mages are too powerfull.

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
Ellaron
Posts: 298
Joined: Sat May 18, 2002 5:00 pm
Location: south west England

mages are too powerfull.

Post by Ellaron »

I would like to see the removal of the paralyse spell as it gives mages far too much power. The battle goes something like this > paralyse >Ice flame > paralyse > paralyse >cloud. You cant even run away ( my favourite battle tactic). I would also like to see a chance of spells backfiring, maybe a 1 in 5 chance (though 1 in 1 would be nice :wink: ). I've nothing personal against mages, the bunch of Eliza frying misfits :lol: .
Roke
Posts: 798
Joined: Tue Nov 06, 2001 11:22 pm
Location: The Silverstar Merchant's Shop

Post by Roke »

I agree about paralyze being way too effective. What I would like is if you cast paralyze you yourself cannot cast a spell for a while.
Fieps
Posts: 1366
Joined: Thu Nov 14, 2002 4:29 pm
Contact:

Post by Fieps »

With enough Magic Resistenze, Paralyze have no or only a very low effect.

A good RP player dont cast parylze>> ice bolt and so one, he give the "target" a chance to run away or to defend himself!
Exceptions are, that the enemy doesnt respect server rules.

The paralyze spell have at the time already a low effect, ( only 2-3 secs one cast ) if you will that he lose more from his power, you can delete it.
Because then he has no sense.

But i think this spell is imporant, first of all for me, or should i kill any troublemaker? And a other possibility i dont have, when i say again and again to somebody he should go away and the only thing he do is to follow me.
Ellaron
Posts: 298
Joined: Sat May 18, 2002 5:00 pm
Location: south west England

Post by Ellaron »

I like that idea Roke. At least then it becomes a defensive spell enabling the caster to get away.

Fieps I disagree. I roleplay and rarely find myself in a position where I get hit by magic, apart from pk/murdering mages, so my magic resistance is almost zero. Even a good RP mage, if he looks like losing, will use the best spells available. Also don't forget that good RP doesnt mean your character has to be good. You could have an evil mage who doesn't want his target to get away. As for it only lasting two or three seconds that's a long time in an ice flame when you have no resistance. Plus of course it's not cast just the once. Your last point is also not valid. How do none magic users get rid of unwanted pests? if there isn't another way then why should only mages have one?
User avatar
Caranthir the great
Posts: 1476
Joined: Sun Jun 24, 2001 9:06 pm
Contact:

Post by Caranthir the great »

I agree with Ellaron one hundred percent!
(Of course there might be some anti-magicism behind my opinion, but hey, it's still my opinion :lol: )

As I have stated before, there are way too many mages in Illarion, and becoming powerful one is not really hard, is it?
I think that serpardum said that something was being planned to fix this (I am not sure thought) but, the current sitiuation is what it is.
With enough Magic Resistenze, Paralyze have no or only a very low effect.
Some of the players don't have this skill because there is no efficent natural way to raise it. Got my point? Natural way.
Hey-shoot-me-with-fireballs-please-I-need-to-get-MR-up was not what I ment.
Or get some mages angry at you just to get M-R high?
Or perhaps sitting in iceflame just to get skill up?

I quote Bror.
I am pretty sure people wouldn't jump from skyscrapers, even it would increase their skill "skyscraperjumping" gradualy.
All I have to say.
Serpardum
Posts: 1160
Joined: Sun Aug 04, 2002 7:16 pm
Location: Long Beach, California
Contact:

Post by Serpardum »

If you reduce the power of a mage, you're going to have to reduce the power of a warrior.

I'm not talking low or medium level mages/warriors but some of the masters.

If a warrior wants to kill a lower power mage, it's generally a one hit fight.

If a mage wants to kill a lower power warrior, it's generally a one/two cast fight.

Which is basically how it should be, dont' mess with powerful people.
User avatar
Caranthir the great
Posts: 1476
Joined: Sun Jun 24, 2001 9:06 pm
Contact:

Post by Caranthir the great »

But unlike the mages, a non-mage never even has the chance to flee. He is just paralysed and killed. An since two out of three persons in Illarion are mages, it doesn't promise too good for the rest.
User avatar
Adano Eles
Posts: 2436
Joined: Sat Aug 17, 2002 2:48 pm
Location: Eiris sazun idisi, sazun hera duoder...

