Please report: Monsterdrop

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

User avatar
Gro'bul
Posts: 3901
Joined: Sun Jan 26, 2003 9:22 am
Location: Farmer's Union
Contact:

Post by Gro'bul »

Estralis Seborian wrote:Question: What do you think about the amount of copper coins dropped by monsters? Too many? Not enough?
My character is only on the highest end of fighting, but it seems right for him. I think there is a good balance between coins&loot value. Red skeletons have a good bit of money, but not much loot and none of it sellable generally. But regular skeletons have leather armor but few coins totalling lower than the red skeleton but still a good bit. Thats my take on it anyway. Rare drops pwn, keep up the good work.
martin
Posts: 7382
Joined: Sun Feb 25, 2001 7:12 am
Location: vienna

Post by martin »

Sate wrote:When he died, he dropped the following objects in order of stacking:
Strong Healingpotion
17 Bronze Coins (mine)
(?) Silver Coins (Disapeared)
(?) Gold Coins (Disapeared)
Fixed.
The problem was:
He stole 0 silver and 0 gold coins and dropped them. What you saw was a "stack" of 0 coins. I repaired that: They don't drop 0-stacks anymore ;)

Martin
User avatar
Cain Freemont
Posts: 1424
Joined: Sun Apr 21, 2002 8:54 pm
Location: Oh, you know. Places.

Post by Cain Freemont »

Estralis Seborian wrote:
Cain Freemont wrote:Mummies drop plates (for food, not armour ) occasionally.


Is that bad? Sure, mummies don't eat alot. I thought about typical burial objects and came up with the idea that many cultures used to place food in graves in case the body needs this in the afterlife or... erm... was buried alife.

It is hard to find suiting non-weapon-non-armor-stuff for all monsters. In addition, only every 100th mummy drops a plate afaik.

Question: What do you think about the amount of copper coins dropped by monsters? Too many? Not enough?



Ahh, true enough. That makes sense now that you mention it. I guess what threw me off is that it looks like something brand new, unlike what something buried with a corpse might or might not look like.
User avatar
Gro'bul
Posts: 3901
Joined: Sun Jan 26, 2003 9:22 am
Location: Farmer's Union
Contact:

Post by Gro'bul »

Dull elvenswords are useless, dropped by ogres.
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Post by Estralis Seborian »

Gro'bul wrote:Dull elvenswords are useless, dropped by ogres.
Thanks. Elven swords for ogres do not fit, anyway. Has to be changed.
User avatar
Samantha Meryadeles
Posts: 1879
Joined: Wed Apr 27, 2005 2:48 pm
Contact:

Post by Samantha Meryadeles »

Elven swords for ogres do not fit, anyway.
Maybe ogres learned finally something about fashion? Or they ate some elfes *grins*
User avatar
Dónal Mason
Posts: 1115
Joined: Fri Mar 26, 2004 8:46 pm
Location: Don't feed the mogwai. After midnight, at least.

Post by Dónal Mason »

Humanoids could have a chance of dropping a very wide variety of items. Anything from their midday snack to their lucky socks. It makes sense that an ogre could, rarely, drop an elven sword.
User avatar
Sate
Posts: 27
Joined: Tue Apr 11, 2006 7:25 am

Post by Sate »

Accualy, this gives me an idea.


There should be a.. say a 1 in a 500 monster that drops a wierd item. The item it's self is a random number that gives it a wide veriety of items that it can be.

For instance, say that you put an item that makes a number for "Human Monster Random" that can be a random item that the rest don't drop. This can be.. a lucky pair of shoes to a midday snack, as Donal put it. Or say.. "Undead Monsters" - They can drop anything from a rare "Curse" throwing potion to a set of ancient cutlery.

A break down of it:
Zombie = 500th
Drop = Guts, Woodcutter's Axe, X
X = Ancient Pottery, Poison Throwing Potion, Buried Cat

:)
User avatar
Misjbar
Posts: 2641
Joined: Tue Dec 09, 2003 7:39 pm
Location: *rawrs at random people*
Contact:

Post by Misjbar »

People will be farming those monsters. Bad choice imho.
User avatar
Sate
Posts: 27
Joined: Tue Apr 11, 2006 7:25 am

Post by Sate »

Mm, it does remind me of runescape in a way.

Meh, just a random idea.
Berengar
Posts: 237
Joined: Wed Jan 29, 2003 1:14 pm

Post by Berengar »

ogres attack with concussion weapons but drop snake swords... :?
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Post by Estralis Seborian »

Sate, kill more monsters and you will find out the following:

There are 9 items for each monster that are dropped at a chance of 1% each. Go for the rare loot!

I'll have a look at the other things this weekend.
User avatar
falco1029
Posts: 1325
Joined: Fri Nov 12, 2004 11:43 pm
Location: USA! USA!

