Arrows are too expensive

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Ziel Oden
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Post by Ziel Oden »

I played Runescape for three years.

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Llama
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Post by Llama »

Who dug this one up?

Anyway... I still think it makes no sense that arrows require thread... is it ever going to be changed? or are the GMs going to keep it?
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Gro'bul
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Post by Gro'bul »

It makes plenty of sense. I prefer rubber bands though, when fletching. :lol:
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Thalodos Artemetus
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Post by Thalodos Artemetus »

Gro'bul wrote:It makes plenty of sense. I prefer rubber bands though, when fletching. :lol:

It's also highly, highly frustrating. Thal can't get any thread, because the thought of fighting and fighting mummies doesn't appeal to him. So as an archer he is fucked, unless of course he spends thousands of coins which he doesn't have on arrows :D

...hmm that sounded ranty.. :roll:
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Post by Pocal »

Thalodos Artemetus wrote:
Gro'bul wrote:It makes plenty of sense. I prefer rubber bands though, when fletching. :lol:

It's also highly, highly frustrating. Thal can't get any thread, because the thought of fighting and fighting mummies doesn't appeal to him. So as an archer he is fucked, unless of course he spends thousands of coins which he doesn't have on arrows :D

...hmm that sounded ranty.. :roll:
if fighting doesn't appeal to him, why would he do archery?
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Thalodos Artemetus
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Post by Thalodos Artemetus »

It a tradition passed onto him for generations. it's in my char history log on rackere's site.. it ties in with my character.

edit: @pocal ok. :P
Last edited by Thalodos Artemetus on Thu Sep 15, 2005 11:15 pm, edited 1 time in total.
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Post by Pocal »

okies
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Gro'bul
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Post by Gro'bul »

It wouldn't be so bad if there weren't so few mummies, if there were a constant string of mummies it wouldn't be so bad and especially then you could go in groups and mildly entertain eachother while performing such a menial task. Its just sooo boring.
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Post by Ellaron »

Or perhaps get more thread per gut?
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Thalodos Artemetus
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Post by Thalodos Artemetus »

And how would tailors get it? it doesn't fit in with most players rp. And on't say "oh well the fighters can sell you some" they won't, they have suddenly alll become archers.
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Post by Llama »

Actually there a lot of fighters willing.. and umm.. the price seems to have gone down to 2 coins...but

Board and thread? come on....
Just sharpen a stick, remove the extra thingies to make it straght and fire it...
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Gro'bul
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Post by Gro'bul »

I'll make sure not to buy arrows from you. :wink: Arrow heads and feathers make a dramatic effect on accuracy and range. Usually they used some kind of string to bind them in place then glue them probobly with hide glue.
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Llama
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Post by Llama »

Just one problem... there are NO arrow heads, there are NO feathers.. there's just boards and thread...
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Post by Pocal »

You could RP that you just found some flint, knapped it into a head, cut a groove in the arrow for the head, and tied it, sorta like a Aboriginal spear, i guess...not sure how they did arrows


(been reading a series of books on Native Americans...talks a lot about them making throwing spears, but not arrows)
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Llama
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Post by Llama »

Bit hard to RP each arrow isn't it? How many flints will i need for a whole quiver ;)

And do you HONESTLY expect a head to hold using thread? Thread as in the stuff you put in clothes... no wonder you can't recover it afterwards ;)
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Gro'bul
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Post by Gro'bul »

Sure, easy stone head, its not like bird feathers are rare I found a bunch on the ground and dead birds well plenty of those probobly. Unless you really want to make it so you need 4 raw materials.
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Nop
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Post by Nop »

In fact, you cut arrow shafts from boards. :-)

If you're interested in what's important for making a real arrow fly, read this

http://www.thebeckoning.com/medieval/lo ... arrow.html


In Illarion arrows are wasted in large numbers that could be recovered in RL, so correspondingly production should be simpler.

By the way: There used to be a (disfunct) arrow made from 4 components - I removed it from the scripts as it didn't work anyway. :-)
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