An Excuse / Eine Entschuldigung
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An Excuse / Eine Entschuldigung
I have to excuse to a lot of players here for posting or answering wrong facts.
I have been asked often if staff members push their characters or use pushed characters as player characters, and i have always answered "no", since i still knew the usual agreements (which were not clearly written as rules anywhere but generally agreed to long ago).
Additionally some internal rules have been written (mainly by me), but not agreed to by everyone, so i assumed them to be used at least as guidelines, which they have not been.
I have not DIRECTLY asked the concerning persons, just sometimes posted a small thing on the GM board or likewise, without getting direct answers.
Since i was asked by a player again and talked with the concerning person directly this time, i got the answer that pushed characters are sometimes played, and some old internal agreements are possibly obsolete.
The concerning character(s) are not regularily used though, and should be of no danger to the game atmosphere since the persons using them act responsible enough.
The user of the character which was questioned by the player was deactivated by the user.
Generally, our Devs are spending much more time programming or scripting than powergaming, which is the reason why i would not object the use of a few of such characters, as long as they are not being overdone. But if, it should be a known fact, at least by the staff to be able to give correct answers.
---
Ich möchte mich bei einer Menge Spielern entschuldigen, denen gegenüber ich eine falsche Aussage gepostet oder geschrieben habe.
Ich wurde oft gefragt, ob Staffmitglieder eigene Chars pushen oder gepushte Chars als Spielerchars verwendet werden. Solche fragen habe ich immer mit "nein" beantwortet, da ich von alten meist mündlichen internen Vereinbarungen ausging (die nicht als Regeln festgelegt wurden aber damals generell akzeptiert wurden).
Zusätzlich wurden (hauptsächlich durch mich) interne Regeln aufgeschrieben, denen aber nicht von jedem zugestimmt wurde. Ich ging davon aus daß diese zumindest als Richtlinien verwendet werden, was aber nicht der Fall war.
Ich habe die "beschuldigten" Personen nicht direkt angesprochen, ab und zu lediglich einen kurzen Kommentar am GM Board o.ä. abgegeben, ohne daß es direkte Antworten gab.
Nachdem ich erneut von einem Spieler auf so etwas angesprochen wurde und die betreffende person diesmal direkt ansprach, bekam ich die Aussage daß gepushte Chars manchmal gespielt werden und daß besagte frühere interne Vereinbarungen eher obsolet sind.
Der/die entsprechenden Char(s) sind jedoch selten benutzt und sollten keine Gefahr für die Spielatmosphäre darstellen, da die entsprechenden Personen sie verantwortungsbewußt einsetzen dürften.
Der Char, der von dem Spieler in Frage gestellt wurde, wurde vom Benutzer des Chars deaktiviert.
Generell verbringen unsere Devs viel mehr Zeit beim Programmieren oder Scripten als beim Powergamen, darum hätte ich persönlich nichts gegen die Verwendung einiger weniger solcher Charaktere, sofern diese nicht übertrieben wird. Aber im Fall einer solchen Benutzung sollte diese Bekannt sein beziehungsweise der Staff sollte dies wissen, damit korrekte Aussagen gegenüber den Spielern getroffen werden können.
I have been asked often if staff members push their characters or use pushed characters as player characters, and i have always answered "no", since i still knew the usual agreements (which were not clearly written as rules anywhere but generally agreed to long ago).
Additionally some internal rules have been written (mainly by me), but not agreed to by everyone, so i assumed them to be used at least as guidelines, which they have not been.
I have not DIRECTLY asked the concerning persons, just sometimes posted a small thing on the GM board or likewise, without getting direct answers.
Since i was asked by a player again and talked with the concerning person directly this time, i got the answer that pushed characters are sometimes played, and some old internal agreements are possibly obsolete.
The concerning character(s) are not regularily used though, and should be of no danger to the game atmosphere since the persons using them act responsible enough.
The user of the character which was questioned by the player was deactivated by the user.
Generally, our Devs are spending much more time programming or scripting than powergaming, which is the reason why i would not object the use of a few of such characters, as long as they are not being overdone. But if, it should be a known fact, at least by the staff to be able to give correct answers.
