What should a dragon be?

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Iqloo
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What should a dragon be?

Post by Iqloo »

I made such a good speech in a how about DRAGONS topic, i decided to make a new one, just so i can hear some feedback or complaints (mostly complaints) about my idea. (here it is, its long, so get some coffee out)
:arrow:

I still like my idea, but after a few weeks this is the new idea of a dragon i have: (some are still the same) 1) It should drop olny ONE inside. 2) the one handed war axe could be in his left hand for instance, and olny attack if your behind it, like its tail. and for being infront of you it should have fist. Maby a claw like weapon that it WOULDNT drop, same with the tail, could you imagine the horror if somone got a hold of a two tile weapon that you can use a shield with, there already enough crime, its increased at least 75%in the last week. 3)Give that bad boy max in every thing. make it so even if you have two shields and max parry it can still hit ya for oh. || that much each. 4) Make him be a master Magic Resistance, Let him cast xx xxx xxx, and cast like a diamond four tiles of them, not just one, and if its a powerful one, (like one in 10) Cast xxx xxx and xxx xxx, but not hit every time, so you could run around and dodge it. Give the archers and mages something to keep them awake . 5)Drops should include an acified longsword of some sort, maby even a full knight set also, the normal one, ya know, plate, knight gloves, knight boots, and a knight shield. that it swolled from a knight that tried to get it before, (and witht the acified longsword, the acid is from its stomach acid swolling the knight, a tad bit of nifty roleplay there) that you would have o repair (like you do Old swords and daggers).(please note the longsword wont be like a Long Axe and reaching two tiles, it would be like erm.. have a Firesword in each hand, maby 3 fireswords, about that power, and speed of a single firesword), and if its the ICe dragon, it could also drop some treat for the mages, like a blessed robe that inceases intel by 125% and a wand that doubles the damage done from spells, None of these items could be created by crafting, olny repaired by crafting. 6) What the dragon looks like: About as tall as a demon, go all out on the decorations on it, Horns, teeth, but make no difference in the ice and fire one beacuse there completely random, if youve read above. Make it move about as fast a as a demon, beacuse if a dragon is walking its not quite that fast as ya know, and make it attack according to what side your on, also listed above, if your on the left or right of it youll get attacked by the tail as well, i forgot to add that above.

disclamer: now i know this sounds like alot but its not that bad, this gave you a detailed and accurate description of a role play dragon that deserves to be on Illarion, I have never heard of being able to skin a dragon, there skin in like rock, praticly invincible, youll have a TERRIBLE time skinning it, and its claws and teeth dont just pop out on its own, the reason i put the armors is beacuse the underbelly isnt really all that stiff, maby about like leather. The drops i think are very accurate considering the previous ones, I myself have never heard of a dragon with gold, if it did its stomach acid would descenergate it instntly. Same with gems if anyone was thinking about putting those in. Please message me if you have any concerns or if you wanna say "Hey Iqloo this is a Great idea". Thank you this is proably the longest thing ive ever typed voulaintiarly, the olny other things would be a school paper, and im sorry if this takes up the whole page, but have no fear for your just about done reading, for now is my signature....
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Caranthir the great
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Post by Caranthir the great »

Why couldn't it just drop a few silvers, insides and perhaps some useless trophy to show off?
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Adano Eles
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Post by Adano Eles »

A dragon scale, which a good smith can make a powerful shield from.
And maybe some silver, yes. Dragons are known to guard treasures.
The one of thousand souls
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Post by The one of thousand souls »

yeah but the tresure should be behind the dragon and respawns when the dragon respawns.
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Caranthir the great
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Post by Caranthir the great »

In my opinion, Dragons should not respawn!
Thay should be special monsters, like Askathuul.

Not like demons, everyone is a demonslayer.
The same should not happen to Dragon.
Iqloo
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Post by Iqloo »

Regarding the Silver thing, if they swallowed it, it would melt, but the guarding idea is good. Have a unmoveible, everlasting chest thats guarded by the demon with those things in it, about 50 rubys and sarmagad maby, three full piles of Gold, two bars of silver, a few rings, crowns and goblets in there also. This would respawn oh, once a day. The dragon should respawn about once an hour, not be a random event. The reason it shouldnt be a random event is beacuse i have been playing for six months or so, im sure more though. I have never seen the demon dude, never ever ever wever. The dragon should be controlled by NPC and.. now that i think of it.. be respawned twice a day, that or they should hook up the respawn meter like a slot game, and randomize its respawn. They could set it to a 1 in hmm.. 20 chance that it would respawn. That way ya never know when its comeing.. geeze im like the 1 in 20 idea better already. These would also not be able to be summoned by necromancers. Gods olny could summon them, and not to use for evil purposes like "Op your standing in the rain, guess i have to summon a dragon on ya", which to me, even though the Gods are great and good, is the olny evil thing they do. I dont think i have to explain why Necromancers should be able to summon them? But if your brain is haveing a nice long fart, I guess you could imagine how the USA won WWII. Thats what it would be like on the town, and then if they summoned more than one? 10mins and the towns a few stones and maby a wall or two. Well this has been another long message, maby i should publish this into a book?
Serpardum
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Post by Serpardum »

You now have EQ's camping problem.

