And this is why. The "town guard" is the most ridiculous organization to ever exist. They make half assed attempts at roleplay, but in the end all it comes down to is we are the town guard and we are awesome so we must always win. All you people who think illarion is awesome you are either naive or just deranged. Pretending that nothing is wrong and creating your own imaginary vision of illarion will do nothing to change the reality. The reality is that any kind of roleplay that has potential will unfailingly each time be stamped down by the "town guard" as an affront to their massive egos.Kaja has been caught by the guard and sits in prison now.
John Irenicus
Anybody that opposes the town guard. Order of events.
There is battle. Some members of the town guard inevitably lose and they start whining revealing their true colors of caring really more about their skills, and always winning than roleplaying. All opposition gets dumped in "the jail" at the first chance.
Serious Roleplay in illarion has come to be defined as laughable and meaningless. The only "roleplay" you can actually partake in, without soon finding yourself cut off from all human contact in a white box, is the flaky roleplay of sitting around a little fire and chatting about silly subjects. What is the purpose of the game if the only "roleplay" you can do is this? Might as well find a chat room.
All the villains that made this game fun have departed leaving only a bunch of dippy wannabes that make no difference in the game probably because of fear of being thrown in a white box. Not long ago people were complaining about the lack of excitement in the game because of the lack of true villains. Now you know the reason why. All potential villains are always squashed by the town guards overriding ego.
People keep leaving and leaving this game and the result is always a lapse where people pause and become depressed at the way this game keeps going downhill. A few actions are made by well meaning GMs to bring life into the game, but whatever life is brought is shortlived. The reason is because while a GM can bring in animated villains these are not always around, and have not the continuity of human played villains. Human played villains add the spice to the game like nothing else does because they give opportunities for other characters to shine.
The only reason that the Darlok villain survived and was able to create a time of exciting roleplay was because Darlok himself was a GM, and the "town guard" feared to just dump Darlok in their white box like all the others. Therefore either there must be a villain with GM powers or the town guard must have their abuse of the jailing ability curbed.