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background story
Hi Darzog,
we also have the same impression, that there are not enough "evil" gods and are discussing this problem at the moment. So far it is not planned to add more gods to this system (at least not now) so we might alter up to two of the existing ones, making them more suitable to an evil background.
Thanks for your comment,
Nanuk
we also have the same impression, that there are not enough "evil" gods and are discussing this problem at the moment. So far it is not planned to add more gods to this system (at least not now) so we might alter up to two of the existing ones, making them more suitable to an evil background.
Thanks for your comment,
Nanuk
background story
I like the idea of the god of thieves beeing the god of the merchants, too 
In my opinion trading and haggling for a better price or even trying to rip someone of is closer to thieves than to craftmen. And more than that this god could be a god of big cities in general (of course he's the god of the politicians *g*).
of course it's just an idea and I like your version too

In my opinion trading and haggling for a better price or even trying to rip someone of is closer to thieves than to craftmen. And more than that this god could be a god of big cities in general (of course he's the god of the politicians *g*).
of course it's just an idea and I like your version too

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background story
The god of the poor people ( street living people ) is Ronagan. He is against law and supports thieves and assassins. He acts "evil" against the authorities, but is not "evil" for his followers, and no other god would act against him because he helps the poor ones - in his way (by teaching them to become thieves and assassins, and perhaps organize in a kind of mafia - a thief guild, for example ).
Gods are seldom evil ones, with much age comes some wisdom. But we need at least one really evil guy here. A description of the religions adds a new aspect to the gods. I'm working on it at the moment =)
We try to balance the gods to fit all aspects. But we cannot make too many of them. And to cover the needs without conflicts, we need some of them. Now, the really evil one is Moshran. For example, if we match some more gods to cover the evil aspect, there will be the need for a honorable part of their aspect too, and we would need another god. A matching solution could be :
There are two other gods that can act evil : Ronagan, who is causing damage to law and order, and Cherga, who allows some not-extremely-evil- necromancers some power. That means, both an evil and good or honorable necromancer would be able to pray to Cherga. Both a honorable and evil thief (or assassin) can pray to Ronagan, he accepts both too. The very "evil" beings will find all they need in Moshran's religion hehehe... blood, undead, cruelty, dark rituals... so i hope we won't need many more gods
(at first, i was thinking we need about thirty gods, but nanuk is right : With too many gods, we can easily fail to overview them)
This is the point of discussion we have now, so we are quite far. With just a little bit of adjusting here and there, we may have finished the religion parts soon
(Edited by Damien at 8:51 pm on June 21, 2001)
Gods are seldom evil ones, with much age comes some wisdom. But we need at least one really evil guy here. A description of the religions adds a new aspect to the gods. I'm working on it at the moment =)
We try to balance the gods to fit all aspects. But we cannot make too many of them. And to cover the needs without conflicts, we need some of them. Now, the really evil one is Moshran. For example, if we match some more gods to cover the evil aspect, there will be the need for a honorable part of their aspect too, and we would need another god. A matching solution could be :
There are two other gods that can act evil : Ronagan, who is causing damage to law and order, and Cherga, who allows some not-extremely-evil- necromancers some power. That means, both an evil and good or honorable necromancer would be able to pray to Cherga. Both a honorable and evil thief (or assassin) can pray to Ronagan, he accepts both too. The very "evil" beings will find all they need in Moshran's religion hehehe... blood, undead, cruelty, dark rituals... so i hope we won't need many more gods

(at first, i was thinking we need about thirty gods, but nanuk is right : With too many gods, we can easily fail to overview them)
This is the point of discussion we have now, so we are quite far. With just a little bit of adjusting here and there, we may have finished the religion parts soon

