Suggestion for Spell Resistance
Firstly, the Mana bar should be present and increase for all characters.
In my opinion, the only way in order to resist a spell would be in order to oppose the Mana attacking you, with your own mana. When a unit resists a spell, his Mana level should go down accordingly.
The amount of Mana required in order to dispell an enemy's spell upon him/her should depend on the strenght of the enemy spell, and also on the spell resistance skill. A person with a high spell resistance skill would have learnt to channel his/her Mana efficiently, therebye using very little mana to oppose the attack, while a person with a low skill would need tons of mana to oppose the attackign spell.
This would also mean that there would be a limit to the amount of spells you could resist for that moment, since your mana needs to increase as well.
(The following word is dedicated to Hermie:) Discuss
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Quarterstaff
Basically its a weapon, which looks like a normal staff except that it is grabbed with two hands from the middle, and you fight with both sides, neither of which have a head or anything except for wood.
Picture not very good


It should do light damage but be rather fast.
I'm seeing it as a type of Monk weapon, and for those who want to fight using "simple" weapons, since a staff with a large head on it wouldn't be attractive to them.
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