Current Quest

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Liles
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Post by Liles »

I was fighting with alkuurg and other when they are ran off leaving me and kuurg to kill 10 or 11 demon skeletons.
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Lennier
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Post by Lennier »

The problem was, that some necromants were inside the town. To protect the gates was nearly nonsense, because the most people died inside.
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Saradomin_Meranwyn
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Post by Saradomin_Meranwyn »

Yea... :roll:
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Mempriclus
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Post by Mempriclus »

When everyone started running away from the demon skellies, didnt you think it might be a good idea to follow suit?
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Ariges Feringwood
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Post by Ariges Feringwood »

you see were strong :P
Pocal
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Post by Pocal »

Well, with dying 8 or so times, I don't think the gods would keep sending back some of these players. I for one, will be formally killing off a character. And still deciding about the account.
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Saradomin_Meranwyn
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Post by Saradomin_Meranwyn »

Well, with dying 8 or so times, I don't think the gods would keep sending back some of these players. I for one, will be formally killing off a character. And still deciding about the account
Aww Paul, c'mon now. Quite being a baby. :lol: :wink:
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Lennier
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Post by Lennier »

I proposed to fall back to the Castle. This helped us lots of times in the past :wink:
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Falcon
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Post by Falcon »

People Didn't Notice that Pendar, Dei, and Athian were fighting Back to back against the Skeletons. Never has that happened before. Dei and Athian hate eachother yet they protected eachother :P And Dei died once. Dei is an Awesome Stratgist, just no one listens to him yet. Sal, Dei, and Berengar where at the begining of the fight killing the necromancers and tring to kill the lich before it left..oh well.

I love this quest also, It feels like an actual downhill battle. Where everything looks so grim and desprate, yet they fight on, and on, and on, losing more and more along the way.

GET THE SERVER BACK UP! i want to have some more fun :D
Pocal
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Post by Pocal »

Too bad there is no way to have deaths turn into complete deaths. It's all up to the player. I'm sure the gods would not send all the dead back to live again...

That could have been a bonus to this quest, possible killing off some of the higher characters to give newer ones a chance to shine...
Last edited by Pocal on Mon Nov 21, 2005 11:03 pm, edited 1 time in total.
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Saradomin_Meranwyn
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Post by Saradomin_Meranwyn »

Or so you hope. :wink:
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Mempriclus
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Post by Mempriclus »

Amen to that
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Errian Abêth
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Post by Errian Abêth »

Same enemie creates more peace than same friends. :wink:
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Pendar
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Post by Pendar »

I also died on two characters.
Wonderful quest you know we as heros in Illarion to often expect to fight and win. It is not like this is a daily happening its not like a character could not have ran and hid away from trollsbane.

This is not a question of chance to survive we have many of us as players do nothing about rasmantil. Now he is taking some hard revenge, really no one forced any character to be there, or to not hide on a second story out of sight.
Also player skills are not the issue in reference to some comment about 200 skills. I played this quest with pendar and some one else with no skills. That is really just not the point.
Dieing blows i know but take a breath and relax enjoy what rp comes from it would not be fun if we didnt get dead some time.

In closing awesome quest thanks to the nutty GM for spreading the chaos!!
Brian

P.s No one is handing over Rhiannon any way......
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Nop
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Post by Nop »

Mempriclus wrote:I saw quite alot of tactics from the weaker characters, that knew if they were going to be a hero they were going to die. Aka, me. And you did do a fine job of holding that gate Nop, I'd like to think my hammering helped a little :lol:
Ah, that was you behind me?

You showed good tactics, letting me take the damage from the skeletons on my heavy armor and hitting them from afar!
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Papoitsi
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Post by Papoitsi »

Server's up! :twisted:

People could've used teleporters, too...
Pocal
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Post by Pocal »

Papoitsi wrote:Server's up! :twisted:

People could've used teleporters, too...
not when items disappear from bags whe nyou die for no good reason (less it was looting from other PCs, which is fine then...)
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Papoitsi
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Post by Papoitsi »

I saw some people looting
Pocal
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Post by Pocal »

I just wasnt expecting 11 or so maces to be looted.
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Dónal Mason
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Post by Dónal Mason »

Yeah, looting generally means taking everything of monetary value. Maces can be sold, so they have monetary value.
Fooser
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Post by Fooser »

Yeah dying doesnt get me angry, but having 10 demon skeletons around the cross does
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Saradomin_Meranwyn
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Post by Saradomin_Meranwyn »

Yea, you get resurrected then they kill you, resurrect, kill, resurrect, kill ... :evil:
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Nop
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Post by Nop »

Ok, the battle was fun, but the current situation sucks. With all gates blocked in a way that players cannot open means certain death for everybody logging on in town. Players should at least have a chance for a daring escape. :-(
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Rinya
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Post by Rinya »

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Jacob
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Post by Jacob »

Quest.. it pwns.
Fooser
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Post by Fooser »

yes, the s0x have been r0x3d
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Pendar
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Post by Pendar »

Quest has been really awesome, I have been on all night and what is fantastic about it is the rp at the castle.
For once we actually are not winning
Super quest and thanks to all GMS and players involved
Brian
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Salathe
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Post by Salathe »

quest is good, hope it gets better ;D
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Caitlin Fergus
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Post by Caitlin Fergus »

Quest is *awesome*. :D


One thing keeps me busy though:
I hope that we don't get a storyline/solution forced onto and instead I would like to see that the GM are open for alternative endings/solutions when the players come up with one.
That is a very essential part for me in every quests, yet it rarely happens.
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Falcon
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Post by Falcon »

Awesome..Just..pure...Awesomeness. I agree with pendar, For once, we arn't winning. And thats a feat in it's self. I have to agree, it makes a level of RP that is usually not seen.Since a common enemy binds together even those that hate eachother...
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