I don't know if you've ever played EQ, but there are certain rare items that can only be gotten from certain chests that certain mobs guard.

Just try to get one of these items, you have to literally wait in line! You have to wait hours (I"m talking 18+ here) to get your "turn" to kill the mob and get the loot.

So you spend hours fighting you way down into this dungeon to get to this respawn point to fidn that there are 20 peole in front of you waiting, and it respanws every hour and a half, so you have to wait and hope that some of those people in front of you give up.

Then there are the line jumpers who don't wait in line but either kill the mob when it comes or open the chest and grab the item, so now you have 25 people all opening and closing one chest to try to get the time before anyone else...

It's a horror, believe me, and does not lend to RP by any means.
Hermie
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Post by Hermie »

I think if a dragon hits you with its tail you should be moved about 4 to 8 squares away from it (as if you were thrown through the air by its power) and some people attacking in front of the dragon would loose a small ammount health for about 2-3 seconds after they have been attacking the dragon (as if they were on fire).

They should not re spawn, but be more like an event; (the web page should display if there is a dragon in Illarion (like it says 19 players are online, or whatever) and if you are on Illarion it should come up on the screen (not the speach place) in red writing with something like 'a dragon can be heard roaring' so everyone knows a dragon is about, but they dont know where. Dragons should appear in random places (even in the town very rarely, but almost always out of town) so you have to search for it, this would make it sort of like a quest and you wouldn't have gangs of people waiting round a re spawn place for hours on end. Dragons could come around like once every week or so at the weekend or something when people are at home.
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Caranthir the great
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Post by Caranthir the great »

Why should people see the dragon online?
I think that it is a bad idea.
If you put the dragon there, why couldn't you just put it's location and health bar there too, it would greatly ease the trouble of all 'Meh want da kill dat drag0n' guys.
No.
No.
No.
In my opinion you shouldn't even see the dragon appearing (Suggesting that they are controlled by Gm's) so people would have no clue that they are coming, Unlike with Drakhen (Omg! Drakhen is online, let's get him!)
There should not be any spesific time when they would appear, or wouldn't. There might be two dragons is one day, or three weeks without one. That would prevent calculations about the dragon arrivals.

In my opinion dragons should be intelligent creatures, and if not for some reason feel like (perhaps not hugry? :lol: ) to kill and destroy anything, a conversation (Like Smaug and Bilbo had, yes he had the ring on, but still..)
should perhaps be possible, suggesting that you don't anger the dragon.
8)
The one of thousand souls
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Post by The one of thousand souls »

:idea: Well i think that dragons should come to the world of illaron random times from distant lands and if you let them stay like about some days there will be another dragon born where the other dragons are at the moment :wink:
Sir Turquine
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Post by Sir Turquine »

Dragons should definitely be a special event. When Saint George came to kill the dragon, Una (the fair princess, lady, thingy) had to go search him out specifically. The people didn't know what to do about a dragon. They had never seen one. Dragons are much more special if they're rare. And why not let a GM control them? That way they could talk and be intelligent like Caranthir suggested. Or maybe the GMs could just select an older player to do that if they didn't want to. Maybe a dragon could show up and threaten to destroy the Troll's bane if the town didn't do something for him like provide him with lots of food or agree to build an alter to whatever god he serves. Then we would have to choose whether or not to obey him or fight him. Just my two cents
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Dyluck
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Post by Dyluck »

And one thing.... if there's a dragon comes and attacks the town, don't complain if these things happen:

You decide to go fight the dragon head on and he takes your head off in one bite - No one ever said you'd be strong enough to take on a dragon like this for sure.

You stand around minding your own business, digging for iron or chatting with your friends while the dragon is attacking and kills you - If you roleplayed properly then you'd run away instead of standing around if you're not trying to fight.
Algoran
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Post by Algoran »

Dyluck that's given me an idea. What about an unkillable monster? People could try to slow it down or lead it in another direction while weaker ones fled. Eventually It would recieve enough damage that it would be dissuaded from continuing its attack. It would need to be a flying creature like a Griffin so it can escape.
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Adano Eles
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Post by Adano Eles »

We could even have a battle between dragons. As everybody (hopefully) knows, dragons in Illarion are creatures of Brágon, but some dragon eggs were stolen by Moshrans servants. So we have good and evil dragons.

Well, but wouldn't want to be caught in the middle of a clash between two dragons...
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Moris
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Post by Moris »

dragons are a good idea but where would they spawn. also dyluck has a realy good point everyone would run away and die from one hit i mean these things are like 50 times bigger than a person at least
Iqloo
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Post by Iqloo »

NO NO NO NO NO! Dragons will respawn like a slot machiene, 20 or 10% chance, If dragons are admited into illarion i dont wanna go a year without seeing one beacuse someone didnt feel like getting on Illarion. Dyluck is right, it should be near invincible, hence what i put in the first article.
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