Remember this is a video game and is extreamly far from anything realisticCuthalion wrote:You didnt? you must be blind;):P Try hiting somone while wearing heavy metal armor one day. And please film it. im sure it will be a great sight.

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Chainmail would be aceptable, but you arms would probably be free, to let you hit better? Well anyway. It is not bloody likely an unarmed combatant would beat an armed one in a DUEL.Taliss Kazzxs wrote:I find chainmail useful myself.
Ever seen a martial artist dress like that? You would loose pretty much all agilty.Athian wrote:yup, likily in a rl scanario if i had to pick mostly chain. but definatly something thicker for my extremities since they act as both my weapon and defense. which is how my character dresses as well. light easy to move in chest peices. thicker armor at the legs and arms since those are most likily to take damage while in a fight. thats the entire of of greaves and bracers after all.
True, but that is because everyone walk around armed all the time. A martial artist would not do well on a battlefield after all?Taliss Kazzxs wrote:With the current system thats the only choice they have :/
We just want to make it a tiny bit realistic. If not, we might just as well make unarmed combat as good as armed.Mr. Cromwell wrote:I think unarmed is fine the way it is; or at least no serious boost is required.
Only way that I am personally going to accept such serious "realism" boosting of unarmed is if, unarmed fighters are going to die from one swing of sword like they "realistically" would. There is no reason to ask for "realistic" improvements for one very specialised part of the combat system, while on the other, the damage-effects of ARMED combat are completely pathetic in comparison to the "realistic" sitiuation.
I agree on all but this:Korm Kormsen wrote: but giving every unarmed fighter more possibilities for critical hits is totally unrealistic.
Why would you be able to swing swords and not hit someone firstly?Cuthalion wrote:You didnt? you must be blind;):P Try hiting somone while wearing heavy metal armor one day. And please film it. im sure it will be a great sight.
This is incorrect. The reexamination of the iron arrow heads and steel french knights wore was proven it wouldn't penetrate readily enough to kill many people. The arrows would have slowed them down, it was rather attributed to the fact that the light archers were far more mobile in the mud, they even tested mud samples from the correct depth at the exact place the battle happened. Given the Topography formed a funnel to which the french were funneled into, gave the light and mobile english archers with cloth shoes the ability to out maneuver the French for a crushing defeat. The longbow slowed them down for sure, but nothing could penetrate steel plate readily until the crossbow was introduced. There were even armors capable of deflecting gunfire at the dawn of the use of gunpowder. Modern handgun munitions are deflected by this armor too. The reason the english employed so many longbowmen is they were half the cost of a man at arms, royal records showed this.Avalyon el'Hattarr wrote:Found these things:
As late as 1415, the hail of arrows created by massed ranks of thousands of longbowmen was capable of winning battles against plate armoured French knights at Agincourt.
Taliss Kazzxs wrote:As always when we discuss the wrestling skill we start on debates that really have little relevance to how the devs should balance the game.
First off we don’t know if the devs care enough about this post, or well they could think the systems fine as is and we could just be blabbing for no reason. The players of unarmed fighters say its a bit unbalanced and its up to the devs if they care. Like I said there is a few solutions:
1.leave it alone
2. increase dodge chance
3. increase damage
4. have crits do more dam or come more often
In all discussions about real life will more than likely have no weight here and discussing new scripts such a disarming is pointless. I personally would like to have to go with the suggestion of 4."better crits" or 2. "dodge".
You want to flame? I can flame too.Taliss Kazzxs wrote:...what the smile are you talking about. I dont think that aided this conversation in the slightest bit aside from mentioning cartoons and giving you a place to post. We dont need to talk about realism any more "jocks stabing people in the face" we need to simply discuss game balance.
Wrestling should be worth nothing