidate) n00bs.

I) The Player creates an account by entering his email address and stuff
II) The account is created, but before he can do anything, he has to 'unlock' the account.
III) Unlocking the account requires that the player answer 5 questions (like we currently have), however since its tied to an email address account, the tries may be traced.

If he fails the first test, he may not try the test again until 5 minutes, then 50 minutes, then 1 day, a week and then the account is locked and he is banned.

Obviously each time he fails, he will be given a link to the rules page.

The only way around the timer is if the player makes a new account ect.. but the Ip can be traced ect.. and if its taking him sooo much effort to create a new email address ect... then I think it'd be easier for him to read the rules.

IV) Humans are the easiest race to roleplay, since they're various... so for the time being, the only race the player can create, is a human

V) If the player wants to try a new race, there is a small test which is about BASIC racial lore, for example:

Lizards: 1) Which is the god/goddess followed by almost all Lizards?
2) Which of the following would be a good name for a lizard?
3) What is their diet composed mostly of?
4) Which letter is usually slurred in the lizard version of common?

ect...

VI) If the player fails the test, s/he will be linked to the racial lore page, and isn't allowed to create that character until 3 days have passed.

VII) The test questions for the racial test are always the same, they don't need to be randomised...

VIII) After a set time (one month?) of CONSTANT use of the account (no logging in once and leaving it to ferment), the player will have access to all races...

---
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Re: Account System

Post by Nitram »

Hadrian_Abela wrote:We're getting a few new players recently... so here's my idea for an automated system, which MIGHT filter out (or at least consolidate) n00bs.
Maybe as well because the server does not send the e-mails really good. There are still problems with this.
Hadrian_Abela wrote:I) The Player creates an account by entering his email address and stuff
II) The account is created, but before he can do anything, he has to 'unlock' the account.
III) Unlocking the account requires that the player answer 5 questions (like we currently have), however since its tied to an email address account, the tries may be traced.

If he fails the first test, he may not try the test again until 5 minutes, then 50 minutes, then 1 day, a week and then the account is locked and he is banned.
Nearly exactly like this the new version of the account system will work. But i selected slightly different times ;)
Hadrian_Abela wrote:IV) Humans are the easiest race to roleplay, since they're various... so for the time being, the only race the player can create, is a human

V) If the player wants to try a new race, there is a small test which is about BASIC racial lore, for example:

Lizards: 1) Which is the god/goddess followed by almost all Lizards?
2) Which of the following would be a good name for a lizard?
3) What is their diet composed mostly of?
4) Which letter is usually slurred in the lizard version of common?

ect...

VI) If the player fails the test, s/he will be linked to the racial lore page, and isn't allowed to create that character until 3 days have passed.

VII) The test questions for the racial test are always the same, they don't need to be randomised...

VIII) After a set time (one month?) of CONSTANT use of the account (no logging in once and leaving it to ferment), the player will have access to all races...

---
Wouldn't it be better / easier / faster to select all races but humans as special races? Like the fairies, gnomes and goblins.

Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?

But thats nothing that is in set currently... just a thougth. To make our players playing the characters a little more constant.

Nitram
User avatar
abcfantasy
Posts: 1799
Joined: Thu Dec 14, 2006 10:44 pm
Location: Yes.
Contact:

Re: Account System

Post by abcfantasy »

Nitram wrote:Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?
Please, no... :?
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Re: Account System

Post by Llama »

abcfantasy wrote:
Nitram wrote:Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?
Please, no... :?
Please no :(
User avatar
pharse
Posts: 1787
Joined: Wed Oct 04, 2006 9:33 pm

Post by pharse »

Nitram wrote:Because who playes more then 2 characters really active?
@Andrew, Adrian: Do you?
User avatar
Alytys Lamar
Posts: 2206
Joined: Sun Apr 02, 2006 5:13 pm
Location: Always in the middle of nowhere
Contact:

Re: Account System

Post by Alytys Lamar »

abcfantasy wrote:
Nitram wrote:Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?
Please, no... :?
:? No.. absolutely NO NO :?
User avatar
abcfantasy
Posts: 1799
Joined: Thu Dec 14, 2006 10:44 pm
Location: Yes.
Contact:

Post by abcfantasy »

pharse wrote:
Nitram wrote:Because who playes more then 2 characters really active?
@Andrew, Adrian: Do you?
2 who are really active, yes...

