New version in the next few days

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Bror
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Post by Bror »

Including not everything we planned, but something new is needed:

- Weight limit for every character
- Depots to store spare items in
- magic wands for mages, to help them aim at their targets (like attack mode, but for spells)
- a little help in recognizing people. Every person gets a number assigned from one to four at creation. A corresponding color will be shown as a line below the person (can be turned on and off)
- new items, especialy something to make the druids more valuable
Damien
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Post by Damien »

Yipeee :)
To come along with more stuff to carry, we could use wagons later on.
*g*
Leif
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Post by Leif »

"
- a little help in recognizing people. Every person gets a number assigned from one to four at creation. A corresponding color will be shown as a line below the person (can be turned on and off)

"


- does that mean the chars needs to be re-created ? :(
will you delete the chars?
Damien
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Post by Damien »

No fear, Leif. Bror always thinks about how to manage things WITHOUT deleting the chars.
Eleanor Rigby
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Post by Eleanor Rigby »

great! especially the weight limit is a great step towards more playability. :)
i waited so long for this feature.
Erdrick
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Post by Erdrick »

Concerning the weight, can we put on a few pounds?
I've been eating those Novus Tarts, they sure are high in fat ;)
Bror, what is your idea about colors under the characters? And
what are the colors? I like blue, so change mine to blue.
Uh, druids... What am I going to get? I havent had anything new to do in a long while.
I havent gotton a newsleter either, BTW.
And for the new version, can I have that pavement stuff going around my house?
Or is that a big waste of $$, Im not sure.

See ya, Erdrick.
Bror
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Post by Bror »

Everyone can carry a lot more, than should be possible in real life.
What pavement stuff? Some marble going around your house?
Maybe you haven't got a newsletter, because there was none? The last is 2 or 3 month ago. If there are no news, we don't spam with emails.
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Alexander
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Post by Alexander »

i'm sorry maybe i'm just stupid, but i don't get the whole number thing. won't some people have the same number and color? i'm confused.
Bror
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Post by Bror »

since there will be 4 colors and there are more players than 4, there will be some with the same color.
But even if everyone has an own color - can you distinguish 6000 colors?
Leif
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Post by Leif »

i can----
1 year at art school can do serious damage to the brain...*g*
Damien
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Post by Damien »

Too much Absynth ?
*ggg*
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Alexander
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Post by Alexander »

that's what i mean you can't use more than maybe 30-40 colors so everyone can distinguish them so say you can use 50 colors*4numbers=200 i.d.'s=probably not enough for everyone so some people might get confused with others.
Leif
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Post by Leif »

i only got drunk on absinth one time... its illegal in norway...
where is it legal? (planning vacation, lol)
Mogu
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Post by Mogu »

Why not just cut the color and give everyone a number?
I think the colors may cause a problem, too.

C'mon reds, let's kill the blues!   Aaaarrrrgghhh....


You'd be amazed how fickle some people can be, and those people are sure to come eventually.
Leif
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Post by Leif »

good idea... leave the colors... give us numbers
Bror
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Post by Bror »

I think it would be more disturbing to have a number about every person, than a small colored line. But I have added the number if you press F12, to see the player names.
This way you can identify the persons that have killed you by their number.
Eleanor Rigby
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Post by Eleanor Rigby »

good. now we have a unique number to identify persons. what about the feature for player names I requested a long time ago, if anyone can remember?
Damien
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Post by Damien »

Introducing with wrong names ? Hehehe.... That could be done if players enter the names of the peoples numbers manually... *ggg* or if people type in "#i <wrongname> and the client places it to a matching number... but it should give a msg when the person intros with an already known name(from another person), and when one "hears" (by introducing) the "real" name, it should have priority over the wrong one, and overwrite it hehe...

(Edited by Damien at 11:57 pm on June 21, 2001)
Eleanor Rigby
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Post by Eleanor Rigby »

no, damien, you didn't get me right.
but a question to bror: the numbers, are they unique to every person or will some people have the same number?
Bror
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Post by Bror »

The numbers are unique
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Neonfire
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Post by Neonfire »

*lol*

[joke]

Please help me. Number 847 has killed me!

[/joke]

Yeah, but it's useful =)


Neonfire
Order Of The Grey Light
Leif
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Post by Leif »

what if a guy that call himself a number...
like if i hated a guy and he was #234
then i call myself #234, and start to #i people, before i pk them... while i talk
then the guy who has the number 234 will get blamed...
i dont know if this is possible---
but in case it is, i have a solution.... make it so that numbers cant be a part of the name...
the only names that need numbers are non-rpg names.... like "monkey-m8" or something...
if someone want to call himself King Lederhosen the 3'd , he could either do it by letters
like " the third" or by roman numbers " III "...
Eleanor Rigby
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Post by Eleanor Rigby »

Quote: from Neonfire on 6:58 pm on June 23, 2001
*lol*

[joke]

Please help me. Number 847 has killed me!

[/joke]
that's exactly the way numbers shouldn't be used. but you can remember the number of the one who killed you, and than, if you see him again you can say somthing like: "that's the guy, i recognize his face. he has killed me."
Captain Kirk
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Post by Captain Kirk »

Hallo

i see no prob coz the logs know who u r so if someone says #123 killed me and the char #123 wasnt on they will look for a name 123 and zap they get his real #
so it is senseless to try to cheat in such a cheap way :)

Bye
Read ya
MfG

Capt. Kirk
Bror
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Post by Bror »

It isn't possible to create names that start with numbers (i thing they can't even include a number - can't remember my restrictions exactly)
Leif
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Post by Leif »

oh.... its ok then
Bror
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Post by Bror »

Unless the GMs report no further bugs, the version will be released this evening.
Damien
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Post by Damien »

BANZAI !!!
*ggg*
are YOU up for the ultimate fun ?
hehehe...
Leif
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Post by Leif »

YEA! WHOOHOO! ALRIGHT!
Im.. hurry up.... aaaaa.... (my anticipation is killing me)
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Neonfire
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Post by Neonfire »

*ggg*

update this evening?

*ggg*

yeah, cool!

Damien, we should meet this evening for some fun *ggg*

hehe
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