(Edited by Damien at 8:51 pm on June 21, 2001)
background story
i overlooked the gods agein..and have some suggestions:
Sirani and Adron are quite too similar i think!
Pleasure, Wine, Love and Festivities....there not that big difference!
And i think there should be a god for the healers! Perhaps you could change Oldra into god of life and healing instead of fertility
Moshran and Nargun are already evil enough..but Cherga semms very friendly for the fact that he's is a potential god of all necromancers...also "spirits and death" or "death and the underworld" would match better!
in general you should also think about what the god are for (in the game...)
There will be many rangers and also many knights and warriors who all pry to Malachin..
So one god for many players...
One the other hand the followers of wine, friendship, love, festivities, lojality an pleasure will probably be just a few ones... so 3 gods for many players...
My suggestion: One God for honour and battle and one god for hunting and nature!
waiting for replies...
Sirani and Adron are quite too similar i think!
Pleasure, Wine, Love and Festivities....there not that big difference!
And i think there should be a god for the healers! Perhaps you could change Oldra into god of life and healing instead of fertility
Moshran and Nargun are already evil enough..but Cherga semms very friendly for the fact that he's is a potential god of all necromancers...also "spirits and death" or "death and the underworld" would match better!
in general you should also think about what the god are for (in the game...)
There will be many rangers and also many knights and warriors who all pry to Malachin..
So one god for many players...
One the other hand the followers of wine, friendship, love, festivities, lojality an pleasure will probably be just a few ones... so 3 gods for many players...
My suggestion: One God for honour and battle and one god for hunting and nature!
waiting for replies...
background story
why do we have 1 set of gods?
why not have different religions....
each with their own gods...
we COULD have 1 official religion, like a religion of the state but not for the WHOLE world
only local cities and/or islands and there should be religious freedom... so we can make
our own sects, and maybe ,if the sect gets big enough, it should be a state-religion...
you see my point?
why not have different religions....
each with their own gods...
we COULD have 1 official religion, like a religion of the state but not for the WHOLE world
only local cities and/or islands and there should be religious freedom... so we can make
our own sects, and maybe ,if the sect gets big enough, it should be a state-religion...
you see my point?
background story
yes...but that'll be too much for the moment!
And nobody expects everyone to believe in a hole pantheon. perhaps one day there will be tribes or citys who just believ in one or two of the existing gods...
for examaple me as a follower of Tanora often ignores the existence of Bragon the fire god...(although its temple is sometimes only hardly to ignore...)
also me and the other lizards have our own name for Tanora: Zelphia!
It was/is qiete similar in our real world: neptun = poseidon; God = Allah = Jahwe; Jupiter = Zeus.. and so on...
And nobody expects everyone to believe in a hole pantheon. perhaps one day there will be tribes or citys who just believ in one or two of the existing gods...
for examaple me as a follower of Tanora often ignores the existence of Bragon the fire god...(although its temple is sometimes only hardly to ignore...)
also me and the other lizards have our own name for Tanora: Zelphia!
It was/is qiete similar in our real world: neptun = poseidon; God = Allah = Jahwe; Jupiter = Zeus.. and so on...
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background story
Exactly : Existing Gods come in contact too, with or through their religions.
The exact what-culture-knows-which-god-thing is relatively simple :
There are monotheistic beliefs (of those who know one of the gods), like some Lizards for example, who know Zelphia (Tanora). They may be told by others that other gods exist, but they hjust don't know them. Other religions will pray to several gods. Sure, every priest thinks that HIS god is the best. Some may think the others are just ..stuff. But in a world with several public active gods, absolute monotheistic views will be very rare, and almost impossible.
We just match the gods it in a working way. How to play the believer's roles, that's a job of the other players.
Different Priests of one same god may have different ideas and views too. Never forget that !
=)
The exact what-culture-knows-which-god-thing is relatively simple :
There are monotheistic beliefs (of those who know one of the gods), like some Lizards for example, who know Zelphia (Tanora). They may be told by others that other gods exist, but they hjust don't know them. Other religions will pray to several gods. Sure, every priest thinks that HIS god is the best. Some may think the others are just ..stuff. But in a world with several public active gods, absolute monotheistic views will be very rare, and almost impossible.
We just match the gods it in a working way. How to play the believer's roles, that's a job of the other players.
Different Priests of one same god may have different ideas and views too. Never forget that !
=)
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background story
Hello,
How about a god of magic, change, secrets, etc...
??
How about a god of magic, change, secrets, etc...
??
background story
ok... nice... i understand and it is a good idea...
but i will develop my own cult...
praying to the spirit(or light),wisdom,loyalty and creativity
(why dont you make a god for creativity? in my religion i need a "lower" god to take blame for
creating the world)
but i will develop my own cult...
praying to the spirit(or light),wisdom,loyalty and creativity
(why dont you make a god for creativity? in my religion i need a "lower" god to take blame for
creating the world)
background story
Hi all,
I have just updated the moonsilver page with a more detailed description of the followers of each god. Please give some praises to Damien, the new Lord of story-telling
, as he is the creative mind behind this update.
Be reminded that the whole system is still subject to change. This is just a basis to work with. As soon as someone has written something I put it up to see the reactions, as many people can more easily see the flaws in the system.
Also some generell comments: at the moment we have 16 Gods, of which 4 are seldom active. That makes 12 Gods most people will believe in. I think this number is sufficient. If we have too many Gods, it will make the whole thing too complicated and than we will have Gods no one will recognise or follow. We do not try to create a kind of "nature" religion, where every little aspect of life is mirrowed by a god but a greece/roman stile. Each God should have more than one aspect he/she is responsible for. And it is good if the different Gods have overlapping fields of responsibilitys as than we have the possibility to create conflicts more easiliy. I think at the moment the Gods are still quite sterile. They don't have a well developed personality, but this will come in time.
In addition every race can have its unique view of each god. May it be that Haflings believe that Oldra is a caring and very good natured Goddess but this view doesn't have to be the same with (lets say) Orks. There Oldra can be more like a furious mother-figure defending everything in her charge with all costs, like a female bear protects her children with all her might she is able to summon. But we are just at the beginning to create the gods system. To take the different races into account will take some time.
By the way, I don't think that each person just has to believe in one single god. As a lizardman I will honor Tanora for sure, as she represents the essence of my existence, but if I work as a blacksmith I might have a small shrine for Irmorom in my workshop. My wife will pray to Oldra giving birth to our children. If my queen calls me to arms and I go to the battlefield I will pray to Malachín to ensure that I will return home. And I will pray to Cherga that the soul of my father will be welcomed by her. Still Tanora is the major god I believe in. My believe in her ethics determine my life, but how can i deny the existence of the other gods, if they are part of the whole system.
@Jeanderaux
The three aspects you mentioned are allready covered by the existing gods.
In my opinion magic should not be a part of just one god, as the essence of the gods is magic. There is evil magic mastered by Moshran and in parts by Cherga. There is good magic mastered by Oldra. But if you are looking for someone in general (neutral), the goddess of wisdom and knowledge Elara is the more fitting one.
Secrets, I would say, is definitly a part of Ronagan, maybe also Elara (depending on the kind of secret)
Change: I'm not quite sure what you mean with that, but I think it is something between Oldra and Cherga.
@Darzog
Yes, Sirani and Adron are similar. But instead of putting them together, we will make the more different, easily to be distinguished. With the brief discription of the followers, Damien has written, they are starting to be less similar.
Cherga is also my favourite to be more evil. Up to now she is a very neutral god responsible to guide the souls to the underworld. But it is also possible to make her more evil. I also like the suggestion with "spirits and death". What do you think Damien?
Concerning the other suggestion: If you make one god for honour and battle and one for hunting and nature, then I think it will be worse than before. Not every fighter has to pray to Malachín as his major god. If a warrior is a member of a society of knights, connected to each other by holy vows, it is possible that his life is dedicated to Zhambra. Knights of the upper class in general might favour Zhambra.
Damien told me, that some people have difficulties to find the correct page for the gods. So I paste the address here: http://www.moonsilver.de/Legends/legends.htm You just have to klick on Gods in the upper part - there you are!
Good night, Nanuk
I have just updated the moonsilver page with a more detailed description of the followers of each god. Please give some praises to Damien, the new Lord of story-telling