---
Ich möchte mich bei einer Menge Spielern entschuldigen, denen gegenüber ich eine falsche Aussage gepostet oder geschrieben habe.
Ich wurde oft gefragt, ob Staffmitglieder eigene Chars pushen oder gepushte Chars als Spielerchars verwendet werden. Solche fragen habe ich immer mit "nein" beantwortet, da ich von alten meist mündlichen internen Vereinbarungen ausging (die nicht als Regeln festgelegt wurden aber damals generell akzeptiert wurden).
Zusätzlich wurden (hauptsächlich durch mich) interne Regeln aufgeschrieben, denen aber nicht von jedem zugestimmt wurde. Ich ging davon aus daß diese zumindest als Richtlinien verwendet werden, was aber nicht der Fall war.
Ich habe die "beschuldigten" Personen nicht direkt angesprochen, ab und zu lediglich einen kurzen Kommentar am GM Board o.ä. abgegeben, ohne daß es direkte Antworten gab.
Nachdem ich erneut von einem Spieler auf so etwas angesprochen wurde und die betreffende person diesmal direkt ansprach, bekam ich die Aussage daß gepushte Chars manchmal gespielt werden und daß besagte frühere interne Vereinbarungen eher obsolet sind.
Der/die entsprechenden Char(s) sind jedoch selten benutzt und sollten keine Gefahr für die Spielatmosphäre darstellen, da die entsprechenden Personen sie verantwortungsbewußt einsetzen dürften.
Der Char, der von dem Spieler in Frage gestellt wurde, wurde vom Benutzer des Chars deaktiviert.
Generell verbringen unsere Devs viel mehr Zeit beim Programmieren oder Scripten als beim Powergamen, darum hätte ich persönlich nichts gegen die Verwendung einiger weniger solcher Charaktere, sofern diese nicht übertrieben wird. Aber im Fall einer solchen Benutzung sollte diese Bekannt sein beziehungsweise der Staff sollte dies wissen, damit korrekte Aussagen gegenüber den Spielern getroffen werden können.
- Djironnyma
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Hab`Mir den Beitrag jezt zwei mal durchgelesen, das zweite mal höchst konzentriert, und für alle Suggestionen offen, doch muss ich leider zugeben,
das Ich kein einziges Wort verstanden habe.
Ich wurde niemals für Powergamen bestraft.
---
I read the Post twice by now, the second time highly concentrated, and open for all suggestive possibilities, yet i must admit, in sorry,
i have not understood a single word.
I have never been punished for powergaming.
*continues to kill pigs, in preparation to achieve the sword of thousand truths*
"Ich ziehe es vor, mich selbst zu bestrafen, denn in dieser Welt brauche ich keine Gesetze,
von jemand Anderem gemacht."
~Scherbenstrom~
das Ich kein einziges Wort verstanden habe.
Ich wurde niemals für Powergamen bestraft.
---
I read the Post twice by now, the second time highly concentrated, and open for all suggestive possibilities, yet i must admit, in sorry,
i have not understood a single word.
I have never been punished for powergaming.
*continues to kill pigs, in preparation to achieve the sword of thousand truths*


"Ich ziehe es vor, mich selbst zu bestrafen, denn in dieser Welt brauche ich keine Gesetze,
von jemand Anderem gemacht."
~Scherbenstrom~
- Munalunder
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Es geht darum das jemand der mithilft illa zu programmieren, sich einen char "Besser" machen kan, sprich bessere Anfangsskills, bessere items usw. Da sie viel zeit ins spiel srtecken um es am laufen zu halten, haben sie weniger zeit zum spielen, also auch weniger zeit ihre skills zu verbessern. Daher die meinung der bisherigen poster, ist es begründet und in ordnung das sie skills von ihren chars ohne spielen verbessen dürfen.
- Korm Kormsen
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fooser,
that is wrong!
it is written HAGS and is the short expression for the herpies, aids, gonnorea, syphilis sindrome....
zum thema: auch wenn alle gleich sind, muessen manche gleicher sein. - und zwar die, die auch mehr tun.
ich find das ok, wenn staffmitglieder vorzugs-chars haben.
