Questions/Problems New Crafting System
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- Arien Edhel
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- Samantha Meryadeles
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you know, if you would have taken yourself time to think about it you would have found out yourself.Can you tell me where this is a question or a problem. Its unneeded to spam here.
Nitram
when chopping a tree you get twigs, but those twigs are ever just bad, old quality. and as far as we were informed quality of items matters when using them. so bad, old twigs wont be as good for crafting as new or good twigs. also it means you can't pile those twigs, which will end in a depot overfilled with twigs after some time.
- Taeryon Silverlight
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- Samantha Meryadeles
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i just got a skillgain in carpentryand saw that there is no new item my char could make...i thought in the new system you will learn something new on each skillgain, or atleast each second one. is that not true? I remember how you mentioned that several times, Nitram.
Also i just got told that this counts just for the smith...my char has bright green, nearly yellow skill. that means she is still far away from maximum. and someone told me the only new thing she will be able to learn is the wand of wind...so just 1 single item...is that true? i hoped this would change and there would be also new items for carpenters...or was everything new mainly done for smiths?
i hope not =(
Also i just got told that this counts just for the smith...my char has bright green, nearly yellow skill. that means she is still far away from maximum. and someone told me the only new thing she will be able to learn is the wand of wind...so just 1 single item...is that true? i hoped this would change and there would be also new items for carpenters...or was everything new mainly done for smiths?
i hope not =(
- Samantha Meryadeles
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So i still have 40 % of skill to gain, but just 1 single new item? i remember in the old system there was the problem that you could craft everything on 60 % skill. through that you havent learned much anymore since those items raised your skill just to a limited level.
a smith will learn new items until he reaches 90 % or so...so he still can learn alot through making the newest items...but how is that for a carpenter if he learns his last item at a lower skill? wont crafting that be useless after he got some skillgains and got nothing new with which he may train?
a smith will learn new items until he reaches 90 % or so...so he still can learn alot through making the newest items...but how is that for a carpenter if he learns his last item at a lower skill? wont crafting that be useless after he got some skillgains and got nothing new with which he may train?
Your powergamer character has 74% Skill.
100% is the maximum.
100% - 74% = 26%
So you have only 26% to gain. So your first statement is at the first point completly wrong.
But we go ahead to the next statement [*moan* *moan*]only 1 more Item[*moan* *moan*]
Crap too. You have 4 Items to learn. Not that much but there plain and simple are not more.
And now you better stay quite since you do nothing but taking completly wrong informations as correct and moan around for nothing.
Furthermore you say again and again that the carpenters are disadvantaged. But what the heck shall we do against? There are no more items for carpenters. I won't let them make iron items
And now stop posting that stuff.
You waste my time with this and spread false informations.
Nitram
( yes, i'm annoyed. )
100% is the maximum.
100% - 74% = 26%
So you have only 26% to gain. So your first statement is at the first point completly wrong.
But we go ahead to the next statement [*moan* *moan*]only 1 more Item[*moan* *moan*]
Crap too. You have 4 Items to learn. Not that much but there plain and simple are not more.
And now you better stay quite since you do nothing but taking completly wrong informations as correct and moan around for nothing.
Furthermore you say again and again that the carpenters are disadvantaged. But what the heck shall we do against? There are no more items for carpenters. I won't let them make iron items
And now stop posting that stuff.
You waste my time with this and spread false informations.
Nitram
( yes, i'm annoyed. )
- Taeryon Silverlight
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Do they? See. Thats new to me.Taeryon Silverlight wrote:I understand that carpenters can't make iron-stuff. But what reason do you give us, that smiths can make shields like sky shields, which protect you from magic?
Who told you this? Crap too.Taeryon Silverlight wrote:What reason is there, that smiths can produce armors, which can darken the area around the person who wears it?
It is. But the chance the fail is alot lower then before the update.Salathe wrote:is it still possible to fail to make an item? Or am i getting lucky?