Be reminded that the whole system is still subject to change. This is just a basis to work with. As soon as someone has written something I put it up to see the reactions, as many people can more easily see the flaws in the system.
Also some generell comments: at the moment we have 16 Gods, of which 4 are seldom active. That makes 12 Gods most people will believe in. I think this number is sufficient. If we have too many Gods, it will make the whole thing too complicated and than we will have Gods no one will recognise or follow. We do not try to create a kind of "nature" religion, where every little aspect of life is mirrowed by a god but a greece/roman stile. Each God should have more than one aspect he/she is responsible for. And it is good if the different Gods have overlapping fields of responsibilitys as than we have the possibility to create conflicts more easiliy. I think at the moment the Gods are still quite sterile. They don't have a well developed personality, but this will come in time.
In addition every race can have its unique view of each god. May it be that Haflings believe that Oldra is a caring and very good natured Goddess but this view doesn't have to be the same with (lets say) Orks. There Oldra can be more like a furious mother-figure defending everything in her charge with all costs, like a female bear protects her children with all her might she is able to summon. But we are just at the beginning to create the gods system. To take the different races into account will take some time.
By the way, I don't think that each person just has to believe in one single god. As a lizardman I will honor Tanora for sure, as she represents the essence of my existence, but if I work as a blacksmith I might have a small shrine for Irmorom in my workshop. My wife will pray to Oldra giving birth to our children. If my queen calls me to arms and I go to the battlefield I will pray to Malachín to ensure that I will return home. And I will pray to Cherga that the soul of my father will be welcomed by her. Still Tanora is the major god I believe in. My believe in her ethics determine my life, but how can i deny the existence of the other gods, if they are part of the whole system.
@Jeanderaux
The three aspects you mentioned are allready covered by the existing gods.
In my opinion magic should not be a part of just one god, as the essence of the gods is magic. There is evil magic mastered by Moshran and in parts by Cherga. There is good magic mastered by Oldra. But if you are looking for someone in general (neutral), the goddess of wisdom and knowledge Elara is the more fitting one.
Secrets, I would say, is definitly a part of Ronagan, maybe also Elara (depending on the kind of secret)
Change: I'm not quite sure what you mean with that, but I think it is something between Oldra and Cherga.
@Darzog
Yes, Sirani and Adron are similar. But instead of putting them together, we will make the more different, easily to be distinguished. With the brief discription of the followers, Damien has written, they are starting to be less similar.
Cherga is also my favourite to be more evil. Up to now she is a very neutral god responsible to guide the souls to the underworld. But it is also possible to make her more evil. I also like the suggestion with "spirits and death". What do you think Damien?
Concerning the other suggestion: If you make one god for honour and battle and one for hunting and nature, then I think it will be worse than before. Not every fighter has to pray to Malachín as his major god. If a warrior is a member of a society of knights, connected to each other by holy vows, it is possible that his life is dedicated to Zhambra. Knights of the upper class in general might favour Zhambra.
Damien told me, that some people have difficulties to find the correct page for the gods. So I paste the address here: http://www.moonsilver.de/Legends/legends.htm You just have to klick on Gods in the upper part - there you are!
Good night, Nanuk
background story
I wrote a short prayer to Zelphia for my charakter to use in game. Its in german but i'll put it down nevertheless. Perhaps you can archive it, or put it on your homepage, Nanuk.
Oh Zelphia
Wasser unseres Lebens
Quelle unseres Seins
Du bringst uns Ruhe und Besonnenheit
Du gibts uns Stärke und Gerechtigkeit
Du schenkst uns Weisheit und Geduld
Oh Zelphia - auf Deinen Pfaden folgen wir
...an passender englischer Übersetzung haperts leider noch...
Oh Zelphia
Wasser unseres Lebens
Quelle unseres Seins
Du bringst uns Ruhe und Besonnenheit
Du gibts uns Stärke und Gerechtigkeit
Du schenkst uns Weisheit und Geduld
Oh Zelphia - auf Deinen Pfaden folgen wir
...an passender englischer Übersetzung haperts leider noch...
background story
@ Story team
I like the ideas about the gods. But I am really missing bad gods!!! As I've seen there is only one ... Moshran! Do you think this is sufficient? I had some really long discussions with Damien about this! Remember all cultures who had a multiple gods ... there always has been a balance between good and bad!
@ Damien
Please DON'T restart our discussion again. I asked the everyone else than you. I still know your opinion about it. Please be that fair to hear the others ...
I like the ideas about the gods. But I am really missing bad gods!!! As I've seen there is only one ... Moshran! Do you think this is sufficient? I had some really long discussions with Damien about this! Remember all cultures who had a multiple gods ... there always has been a balance between good and bad!
@ Damien
Please DON'T restart our discussion again. I asked the everyone else than you. I still know your opinion about it. Please be that fair to hear the others ...
background story
Some of cultures who had a multiple gods dont have any bad or good gods...They have exp: God of fire, god of wind, god of earth and etc and ppl in this cultures just trying to please all of them. Like see-man try to please good of wind and water, peace-man try to please god earth and rain or something for his field and so on 
So there can be no good :biggrin: and bad gods
Just gods of something 