(edit: wer keinen vorzugs-char will, braucht sich ja nicht beim staff bewerben.... ehem....)
that is wrong!
it is written HAGS and is the short expression for the herpies, aids, gonnorea, syphilis sindrome....
zum thema: auch wenn alle gleich sind, muessen manche gleicher sein. - und zwar die, die auch mehr tun.
ich find das ok, wenn staffmitglieder vorzugs-chars haben.
(edit: wer keinen vorzugs-char will, braucht sich ja nicht beim staff bewerben.... ehem....)
Also ich sehe es als vollkommen richtig an das das es einen gepushten Char gibt... ich meine die staff sitzen nicht da und zocken dann mit dem Ding groß artig lange....
Ich kenne 2 Chars die von einem GM und von einem Dev gespielt werden und diese Chars lernen beide genau so wie andere Spieler auch und ärgern sich auch weil das noch nicht so klappt wie sie es gerne hätten.. weil z. B. der Zauber erst beim 3. mal funktioniert uw.
;-)
Das es gepuschte Chars geben muss dürfte eigentlich klar sein weil nur so können sie evtl ein paar Handlungen und Spielweiterleitene RP's einläuten und damit gleichzeitig den Speilspass wieder anheben.
So Lange der Chara wirklich nicht missbraucht wird ist doch alles in Ordnung und finde es gut...
und ich denke die Staff's haben schon genug verantwortungsgefühl mit solchen chars dann IG zu kommen
Damien zu dir möchte ich sagen Hut ab für die offenheit und ehrlichkeit.
Gruß
PO Shara
Ich kenne 2 Chars die von einem GM und von einem Dev gespielt werden und diese Chars lernen beide genau so wie andere Spieler auch und ärgern sich auch weil das noch nicht so klappt wie sie es gerne hätten.. weil z. B. der Zauber erst beim 3. mal funktioniert uw.

Das es gepuschte Chars geben muss dürfte eigentlich klar sein weil nur so können sie evtl ein paar Handlungen und Spielweiterleitene RP's einläuten und damit gleichzeitig den Speilspass wieder anheben.
So Lange der Chara wirklich nicht missbraucht wird ist doch alles in Ordnung und finde es gut...
und ich denke die Staff's haben schon genug verantwortungsgefühl mit solchen chars dann IG zu kommen

Damien zu dir möchte ich sagen Hut ab für die offenheit und ehrlichkeit.
Gruß
PO Shara

Do I have this right?
Ok... You are apologizing because it has been said that no pushed characters are being played but people from a while ago still have some pushed characters that no one was completely aware of that were in game, so there was a misconception as to the truthfulness of some posts that were made.
Ok... You are apologizing because it has been said that no pushed characters are being played but people from a while ago still have some pushed characters that no one was completely aware of that were in game, so there was a misconception as to the truthfulness of some posts that were made.
- Korm Kormsen
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I had a pushed character named Zhauvalea while I was on the staff. She was pushed because she was intended as part of a storyline that never really happened due to a number of factors.
Of course, the request for a pushed character and such was clearly applied for in the internal boards, and I even asked several times for other staff members to monitor me to make sure I wasn't abusing my power. I know that Japheth and the girls did so as they seemed to regularly comment on the character.
I also regularly pushed NPC's up to a power level that was appropriate to the character. This is general normal GM stuff. Anyone who's played pen and paper knows that some NPC's are weak, some are equal with the players, and some are advanced or even unbeatable at the present time. This is a matter of reality.
Just as well, GM characters are pushed often to the extreme. They are untouchable, with 250 in every stat and maxed out combat and magic skills often. They are unstoppable powerhouses...
So, in summation: huh?!
Are you saying that their player characters specifically are pushed? If so, that's a bad thing. If anything else, huh?!
Of course, the request for a pushed character and such was clearly applied for in the internal boards, and I even asked several times for other staff members to monitor me to make sure I wasn't abusing my power. I know that Japheth and the girls did so as they seemed to regularly comment on the character.