But I still 'need' to log in with others every now and then.
Also, since my chars seem to often get captured/kidnapped and so on, I would need others too.
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Re: Account System

Post by Estralis Seborian »

Hadrian_Abela wrote:
abcfantasy wrote:
Nitram wrote:Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?
Please, no... :?
Please no :(
Please no :cry:

Making all races except humans special races will result in 90% human characters, a loss of players that want to play an elf but cannot be bothered to write a long story and everybody running around with the same two avatars... So:

Please no :?
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Re: Account System

Post by Nitram »

Estralis Seborian wrote:Making all races except humans special races will result in 90% human characters, a loss of players that want to play an elf but cannot be bothered to write a long story and everybody running around with the same two avatars... So:

Please no :?
So i wonder why the two UO RP Shards i played ( Alathair, Siebenwind ) do not allow any characters but humans without special apply and run pretty well with that.
User avatar
abcfantasy
Posts: 1799
Joined: Thu Dec 14, 2006 10:44 pm
Location: Yes.
Contact:

Post by abcfantasy »

It can make the game more interesting with every now and then using another character, it's more fun this way.

Why do we have to look at others and remove something we've got better?
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

I don't think its better as we handle it. Playing races but human is more difficult. And the most new players come in the game and choose elves because they sound cool. Dunno, but i think thats a reason why all elves are in GB and not in Vanima. Because they give a smile on the background of the elves.
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

So i wonder why the two UO RP Shards i played ( Alathair, Siebenwind ) do not allow any characters but humans without special apply and run pretty well with that.
Because they have paperdolls and not every human looks like every other human?
User avatar
Djironnyma
Posts: 3221
Joined: Thu Aug 01, 2002 4:34 pm
Location: Berlin
Contact:

Post by Djironnyma »

i love the idea that all races except humans are special races. actually it is so that the most elf e.g. are played like humans with sharp ears. Maybe it could be make so, that not all special races are very hard to get. So could be the announcement for a halfling to answer just 3 or 4 little questions, but the announcement for a elf to write a longer story and answer some questions.

To the number of character limit of the accounts, i think two is a little bit less. Sure today where i have my training i haven't the time for more than 2 Chars (to be serious i think i should better play only 1 char), but i remember times when i was a bit younger, i played, especially in holidays, 3 chars real active. So i would say the character limit should be at least 3 per account.


edit:
Hadrian_Abela wrote: Because they have paperdolls and not every human looks like every other human?
You doesn't mean that real, or? Illarion is a role playing game, not a fashion show simulation. It doesn't care much how the graphic looks, to describe your char we have #me's and the F-keys.
User avatar
Juliana D'cheyne
Posts: 1643
Joined: Sat Jan 06, 2007 9:14 am
Contact:

Re: Account System

Post by Juliana D'cheyne »

Nitram wrote: Because who playes more then 2 characters really active?

Nitram
I don't know what you mean by "real active" but I play three on a regular basis.......... and one other occasionally, the fifth rarely but is a RP char only and I have a great time when playing. I hope this does not come into effect. I have seen and played other games....some, the graphic better, some the movement easier (such as being able to use the mouse to walk), or ride a horse, sit in a chair etc., but there are lots of advantages to Illa that outweigh some of these. The RPing atmosphere, the sense of "community", friends, and being allowed to have more the two chars are just a few.

As far as the races, IMO for a certain time active IG, playing a human for the new PO would be helpful....possibly tied into newby island
User avatar
Alytys Lamar
Posts: 2206
Joined: Sun Apr 02, 2006 5:13 pm
Location: Always in the middle of nowhere
Contact:

Re: Account System

Post by Alytys Lamar »

Juliana D'cheyne wrote:
Nitram wrote: Because who playes more then 2 characters really active?

