[DOUBLE]Eating System
Moderator: Gamemasters
[DOUBLE]Eating System
Current System:
Each food you eat decreases your hunger.
If you eat 'cheap' food, you get a chance of getting poisoned
There is no risk in eating cooked food.
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Why I don't like the system
1) A cook is not always goign to be present
2) If you're hungry, and you can't afford the expensive cooked food, you might get poisoned and die
3) It makes no sense. If you get just ONE apple from an apple tree, then I bet you didn't choose the one which looked most rotten did you?
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Proposal of a New system
There are 3 kinds of food
i) 'Free' food (Apples, cherries ect) [stuff which you can get for free]
ii) 'Cooked' food (Bread, ect)
iii) 'High Class' food (Food which can only be made by expert cooks and is .: very expensive)
How it works:
The server keeps a track of how many of each type of food you ate.
Once you reach 15 instances of any one food type, the following will happen
a) 15 free food. You haven't been eating very well, you're eating poorer then other people, and so you're more likely to catch illnesses. You lose 2 points of constitution.
b) 15 cooked food. You've been eating all right, you're taking a balanced diet, and you're at your best. Your constitution remains unchanged
c) 15 Highclass food. You've been eating the best possible diet. You gain 2 points of constitution.
----
The constitution drain/increase is ONLY valid for 2 point, it never gets more, or less.
(So if you just always eat free food, you'll just stay with -2 constitution)
Now, this bonus/penalty needs to be given an upkeep.
Once a food type has reached 15, the others are reset to 0.
So if you used to eat badly before , but you did 15 instances (which is a lot) of food, then you arranged your diet and you're better now.
If you die, you reset to all 0, and have eaten a NORMAL diet.
(So no killing yourself with hunger just to keep it)
Comments?
ADDED:
Example
John is a very poor farmer. He always seems to spend his days sick in bed, the doctor says its due to his poor diet; in fact, when he started eating bread instead of the rubbish he found outside, his health improved.
Sir Charles is a knight. The secret of his success seemed to be due to his rich diet. After the battle of Lost Hope, Sir Charles was forced to flee into the wilderness, living on berries and grubs. In fact, when he returned to the city, he looked significantly weaker and more fragile
ADDED
Special races
Lizardfolk treat RAW FISH as normal food
Other foods for them counts as "free food" (its not good for their diet)
Fish based cooked foods (cleaned fish ect...) counts as "High-class" foods
Fairies :
Meat Based: Free
Fruit Based : Cooked
Cooked Fruit Based: High-class [Example Pies]
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Orcs/Dwarves
Fruit Based: Free
Meat Based: Cooked [Pork is here for them]
Cooked Meat Based: High-class
MAGIC
Create food spell = Cooked Food
Food Potion = Cooked Food
Each food you eat decreases your hunger.
If you eat 'cheap' food, you get a chance of getting poisoned
There is no risk in eating cooked food.
-
Why I don't like the system
1) A cook is not always goign to be present
2) If you're hungry, and you can't afford the expensive cooked food, you might get poisoned and die
3) It makes no sense. If you get just ONE apple from an apple tree, then I bet you didn't choose the one which looked most rotten did you?
-
Proposal of a New system
There are 3 kinds of food
i) 'Free' food (Apples, cherries ect) [stuff which you can get for free]
ii) 'Cooked' food (Bread, ect)
iii) 'High Class' food (Food which can only be made by expert cooks and is .: very expensive)
How it works:
The server keeps a track of how many of each type of food you ate.
Once you reach 15 instances of any one food type, the following will happen
a) 15 free food. You haven't been eating very well, you're eating poorer then other people, and so you're more likely to catch illnesses. You lose 2 points of constitution.
b) 15 cooked food. You've been eating all right, you're taking a balanced diet, and you're at your best. Your constitution remains unchanged
c) 15 Highclass food. You've been eating the best possible diet. You gain 2 points of constitution.
----
The constitution drain/increase is ONLY valid for 2 point, it never gets more, or less.
