[REFUSED]New craft: Make dye and dying

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Rosendil
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[REFUSED]New craft: Make dye and dying

Post by Rosendil »

In my opinion, making dye and dying has not much to do with tailoring. I suggest to add a new skill/craft: Dying.
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

A whole skill only for a few simple dyes? :wink:
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Rosendil
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Post by Rosendil »

Yes. Making 'simple' dyes is a full-fledged profession.
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abcfantasy
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Post by abcfantasy »

Wouldn't this make tailors even more useless?
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Llama
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Post by Llama »

Tailors are already very useless

There used to be 'alchemy' for dyes
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Rosendil
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Post by Rosendil »

No, they were made useless because their goods are not asked... Tailoring without dying is a full-fledged profession too.

BTW: Dividing these two professions would benefit trading and maybe RP too ...

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Llama
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Post by Llama »

Being honest, he has a point

If there were more colours, and a huge dye system (where you play around with plants)

It'd be perfect :)
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Nitram
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Post by Nitram »

appears useless to me. I don't see any advantages in that changeing.

It would make the tailors indeed even more useless. And you should keep in mind that not only the tailors need dye. So there is still trading.

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