- Korm Kormsen
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farming:
i suppose, that the idea, that not everything grows everywhere is implemented?
is hop/hopfen plantable? - does somebody sell hop-seed?
trying to plant in the nordmarkfield,
(with a farmer, who has farming more yellow than green)
grain was normal.
from the other plants, cabbage, carrots, onions and tomatoes
two could not be planted.
one could be planted, but only 2/3 of the seed produced plants.
those plants produced exactly one seed per plant.
one plant could be planted to 100 % but it produced no seed.
is that as intended?
i suppose, that the idea, that not everything grows everywhere is implemented?
is hop/hopfen plantable? - does somebody sell hop-seed?
trying to plant in the nordmarkfield,
(with a farmer, who has farming more yellow than green)
grain was normal.
from the other plants, cabbage, carrots, onions and tomatoes
two could not be planted.
one could be planted, but only 2/3 of the seed produced plants.
those plants produced exactly one seed per plant.
one plant could be planted to 100 % but it produced no seed.
is that as intended?
YesKorm Kormsen wrote:i suppose, that the idea, that not everything grows everywhere is implemented?
Noone currently. I put that in the seeds seller of greenbriar within the next minutes.Korm Kormsen wrote:is hop/hopfen plantable? - does somebody sell hop-seed?
CorrectKorm Kormsen wrote:two could not be planted.
correctKorm Kormsen wrote:one could be planted, but only 2/3 of the seed produced plants.
Logical error. I will fix this within the next minutes.Korm Kormsen wrote:those plants produced exactly one seed per plant.
Great. If you don't tell me what plant i hardly can do anything.Korm Kormsen wrote:one plant could be planted to 100 % but it produced no seed.
Nitram
i know that in the previous crafting system that the list was not in any sort of order. So i was wondering if the items this time are in the order of weakest-strongest or in order of how you learn them.
if they arent in any sort of order, could they be put into one? Because as a crafter we should know which items are better or need more skill to make. I've had very high smithing for nearly 2 years now and i always see my items change order/dissapear/new ones appear, and my character SHOULD atleast know if these items are better or worse than others. But i dont know because the list is always changing.
if they arent in any sort of order, could they be put into one? Because as a crafter we should know which items are better or need more skill to make. I've had very high smithing for nearly 2 years now and i always see my items change order/dissapear/new ones appear, and my character SHOULD atleast know if these items are better or worse than others. But i dont know because the list is always changing.
- Samantha Meryadeles
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- Samantha Meryadeles
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oh, thanks nitram for abusing your forum powers
how about editing your own post too in which you insult me and speak bad about me? oh..right...you won't, since YOU are allowed to do so, right?
A few days ago we had a huge mass about mods abusing their powers in the dot system. and i defended those mods. but now you do stuff like that, what is REAL abusing. great, really.
I think you should stay quite now. You do nothing but spamming a topic that is intented to terminate the bugs in the crafting system. With those actions you do nothing but making the work of the devs ( in this case my work ) harder to read the usefull post between the spam.
So if you don't have to add anything usefull, please stay quite.
Nitram
nitram, this forum is also about questions regarding the new crafting system., i had normal questions as a player who wishes to know more about that all, but you did nothing else then insulting me with calling me a powergamer and to answer with a flaming post. that is not what you should do. others would get edited for what you have done.
how about editing your own post too in which you insult me and speak bad about me? oh..right...you won't, since YOU are allowed to do so, right?
A few days ago we had a huge mass about mods abusing their powers in the dot system. and i defended those mods. but now you do stuff like that, what is REAL abusing. great, really.
I think you should stay quite now. You do nothing but spamming a topic that is intented to terminate the bugs in the crafting system. With those actions you do nothing but making the work of the devs ( in this case my work ) harder to read the usefull post between the spam.
So if you don't have to add anything usefull, please stay quite.
Nitram
nitram, this forum is also about questions regarding the new crafting system., i had normal questions as a player who wishes to know more about that all, but you did nothing else then insulting me with calling me a powergamer and to answer with a flaming post. that is not what you should do. others would get edited for what you have done.
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Sand...ich will Sand
Ich versuch schon ne weile den Wüstensand mit der Schaufel „umzugraben“
um ihn dann später sieben zu können…leider erfolglos?
Wo ich auch grabe...kein Sand....
Ich bekomm´s einfach nicht hin und die Skorpione geben mir keine Auskunft.
um ihn dann später sieben zu können…leider erfolglos?
Wo ich auch grabe...kein Sand....
Ich bekomm´s einfach nicht hin und die Skorpione geben mir keine Auskunft.
- Arien Edhel
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