The City itself
Moderator: Gamemasters
The City itself
Could we please increase the size of the city, and fill it with buildings? similar to that of UO???? it will make more RP sense that way, with blacksmith NPCS selling blacksmith stuff ect...
I know it is a little too much work... but it'll make more Sense IMHO...
In TRollbane itself, there is only one NPC [eliza], who seems to stock just one type of item (for warefare)... and the Mugish who sells few items
I know it is a little too much work... but it'll make more Sense IMHO...
In TRollbane itself, there is only one NPC [eliza], who seems to stock just one type of item (for warefare)... and the Mugish who sells few items
Last edited by Llama on Thu Jun 09, 2005 7:06 pm, edited 1 time in total.
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- Dónal Mason
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Ask the elected/installed/imposed goverment of Trollsbane to create a cashflow that allows them to buy more buildings.
In general, each house, that is not part of a quest or 'basic infrastructure', has to be bought by players.
And remove these caps please, I am neither blind, nor deaf.
In general, each house, that is not part of a quest or 'basic infrastructure', has to be bought by players.
And remove these caps please, I am neither blind, nor deaf.
Last edited by Keikan Hiru on Wed Jun 08, 2005 7:27 pm, edited 1 time in total.
- Moirear Sian
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Plus: There were many more buildings over the much smaller island in the last client and map. They were not used (alot of the people who built them grew inactive from the game), and everybody riddled about their origin, meaning, names, and so on.
If you want a city, you have to invest in-game time and resources to build it.
Contact a GM for more information on this, but I'd recommend playing a bit more and longer and getting to know most things first.
If you want a city, you have to invest in-game time and resources to build it.
Contact a GM for more information on this, but I'd recommend playing a bit more and longer and getting to know most things first.
- Estralis Seborian
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Basicly there are "only" guild buildings.
Whenever a guild reaches a specific number of members, and has collected a healthy bunch of ressource and of course has thier treassure chambers filled with gold to the top, they can hand over thier richness to a GM (who cruely just deletes these useless items) and afterwards this guild has obtained the right to build something.
This really can be just anything a road from A to B, a house to live in, a temple to celebrate your characters religion, a farm, an obscure object that not even your character knows why he ever decided to build such crap, but I still advise everyone to ask a GM first if thier plans of a building fits into the concept of thier desired location.
Sometimes there are plans for this region and your idea would create an conflict.
Or you are asking for "stupid" things, like building a farm ontop of a mountain area.
Whenever a guild reaches a specific number of members, and has collected a healthy bunch of ressource and of course has thier treassure chambers filled with gold to the top, they can hand over thier richness to a GM (who cruely just deletes these useless items) and afterwards this guild has obtained the right to build something.
This really can be just anything a road from A to B, a house to live in, a temple to celebrate your characters religion, a farm, an obscure object that not even your character knows why he ever decided to build such crap, but I still advise everyone to ask a GM first if thier plans of a building fits into the concept of thier desired location.
Sometimes there are plans for this region and your idea would create an conflict.
Or you are asking for "stupid" things, like building a farm ontop of a mountain area.
- The-Puppeteer
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