Post by falco1029 »

Gro'bul wrote:
falco1029 wrote:that's quite stupid....
I guess you'd prefer to keep getting crappy loot then? This way, we got harder monsters but not 1-hit kill monsters because their armor and weapon are too good. This way people don't write powerful undead off as a nuisance. Also, rare drops pwn.
Im not saying it's all they should drop, or that what they wear should be based on what they can drop. But they syhould just about always drop their equipment as well as the other stuff. I mean, wasn't the whole point of monster drops in illarion to be realistic? I dont want it to be like so many othergames where a monster attacks you weearing good armor which happens to be glued to their chests.....
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Post by Estralis Seborian »

falco1029 wrote:wasn't the whole point of monster drops in illarion to be realistic?
No. Illarion is not realistic at all. The monster drop is ment as reward when you slay a monster. But in general, the items a monster drops should suit it.
Retlak
Posts: 1775
Joined: Sun Nov 20, 2005 11:20 pm

Post by Retlak »

Wow! a diamond ring, a emerald necklace, a knife and fork!? this is my lucky day!

all from one monster in a short space of time.
User avatar
falco1029
Posts: 1325
Joined: Fri Nov 12, 2004 11:43 pm
Location: USA! USA!

Post by falco1029 »

Estralis Seborian wrote:
falco1029 wrote:wasn't the whole point of monster drops in illarion to be realistic?
No. Illarion is not realistic at all. The monster drop is ment as reward when you slay a monster. But in general, the items a monster drops should suit it.
i said the monster drops, not illarion as a whole...
Berengar
Posts: 237
Joined: Wed Jan 29, 2003 1:14 pm

Post by Berengar »

Double drops from skelletons (2 weapons and copper coins 2 times)
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Killed 6 pigs (unarmed), 2 of which gave me double the items. [2 meat and 2 leather]

Is this intentional (fat pig?) or bug?
Damien
Posts: 7845
Joined: Thu Feb 22, 2001 5:59 pm
Location: Vanima and grey Refuge, of course.
Contact:

Post by Damien »

The fatter the OINK.
Logical quesiton : How many legs do pigs have ?
Yah. Usually.
;)
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Mutant Piggies? I blame aliens...
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Post by Estralis Seborian »

Bug. Must not happen. I will try to reproduce it.
User avatar
Gro'bul
Posts: 3901
Joined: Sun Jan 26, 2003 9:22 am
Location: Farmer's Union
Contact:

Post by Gro'bul »

Dull Elvensword dropped by normal skeletons in the mummy temple. Problem isn't the location, dull elvensword is an obsolete item not even a weapon, just a graphic with a name.
User avatar
Estralis Seborian
Posts: 12308
Joined: Wed Nov 10, 2004 9:14 pm
Location: Sir Postalot
Contact:

Post by Estralis Seborian »

Gro'bul wrote:Dull Elvensword dropped by normal skeletons in the mummy temple. Problem isn't the location, dull elvensword is an obsolete item not even a weapon, just a graphic with a name.
This happens when somebody changes a simple long sword to a dull elven sword :evil: . Please report if you find this items elsewhere.
User avatar
Jori
Posts: 185
Joined: Fri Nov 07, 2003 4:07 pm
Location: How do I know? Maybe I'm not where I htink I am. Or maybe I'm somewhere I think I'm not...

Post by Jori »

Question: What do you think about the amount of copper coins dropped by monsters? Too many? Not enough?
I think that the normal white skellys could maybe drop a little more copper. It seems like a lot of the time the total value of items gotten from mummies will be about the same as from skeletons and since skeletons are so much harder I would think their drop values might be a little higher. I havent killed that many skellys though so maybe I just got unlucky. :?
User avatar
Adano Eles
Posts: 2436
Joined: Sat Aug 17, 2002 2:48 pm
Location: Eiris sazun idisi, sazun hera duoder...

Post by Adano Eles »

I made some experiments, and I came to the conclusion that the double drop from pigs might happen if you fight them with two weapons. I used an elven sword and a rapier. It doesn't happen all the time, though. Maybe only if you happen to deliver the final blow with both weapons at the same time.
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

@ Adano.. i was fighting unarmed.. so i doubt...
User avatar
Belgram
Posts: 164
Joined: Sun Jan 22, 2006 12:19 am
Location: If I were a guy i'd be gay for Jake (and Jeremy Sumpter)

Post by Belgram »

Hadrian_Abela wrote:@ Adano.. i was fighting unarmed.. so i doubt...
Two fists?
User avatar
Nalzaxx
Posts: 1234
Joined: Mon Aug 22, 2005 7:14 pm
Location: In Ethereal Thoughts

Post by Nalzaxx »

Mummies are still double dropping....a typical drop was:

Insides
Dagger
Insides
Armour

Piled in that order.
User avatar
Belgram
Posts: 164
Joined: Sun Jan 22, 2006 12:19 am
Location: If I were a guy i'd be gay for Jake (and Jeremy Sumpter)

Post by Belgram »

I think it should stay like that now they are like teh sup4 pwnt0rz
User avatar
Nalzaxx
Posts: 1234
Joined: Mon Aug 22, 2005 7:14 pm
Location: In Ethereal Thoughts

Post by Nalzaxx »

Lol, quick everyone, farming spree before they fix the bug.
Post Reply