[REFUSED]Weapon & Armor Racks

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Avalyon el'Hattarr
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[REFUSED]Weapon & Armor Racks

Post by Avalyon el'Hattarr »

Inspired by our german friends barrel idea (which is excellent IMO), I've thought about this:

What if we'd had weapon and armor racks? - special "depots" only for weapons and armors with a limited ammount of spaces (like 1-5).

You'd ask how would this benefit since everyone just stores tones of them in the small depot? Well, it is simple.. make it that the w&a (besides small ones - daggers and such) not be able to be stored in the depot anymore -since it is a really un-realistic idea - plus the fact that this will bring another RP building into consideration -> the armory. :)

Wha'cha think? :D
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nmaguire
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Post by nmaguire »

Having a little chest that can store thousands of coal is a bit unrealistic too, we'd probably end up having buildings for everything...
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

And is that wrong? ;)
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nmaguire
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Post by nmaguire »

So, instead of depots you want huge buildings all over the map?
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AlexRose
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Post by AlexRose »

Problem with this: If it's currently impossible to make chests which anyone can access without rotting and disappearing at server restart, why would it work for this?

Depots are magic, that's how you can access them from any town, but the idea of a guild being able to keep weapons and armour in a rack and take them out any time from the armoury would be good.
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