[GOOD] 'Examine' command.
Moderator: Gamemasters
[GOOD] 'Examine' command.
Right-click character > Examine.
Appears in chatbox:
Xxx is wearing:
Head: Storm Helmet
Back: Leather bag
Robe: Black coat
Right hand: Sword x
Left hand: Sword x
Feet: Leather Boots
-or- if no robe/coat equipped:
Xxx is wearing:
Head: Storm Helmet
Back: Leather bag
Robe: None
Chest: Salkamaerian Officer Armor
Legs: Red Gleaves
Right hand: Sword x
Left hand: Sword x
Feet: Leather Boots
Ideas?
Appears in chatbox:
Xxx is wearing:
Head: Storm Helmet
Back: Leather bag
Robe: Black coat
Right hand: Sword x
Left hand: Sword x
Feet: Leather Boots
-or- if no robe/coat equipped:
Xxx is wearing:
Head: Storm Helmet
Back: Leather bag
Robe: None
Chest: Salkamaerian Officer Armor
Legs: Red Gleaves
Right hand: Sword x
Left hand: Sword x
Feet: Leather Boots
Ideas?
- Pellandria
- Posts: 2604
- Joined: Fri Oct 04, 2002 6:06 pm
- Location: Running around
- Contact:
- abcfantasy
- Posts: 1799
- Joined: Thu Dec 14, 2006 10:44 pm
- Location: Yes.
- Contact:
This was planned allready on the real life meeting and will be implemented sooner or later.
It will work in the same way like you examine items. Just clicking on.
About daggers and swords under the robe:
Its correct. But in case they are under your robe they wouldn't be in your hands. And if you but your weapons onto your belt noone will see them.
Nitram
It will work in the same way like you examine items. Just clicking on.
About daggers and swords under the robe:
Its correct. But in case they are under your robe they wouldn't be in your hands. And if you but your weapons onto your belt noone will see them.
Nitram
- Barz Shufthag
- Posts: 22
- Joined: Thu May 10, 2007 6:09 pm
- Pellandria
- Posts: 2604
- Joined: Fri Oct 04, 2002 6:06 pm
- Location: Running around
- Contact:
I guess you 1. Have no idea how to store a weapon like a sword or dagger or 2. didn't read my post.Elian wrote:Would be very, very awkward holding swords/axes/staffs/daggers under your robe. Swords, axes and daggers would cut holes into the material, while staff would make it look like you have a .. woody.Pellandria wrote:You wouldn't see the weapons like daggers or swords under a robe would you..?
You store swords and daggers like this
and with such a thing, I don't know the name, your robe won't get cut, I didn't talked about axes and Staffs.
- Pellandria
- Posts: 2604
- Joined: Fri Oct 04, 2002 6:06 pm
- Location: Running around
- Contact:
Aggressive --> weapons in the handsPellandria wrote:Well maybe we need some "aggresiv" and "passiv" mode then, so we automaticly see f weapons are sheated or drawn, I don't think you normally would run around with drawn weapons, even if they "lie" in your hands, but misunderstanding then sorry.
Passive --> weapons in the belt
Problem solved
- Pellandria
- Posts: 2604
- Joined: Fri Oct 04, 2002 6:06 pm
- Location: Running around
- Contact:
No, but when you tell someone your name they know it, and if you tell a fake name and they don't believe you for ooc reasons; they're not worth rping with.Rosendil wrote:The #i command is, in my opinion, useless. But saves some time adding new names to your list. The #i command is something like showing your identity card. Do you show everybody who asks you for your name your passport?
I really think it'd be a neat feature to add, and I know for a fact it already exists for staff members. (Perhaps it's not exactly the same thing as I've proposed, but they CAN see equipment & inventory of a character), which means it's not hard/impossible to do.
It would really aid in some situation, such as comparing someone's equipment to yours, to see if you can actually fight him or if you'll get your butt whooped, I mean, just general stuff you could deduce by seeing someone's current clothings.
It would really aid in some situation, such as comparing someone's equipment to yours, to see if you can actually fight him or if you'll get your butt whooped, I mean, just general stuff you could deduce by seeing someone's current clothings.
This was suggested before for thieves and bandits, but it's a good idea for all as I find it hard to play with people who roleplay as having 'just leather armour' when really they're kitted out in silversteel, it's lame. On the other hand it might end up being a case of people expecting to be 'examined' rather than writing themselves.
Wouldn't this look better if it were an inventory type screen that players get instead of a text list? And slots you cannot see into have a no entry sign.
Wouldn't this look better if it were an inventory type screen that players get instead of a text list? And slots you cannot see into have a no entry sign.
Or nude (this would ruin my most favourite mini-game);AlexRose wrote:You could tell if someone's noble from a glance.
(ever figured out how much grey cloth, or shoes one can carry..to sell?((i can carry 65, and have no more space for the coins;
don`t ask me if i can still walk with them)) )
I additionally propose loincloths, the most simple trousers(at a weight of zero);
Is PG in you?
i absolutely hate it when i introduce myself as Merri and eveyone immediately calls me Merrilyn...AlexRose wrote:No, but when you tell someone your name they know it, and if you tell a fake name and they don't believe you for ooc reasons; they're not worth rping with.Rosendil wrote:The #i command is, in my opinion, useless. But saves some time adding new names to your list. The #i command is something like showing your identity card. Do you show everybody who asks you for your name your passport?
I'd like to see anyone wear a large warhammer under their robe without it looking dodgy Perhaps there could be hints suggesting the robe seems to hang un-naturally from the person. There could also be a slight random chance people without weapons under their robes get this message too, and a slight chance people with weapons wont show the message. This way you have a hint there may be a weapon concealed but nothing definate. Obviously this would only count for weapons of a certain side, small weapons like daggers etc. would be easy to hide.
Examine command yes again, but only the appearance(combined from clothing and health), examples;
Char A is dressed in bad, slightly torn black robes and has dark shadows around the eyes.
((No one will see the collection of daggers..))
Char B is dressed in a finely crafted blue cloak and a expensive hat, her/his cheeks show up a good nutrition.
She/He is carrying a staff.
((A tailor could see the quality of the clothings, and a smith could see the quality of the "seen" weaponry or armor;))
To avoid a permanent misuse of this "Examine-Command", a auto-emote could be implied, like:
(someone1234) gazes at (some4321).
Char A is dressed in bad, slightly torn black robes and has dark shadows around the eyes.
((No one will see the collection of daggers..))
Char B is dressed in a finely crafted blue cloak and a expensive hat, her/his cheeks show up a good nutrition.
She/He is carrying a staff.
((A tailor could see the quality of the clothings, and a smith could see the quality of the "seen" weaponry or armor;))
To avoid a permanent misuse of this "Examine-Command", a auto-emote could be implied, like:
(someone1234) gazes at (some4321).