I also regularly pushed NPC's up to a power level that was appropriate to the character. This is general normal GM stuff. Anyone who's played pen and paper knows that some NPC's are weak, some are equal with the players, and some are advanced or even unbeatable at the present time. This is a matter of reality.
Just as well, GM characters are pushed often to the extreme. They are untouchable, with 250 in every stat and maxed out combat and magic skills often. They are unstoppable powerhouses...
So, in summation: huh?!
Are you saying that their player characters specifically are pushed? If so, that's a bad thing. If anything else, huh?!
Damien admits that *some* staff members own and use pushed characters ( = have aquired skill not by earning it in game but rather by their Po's deciding what skills they'll get before ever being in game) for their personal amusement.
This means that they are not used as GM characters, not used as characters that would push further any quest-storyline but simply serve for the enjoyment of their players, who invest their freetime to improve the game.
In short: Some staff members play pushed characters who simply have an advantage over everyone else because they could decide what stats and skills they'll have, for fun.
I for one think that it's no big deal, as currently there are no uber-characters affecting the whole game much (be it a pushed staff char or a regular player char), which speaks for the staff members using their pushed characters wisely and not spoiling the game for others by "pwning" someone with their self-given skills.
@Aegohl
This means that they are not used as GM characters, not used as characters that would push further any quest-storyline but simply serve for the enjoyment of their players, who invest their freetime to improve the game.
In short: Some staff members play pushed characters who simply have an advantage over everyone else because they could decide what stats and skills they'll have, for fun.
I for one think that it's no big deal, as currently there are no uber-characters affecting the whole game much (be it a pushed staff char or a regular player char), which speaks for the staff members using their pushed characters wisely and not spoiling the game for others by "pwning" someone with their self-given skills.
@Aegohl
Yes, Damien said some staff members have pushed player characters.Are you saying that their player characters specifically are pushed?
- Korm Kormsen
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and, i would like to mention in addition of Ronider's post, (it was mentioned above in german), while the staffies use their free time for maintenance of the game, they have less time to play.
so it is just fair to them, (as widely agreed in the german posts above), to let them win some playing time, by pushing now and then, instead of skilling.
so it is just fair to them, (as widely agreed in the german posts above), to let them win some playing time, by pushing now and then, instead of skilling.
- Avalyon el'Hattarr
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Since when is having less time an excuse for pushed characters, there are plenty of players who don't have as much time as theyd like.Korm Kormsen wrote:and, i would like to mention in addition of Ronider's post, (it was mentioned above in german), while the staffies use their free time for maintenance of the game, they have less time to play.
so it is just fair to them, (as widely agreed in the german posts above), to let them win some playing time, by pushing now and then, instead of skilling.
*echoes statement*Fooser wrote:Since when is having less time an excuse for pushed characters, there are plenty of players who don't have as much time as theyd like.Korm Kormsen wrote:and, i would like to mention in addition of Ronider's post, (it was mentioned above in german), while the staffies use their free time for maintenance of the game, they have less time to play.
so it is just fair to them, (as widely agreed in the german posts above), to let them win some playing time, by pushing now and then, instead of skilling.
Well, its not because you didnt see them that they dont affect, its a rather dumb saying. I have seen a fair amount of such characters and wether they affect the game directly or indirectly, they do anyway and thats certain. The whole point of this is, such characters being around make it completely unfair for the players who have trained their character a lot in that domain, wether the player is a dev, a GM, Bill Gates or the magical tooth fairy, such characters are not earned and they remove A LOT of fun (indirectly) to a good amount of players.Salhari wrote:Since they invest their time, without getting paid, i say let them have as much of any skill as they want. Without them, NONE of us would be playing. I do not know of any 'uber-powerhouses', so obviously they do not use them to affect the game world in any major way.
It is pretty simple, unfair things in a game piss people off, this is why the developpers of most games try to make it the most fair and balanced possible so that more people join, and less people leave. Most of the players of mmorpg like to play because they like to feel that their characters get improvement and advancement, when they see a character coming from nowhere and that is instantly better, they feel like their "hard earned work" was pointless and can get utterly pissed off or even leave. Being a dev or a GM really dosent make it right, if they have that title it is because they like what they do, if they dont then they should just leave.