Nitram
I don't know what you mean by "real active" but I play three on a regular basis.......... and one other occasionally, the fifth rarely but is a RP char only and I have a great time when playing. I hope this does not come into effect. I have seen and played other games....some, the graphic better, some the movement easier (such as being able to use the mouse to walk), or ride a horse, sit in a chair etc., but there are lots of advantages to Illa that outweigh some of these. The RPing atmosphere, the sense of "community", friends, and being allowed to have more the two chars are just a few.

As far as the races, IMO for a certain time active IG, playing a human for the new PO would be helpful....possibly tied into newby island
This I can sighn up. I play really in the same way as POJuliana and agree with her.
Let write stories for other races after let say 2 months, but don't reduce the Characters per account :?
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Re: Account System

Post by Estralis Seborian »

Nitram wrote:So i wonder why the two UO RP Shards i played ( Alathair, Siebenwind ) do not allow any characters but humans without special apply and run pretty well with that.
Because they can afford it? / Weil sie es sich leisten können?
User avatar
Korm Kormsen
Posts: 2414
Joined: Tue Jun 27, 2006 5:46 pm
Location: Illarion nordpol, wenns den gibt...

Post by Korm Kormsen »

Further more i think about lowering the character limit of the accounts. 2 is a good number i think. Because who playes more then 2 characters really active?
that would be a pity.
without taking notes, i think that i play each of my five chars at least one ore two hours a week.

every race save human as special race - sounds like a sound idea to me.
User avatar
Skaalib Drurr
Posts: 1007
Joined: Sat Aug 05, 2006 11:30 pm
Location: A place which I call home......

Post by Skaalib Drurr »

I disagree. I think to play a human requires just as much background knowledge as an elf, a dwarf, a halfling.
User avatar
AlexRose
Posts: 4790
Joined: Sat Oct 22, 2005 8:18 pm
Location: Megajiggawhat?

Post by AlexRose »

Everyone will play a human.

I say do that, but after x amount of time let them play the races without application. e.g. someone who's played for a year, or even 6 months, is going to know how other races act.
User avatar
Mr. Cromwell
Posts: 1876
Joined: Wed Oct 11, 2006 6:20 pm
Location: All over the place.

Post by Mr. Cromwell »

I don't think we ought to assume that every new player is a gibbering idiot.

Besides, what are we going to do with all the poorly played humans? :wink:
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

Those who can't even play a human have to learn it. Or they run around "How do u kill?" and "How do u mine 4 fish?". Then we have Arien ;)

Nitram
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

pharse wrote:
Nitram wrote:Because who playes more then 2 characters really active?
@Andrew, Adrian: Do you?
I have two active characters, one character which I'm storing until he can find a magic tutor, and one character which I use for 'quests'..

that's 4 characters..
User avatar
Skaalib Drurr
Posts: 1007
Joined: Sat Aug 05, 2006 11:30 pm
Location: A place which I call home......

Post by Skaalib Drurr »

Should a character ever be 'stored' though?
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Skaalib Drurr wrote:Should a character ever be 'stored' though?
He has two runes and a book of the ancient language...

There's no real reason to delete him...it'd be a waste.
User avatar
Skaalib Drurr
Posts: 1007
Joined: Sat Aug 05, 2006 11:30 pm
Location: A place which I call home......

Post by Skaalib Drurr »

If you do not play him regularly, then there is no reason to keep him, surely?
User avatar
AlexRose
Posts: 4790
Joined: Sat Oct 22, 2005 8:18 pm
Location: Megajiggawhat?

Post by AlexRose »

Skaalib Drurr wrote:If you do not play him regularly, then there is no reason to keep him, surely?
*cough cough*

TINKERELLA

*cough cough*
User avatar
Skaalib Drurr
Posts: 1007
Joined: Sat Aug 05, 2006 11:30 pm
Location: A place which I call home......

Post by Skaalib Drurr »

Ever heard of Devil's advocate? Booyeah!
Post Reply