I think a mighty mage, should be an extremely mighty char, and a lot more "dangerous" than a mighty warrior. This should take a long time though, and there should be very few mages. If the fire is as dangerous as it is said, I think it should get a little less dangerous, and that one instead should make the other spells more dangerous.
Please post you views. I know there are many similar threads, but I hope this one will stay on topic. Delete it if it is too similar.
Well...archmages are the most powerfull mages...and honestly, just gm's and questers will ever play one since a player will never be able to reach an archmages skill level.
To aquire that title the mage has to master more than just one of the 5 skills. For me an archmage is a mage who mastered all the spells and is able to cast them all.
Samantha Meryadeles wrote:To aquire that title the mage has to master more than just one of the 5 skills. For me an archmage is a mage who mastered all the spells and is able to cast them all.
I know hun wun, but there are managers out there in the real world whom don't know smile, yet are given that title. Ah, never mind, I'm just nitpicking.
Samantha Meryadeles wrote:To aquire that title the mage has to master more than just one of the 5 skills. For me an archmage is a mage who mastered all the spells and is able to cast them all.
That's just the technical aspect. I'd much rather have an well-played Archmage with lacking technical skills, than one that is poorly played but is technically the master.. Because the two do not automatically coincide, y'know?
It's something which IMO requires some technical skills, but more importantly a long time character who is well played.
No, no. "archmage".... Like in great mage. And think that mages should be a seldom fight, but very powerfull. that few should vbe born with the gift. maybe one should have tp aply to be allwed to play one