A rant about wrestling
Moderator: Gamemasters
Well thats the thing about fantasy. everyone should be able to be what they want to be, but like the magic system (when it's not fucked up) it should be possible to become a great martial artist in illar but be difficult to do so. What wrestling the skill needs is more potential to be a great offensive skill, without making it completely unblanced.
- Kevin Lightdot
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- Kevin Lightdot
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- Joined: Sun Oct 16, 2005 8:17 pm
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If that were true than an army of unarmed men could defeat an army of swordsmen in the time(wonder why that never happened).Kevin Lightdot wrote:Depends where you hit and how hard.
Plain steel swords and such as in that time where really fucking heavy, and rather hard to aim with I'd reckon.
However, with a little hand eye coordination, and a good punch at the wrist or such(If it's unarmed) would I think do the trick.
What you wrote here is really hard to understand...Cuthalion wrote:As you know they exist, I supose you know one?;) There is a league for this these fighting arts. First place I think, is something called Crow Maga. Wich is from somwhere in europe. Seckond is plain boxing...
This is just like people thinking that asian katanas (I know katna simply mens sword, but you know what I mean) were so much more efective than european longswords, wich is not true.
The grass of your neighbour is allways greener...
You don't consider boxing a martial art? It's unarmed combat Same thing applies. someone with short arms and a small frame probably wouldn't be the most ideal boxer. there are simply some people who will be able to do certain things better then others.
Whats anything got to do with european vs Asian arts? Two of the most effective martial arts ive seen are russian and African in in origin. Martial arts doesn't just equal asian
- Kevin Lightdot
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Any place that is armoured is largely unable to be hurt.Lrmy wrote:If that were true than an army of unarmed men could defeat an army of swordsmen in the time(wonder why that never happened).Kevin Lightdot wrote:Depends where you hit and how hard.
Plain steel swords and such as in that time where really fucking heavy, and rather hard to aim with I'd reckon.
However, with a little hand eye coordination, and a good punch at the wrist or such(If it's unarmed) would I think do the trick.
I was talking about a 1 on 1 fight, also.
In a huge fight, there'd be difference.
And of course, a successfull hit with a blade does much.
But, of course it has happened that hand-to-hand pwned some dude with a blade.
true, but that doesn't stop the law of inertia. If you put all your force into swinging a bat and miss, does the force behind the swing suddenly vanish? Nope your body is continues to move, even when your used to a certain weight doesn't mean you beat out physic's
@ Lrmy
illarion hand to hand people would probably wear steel gloves. And no they wouldn't defeat an army of sword weilding people swinging many weapons at once, one on one might not be to impossible.
@ Lrmy
illarion hand to hand people would probably wear steel gloves. And no they wouldn't defeat an army of sword weilding people swinging many weapons at once, one on one might not be to impossible.
- Arien Edhel
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Well, that depends on the blade. Allso, the unarmed fighter would not have a very long time to hit the armed warrior who is out of balance. If you add that with the armed warror being armored, the unarmed fighter's odds do not look good. However, it is posible, and if the "warrior" was not armored, the unarmed one would have a lot better chance.Athian wrote:true, but that doesn't stop the law of inertia. If you put all your force into swinging a bat and miss, does the force behind the swing suddenly vanish? Nope your body is continues to move, even when your used to a certain weight doesn't mean you beat out physic's
Again: What if the unarmed fighters had a bigger chance to do criticals, and their criticals hurt more?
- Taliss Kazzxs
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As always when we discuss the wrestling skill we start on debates that really have little relevance to how the devs should balance the game.
First off we don’t know if the devs care enough about this post, or well they could think the systems fine as is and we could just be blabbing for no reason. The players of unarmed fighters say its a bit unbalanced and its up to the devs if they care. Like I said there is a few solutions:
1.leave it alone
2. increase dodge chance
3. increase damage
4. have crits do more dam or come more often
In all discussions about real life will more than likely have no weight here and discussing new scripts such a disarming is pointless. I personally would like to have to go with the suggestion of 4."better crits" or 2. "dodge".
First off we don’t know if the devs care enough about this post, or well they could think the systems fine as is and we could just be blabbing for no reason. The players of unarmed fighters say its a bit unbalanced and its up to the devs if they care. Like I said there is a few solutions:
1.leave it alone
2. increase dodge chance
3. increase damage
4. have crits do more dam or come more often
In all discussions about real life will more than likely have no weight here and discussing new scripts such a disarming is pointless. I personally would like to have to go with the suggestion of 4."better crits" or 2. "dodge".
first thing to remember is there unarmed, not unarmored, so we have to people who generally have the same options in defensive gear. and not much time doesn't really matter to much. a few second is more then eough time if you know what your doing. since we're talking about swords generally the rule applies.
- Kevin Lightdot
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Dunno on the Crit thing, but it has a point.
+ an unarmed fighter would pretty obviously try to hit those small, unarmoured parts such as the face.
And to my knowlage, any swords they had back then where heavy, a friend of mine has a full steel dagger with a 15 cm or so blade, and even the force on it drags on a bit(Yes, I'm only about 15, but still, a sword is a lot heavier.)
And the unarmed fighter, would as I see it have plenty of time.
The time is the time between hits, and with most weapons that's a while, no?
(Yarr, took a little while to post itself)
+ an unarmed fighter would pretty obviously try to hit those small, unarmoured parts such as the face.
And to my knowlage, any swords they had back then where heavy, a friend of mine has a full steel dagger with a 15 cm or so blade, and even the force on it drags on a bit(Yes, I'm only about 15, but still, a sword is a lot heavier.)
And the unarmed fighter, would as I see it have plenty of time.
The time is the time between hits, and with most weapons that's a while, no?
(Yarr, took a little while to post itself)
Last edited by Kevin Lightdot on Sat Feb 03, 2007 10:07 pm, edited 1 time in total.
I agree: Better crits.Taliss Kazzxs wrote:As always when we discuss the wrestling skill we start on debates that really have little relevance to how the devs should balance the game.
In all discussions about real life will more than likely have no weight here and discussing new scripts such a disarming is pointless. I personally would like to have to go with the suggestion of 4."better crits" or 2. "dodge".
More crits.
Better dodge.
Acctually it would be even more time, as he misses and looses ballance.Kevin Lightdot wrote: The time is the time between hits, and with most weapons that's a while, no?
But in real life the sword wielder would kill the unarmed man if he DID hit. I do not say that it should be like this in Illa, as the fighter has less to gain, so should the unarmed. Facts are that unarmed men very seldom would win a fight against an armed enemy in real life.
- Kevin Lightdot
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keep in mind that we already know that sword had difficulty piercing thick knight armor. in irl today people don't wear armor. Major difference, again both people are armored in our scenario. For some reason everyone seems to think unarmed fighters are walking illarion naked.But in real life the sword wielder would kill the unarmed man if he DID hit
An unarmed fighter would not use more than leather armor. A sword would have little or no problem penetrating it. Add that with him not being able to block, and the armor taking some of his dexterity. Seriously. in real life an unarmed combatant would have a tiny chance. illa is not real life...Athian wrote:keep in mind that we already know that sword had difficulty piercing thick knight armor. in irl today people don't wear armor. Major difference, again both people are armored. in our scenario. For some reason everyone seems to think unarmed fighters are walking illarion naked.But in real life the sword wielder would kill the unarmed man if he DID hit
In real life the unarmed would have many advantages, but would loose a duel most likely. These advantages are hard to represent ingame, and so they should get some others instead.
- Taliss Kazzxs
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