Post by Adano Eles »

This is a complex problem we have here.
Compare a mage to a warrior. Warrior fighting goes like ctrl-click-let's go.
Mage fighting goes like alt-click-click-click, everytime. It's a click less with a wand, but the defensive value of wands is not existing. So a true RP mage (without two shields, full plate and powergamed parry) stands no chance against a warrior, no matter how good he is, if the warrior ever manages to get to him.
On the other side does the warrior stand no chance if the mage doesn't allow him to approach. So paralyzing is a problem. If it exists, it gives advantage to the mage, if not, then to the warrior.

I would rather say that the combination of certain spells shouldn't be allowed, like poison would be destroyed in a flame or ice field. So trapping someone in a field would be impossible. Also there could be an antidote- potion which decreases the effects of poison spells.
The one of thousand souls
Posts: 30
Joined: Fri Oct 11, 2002 12:17 pm
Location: Sweden

Post by The one of thousand souls »

i think paralysing should not be deleted its the only way for a lesser mage to defend himself. so untill mages get some other defence we cant take it away!. :roll:
Its not easy to become a mage if you dont cheat i have not accepted items from enyone and i have played for 2 weeks and i only have mes and pen becasue i rp!
Fieps
Posts: 1366
Joined: Thu Nov 14, 2002 4:29 pm
Contact:

Post by Fieps »

@Ellaron Thats not what i said.
In my opinion have a "good rp" a little bit coherently with fairnis ( equal whether a evil role, or a good hero role ), and its unfair and less realistic to cast the combination paralyz > ice bolt.
Yes its right, somebody who play a bad role will be use every advantage, he can get. But he should stay in the frame of realistic and fairnis opposite every "Player" not the "Character".

@Caranthir i didnt said, that this skill have to be max.
But that he is always zero,because of a naturaly way he cant raise, isnt right. I have never trained it too, and nevertheless it isnt zero.

@Adano right, when we compare mages and warriors, the advantage lay by the warrior if he stand next to the mage. When a distanze between both it is balance.
User avatar
Korwin
Posts: 911
Joined: Thu Jan 31, 2002 4:05 am
Location: Switzerland

Post by Korwin »

Well poweful mages are often depicted as being able to have 'power' over their victim. If someone was to be evil he could toy with his victim. Paralze them, slap them up a bit...
Ellaron
Posts: 298
Joined: Sat May 18, 2002 5:00 pm
Location: south west England

Post by Ellaron »

@ Fieps I'm sorry but you can still be unfair and good RP at the same time.
Some people in real life are unfair. If you are playing a role correctly I think you would use every advantage if your life was in danger. Does a warrior put away his sword to attack with barehands in the name of fairness? As to my magic resistance it is not even to the middle downstroke of the m of "magic" (sorry but this isn't an RP topic so I hope it's allowed).
@Serpardum you have a point. How about getting rid of the paralyse spell and replacing it with a shield spell? This spell would diffuse some of the warriors blows for 'X' seconds. So a strong warrior would hit for more than a normal citizen. This gives both parties a chance to win or run. I see that this spell still gives none RP players the advantage but no more than they already have.
@everyone Thankyou to both sides of the arguement for your input. Don't forget the other part of my original post. A chance of spells backfiring on a mage.
Fieps
Posts: 1366
Joined: Thu Nov 14, 2002 4:29 pm
Contact:

Post by Fieps »

@Ellaron.

No you cant be both, unfair and good RP
Realize i didnt mean to be unfair ingame!
The point is with what for methods i play my role.
For example, i have a bad rule, and throw from far away poison at the shovel from a miner. This is the kind of unfair i discuss, and why it is unfair? Throwing poison from a big distanze is unrealistic, or with my words > unfair. Not the kill, but the method was it.

Understand?

Incidentally in my mind, the sort of kill by the poison, which i described is similar to the method paralyze> ice bolt.
I hope now it is all clear?
Ellaron
Posts: 298
Joined: Sat May 18, 2002 5:00 pm
Location: south west England

Post by Ellaron »

@ Fieps You are right that throwing poison on the shovel of a miner from a great distance is exploiting the game engine and not RP or realistic. On the other hand not using your most powerfull spell to your advantage is equally unrealistic.
Post Reply