(So if you just always eat free food, you'll just stay with -2 constitution)
Now, this bonus/penalty needs to be given an upkeep.
Once a food type has reached 15, the others are reset to 0.
So if you used to eat badly before , but you did 15 instances (which is a lot) of food, then you arranged your diet and you're better now.
If you die, you reset to all 0, and have eaten a NORMAL diet.
(So no killing yourself with hunger just to keep it)
Comments?
ADDED:
Example
John is a very poor farmer. He always seems to spend his days sick in bed, the doctor says its due to his poor diet; in fact, when he started eating bread instead of the rubbish he found outside, his health improved.
Sir Charles is a knight. The secret of his success seemed to be due to his rich diet. After the battle of Lost Hope, Sir Charles was forced to flee into the wilderness, living on berries and grubs. In fact, when he returned to the city, he looked significantly weaker and more fragile
ADDED
Special races
Lizardfolk treat RAW FISH as normal food
Other foods for them counts as "free food" (its not good for their diet)
Fish based cooked foods (cleaned fish ect...) counts as "High-class" foods
Fairies :
Meat Based: Free
Fruit Based : Cooked
Cooked Fruit Based: High-class [Example Pies]
-
Orcs/Dwarves
Fruit Based: Free
Meat Based: Cooked [Pork is here for them]
Cooked Meat Based: High-class
MAGIC
Create food spell = Cooked Food
Food Potion = Cooked Food
Last edited by Llama on Thu May 10, 2007 3:20 pm, edited 3 times in total.
- Samantha Meryadeles
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- abcfantasy
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The counter will reset ANDabcfantasy wrote:If you eat 10 'free' food, then eat 5 'cooked' food, and finally 5 more 'free' food...will you lose 2 constitution or will the counter reset?
You will lose 2 constitution
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I used 15 to signify a stable diet. 15 food is a lot really.
F 10
C 0
H 0
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F 10
C 5
H 0
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F 15
C 5
H 0
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F 0 [Mode = -2 constitution]
C 0
H 0
Last edited by Llama on Thu May 10, 2007 3:09 pm, edited 1 time in total.
- Pellandria
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- abcfantasy
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Aaaargh *sobs*Pellandria wrote:Well apples and fruits should be normal food for fairys, don't you think?
Complexity is the bane of programming
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Fairies :
Meat Based: Bad
Fruit Based : Normal
Cooked Fruit Based: High-class [Example Pies]
-
Orcs
Fruit Based: Bad
Meat Based: Normal [Pork is here for them]
Cooked Meat Based: High-class
--
@ abcfantasy:
You'll need 15 again (I know, I don't lyke it that much either, but I don't want to complicate it too much, then it'll get ugly to program)
Last edited by Llama on Thu May 10, 2007 3:12 pm, edited 1 time in total.
- Samantha Meryadeles
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mages cant cast the food spells on others, just on themself.I think the spell shouldn´t affect your health like food does. Otherwise one could pay some coppers to a mage for 15 food spells to recover...
and i too think that the spell should be the average meal. no penalties, no advantages to constitution.
- Pellandria
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My point was that the spell should be neither free, nor cooked, nor high class food. It´s magic, not food, so it doesn´t affect your body like food does.Samantha Meryadeles wrote:mages cant cast the food spells on others, just on themself.
and i too think that the spell should be the average meal. no penalties, no advantages to constitution.
- abcfantasy
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- Samantha Meryadeles
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That sounds rather complicatedPellandria wrote:Maybe it would be better with percentage..everyone starts out with 50% with free food it goes down and with good cooked food it gets higher, very fast, normal food lets you stay on your percentage if you are under 75% or over 25%?
I'm trying to keep a stable and easy system, so its easier to program.
Hmm, I'm kind of understanding it, however it might be open to abuse.
For example, you arrive at the low diet, then you eat a lot of rich stuff very quickly, and you boost it up back to normal.
No i'd rather have 15 as a determinant for a stable diet, it'll also mean the changes aren't that common.
- Avalyon el'Hattarr
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