Greetings!
Something I would like to bring to attention would be the strange system in the Craft Skill section now. If you look at the blacksmithing skill you can see that as one goes up in skill one can make smithed items easier AND you get new items to smith...but on the other hand if you look at say baking or even clothing tailoring what there is as you go up in skill in those areas is an easier success rate but no new items. Is this done on purpose or is more items planned for such areas? I would suggest for such crafts as baking etc.etc for there to be a system like the system used for carpentry and smithing-> as you increase in skill you get to make more advanced items and have a higher success rate. Perhaps we can all together come up with advanced items to be made for such crafts as baking that do not have them if this has no already been done already. This I think would encourage more players to be bakers and the like and make perhaps everything a bit more fun!
Thank you for reading!
-Elaralith
Craft Skills
Moderator: Gamemasters
The last time I checked, in tailoring (leather) you start off being able to make gloves, boots, and a bag, and then more leather items such as leather armor as you advance. For cloth there's less items, but you have to become more advanced to make multi-colored wizard hats. Isn't that still true or I have misunderstood your point? Doesn't baking start with bread, and then some more advanced cakes as you advance?
Or perhaps you mean that blacksmithing has multiple levels spread across the entire skill line, while tailoring and baking levels are all concentrated at the beginning and don't change in the upper levels?
All I know is that there used to be only 3 items for leather: gloves, boots, bag, until about a year ago when all the other leather items and wizard hats and robes were added, so I would think they've added everything they had already. But whether they have new graphics now or something, I don't know.
Or perhaps you mean that blacksmithing has multiple levels spread across the entire skill line, while tailoring and baking levels are all concentrated at the beginning and don't change in the upper levels?
All I know is that there used to be only 3 items for leather: gloves, boots, bag, until about a year ago when all the other leather items and wizard hats and robes were added, so I would think they've added everything they had already. But whether they have new graphics now or something, I don't know.
@Dyluck When you bake you get a list of ALL the items you will ever bake. You can make the "advanced" cakes right when you start with no skill so they aren't really "advanced" at all, though you may not be too successful at making them. And when you make clothing (NOT leather items) you also are able to make all the items you will ever make. Multi-colored wizard hats you can already try to make right when you start tailoring without any skill though you may not be too successful. What I am suggesting is to have a system similar to the one used for blacksmithing where as you advance in skill in the craft you get to make new advanced items you couldn't even try to make before as well as having a higher success rate in making items. And yes I mean that such crafts as smithing and carpentry have items spread out over the skill level while such crafts as clothing making and baking the items are all concentrated in the beginning. I hope I have cleared things up a bit at least.
hahaha thats funny how you said it "advanced cakes"
Yes we need CHOCOLATE! and CHOCOLATE CAKES!
We need to lower the names of the strawberry cakes to strawberry pies, sounds more yummy
and the same witht the other one
and whatever else good you people can think of.
WE NEED MORE COOKING ITEMS !!!
Have a great DAY.


Yes we need CHOCOLATE! and CHOCOLATE CAKES!
We need to lower the names of the strawberry cakes to strawberry pies, sounds more yummy

and whatever else good you people can think of.
WE NEED MORE COOKING ITEMS !!!
Have a great DAY.


- Surah Axefang
- Posts: 27
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