Player quests and the abuse of it.

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Kevin Lightdot
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Player quests and the abuse of it.

Post by Kevin Lightdot »

Ahem, let me quote
name of the quests: Quest For Victory
description of the quests: I will kill some bitches
start time of the quests:
status of the quest: quest is planned
kind of the quest: player quest
top
:/ You get the idea.
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AlexRose
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Post by AlexRose »

Yeah I made this thread a while back called Dragon Slayer
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Salathe
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Post by Salathe »

I think the main problem is that noobs dont know what its there for. I think what alot of noobs believe is that if they make a quest, and put in a desription such as "undead will attack!" the GMs will read it and then they will make an undead attack.

I think there needs to be an explanation of the feature when you click "quest management". I think alot of noobs are trying to "create" quests instead of "announce" quests
Keikan Hiru
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Post by Keikan Hiru »

I deleted all the crappy ones.

I also have already written some explaining words concerning the quest planer. Just takes a little more time to put them up there since everything will be reworked soon.
Fooser
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Post by Fooser »

Who the heck keeps posting those :?
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Taylor
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Post by Taylor »

William Elderberry. Nuff said ;)

But yes, I find it quite weird that all the posts have the same internet lingo typing. It is obvious that come from people that don't understand..And is rather..annoying at points
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Loralyn
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Post by Loralyn »

We keep a close eye on the pointless ones anyway. You can basically tell which ones are serious and which ones are not.
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Ku 'Agor
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Post by Ku 'Agor »

There's just so many of them though, and they appear at all times of day.
There is more then one noob behind this. ;)
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Dónal Mason
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Post by Dónal Mason »

Quest Details

name of the quests: money maker
description of the quests: craft and mine to make as much money as possible in items
start time of the quests: now
status of the quest: quest is planned
kind of the quest: player quest


Personally, I say people should be banned for abusing this feature. I assume you can tell who does it, seeing as it's done in the account menu.
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Salathe
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Post by Salathe »

i already accomplished that one
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AlexRose
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Post by AlexRose »

Salathe wrote:i already accomplished that one
XD
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U/\/known
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Post by U/\/known »

Who deleted the Lizard meeting one?!
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Thorvald
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Post by Thorvald »

*coughs*

I accidently deleted it as I sorted out the wrong ones. Pardon.
Would you please re-announce it.

Thank you
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U/\/known
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Post by U/\/known »

I have.
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Avalyon el'Hattarr
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Post by Avalyon el'Hattarr »

exactly how can you start a player quest?
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Kevin Lightdot
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Post by Kevin Lightdot »

Log in on the accounts page and click the text that states it.
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Korwin
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Post by Korwin »

Here's an idea to reduce the amount of nonsense getting posted in the quests section, lock players out of the feature until their account is two weeks old.
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Poots
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Post by Poots »

sounds good.
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Post by Retlak »

Sounds bad. I have been playing almost a year and i am still a n00b.
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Theon
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Post by Theon »

Would it be better if player quests had to be accepted like names used to have to be accepted? A disadvantage of this would be that a GM might not be online soon enough, though. I usually find out about these sort of things on the forum first, anyway.
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Aegohl
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Post by Aegohl »

I was looking forward to that quest. =(
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Gort Greegog
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Post by Gort Greegog »

Xalliar wrote:
Name des Quests: Hunt Fattys
Beschreibung des Quests: You run around and huntfat human dudes.
Start Zeit des Quests: now
Status des Quests: Quest ist in der Planung
Art des Quests: Spieler Quest
Exactly what language is that?
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Avareniah
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Post by Avareniah »

Red neck (child version).
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Salathe
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Post by Salathe »

Cawdor wrote:Would it be better if player quests had to be accepted like names used to have to be accepted? A disadvantage of this would be that a GM might not be online soon enough, though. I usually find out about these sort of things on the forum first, anyway.
i dont think that would be a bad idea. It'd be very easy to go through good/bad quests. And most player quests are announcements, so they'll be up there 2-3 days early, and also on the forums
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Aegohl
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Post by Aegohl »

That would be a *bad* idea. Do you know why Martin and the devs got their way and rid the account system of human involvement? Because the devs were getting stuck with that work when they shouldn't have to do it.

No matter what you do, eventually the only people checking any of that will be the people who absolutely shouldn't have to. That's time-tested and true.
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Salathe
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Post by Salathe »

well the devs have to check them now anyway =P. We atleast need a description explaining what its for
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Aegohl
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Post by Aegohl »

There's a difference between *having* to check it, and checking it when you've got time.
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Theon
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Post by Theon »

Just a suggestion. :)
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Farfara
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Post by Farfara »

Did they finally get rid of the feature?
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