So there can be no good :biggrin: and bad gods

background story
Why do you try to please the gods if they do nothing ... that seems senseless to me!
And if we are talking about the gods in Illarion then they are doing something. And IMO the good gods are the majority. And IMO that doesn't fit ...
btw there's still a balance between good and bad if the gods do nothing ... nothing on both sides is balanced!
And if we are talking about the gods in Illarion then they are doing something. And IMO the good gods are the majority. And IMO that doesn't fit ...
btw there's still a balance between good and bad if the gods do nothing ... nothing on both sides is balanced!
background story
i SHALL CONTRIBUTE WITH THE MONSTER STORIES, How they got here, why they kill, and if it is ok with you, Their hidden leader :D
background story
@Neonfire
As I have said before I also have the impression that there are not enough Gods which can be considered as pure or mainly evil. Otherwise we have too much peace, happiness and egg-pancake (Friede, Freude, Eierkuchen :biggrin:) Next weekend I will have enough time to think about the structure and talk with Damien and Dax about it. We will see how we can change it.
@Darzog
Ich mag Dein Gedicht
. Ich werde es am Wochenende auf die Website stellen. Danke!
Nanuk
As I have said before I also have the impression that there are not enough Gods which can be considered as pure or mainly evil. Otherwise we have too much peace, happiness and egg-pancake (Friede, Freude, Eierkuchen :biggrin:) Next weekend I will have enough time to think about the structure and talk with Damien and Dax about it. We will see how we can change it.
@Darzog
Ich mag Dein Gedicht

Nanuk
background story
I have a few good ideas I shall send via mail tonight or tomarrow.
I hope you will like it.
Evil is my specialty.
I hope you will like it.
Evil is my specialty.
background story
I just made a small and quick update of the moonsilver page.
As I have announced before I changed the "Nanuk"-Part of the site to a page were everyone can add stories or poems of various topics (ingame related). This part is now called "Inhabitants". The beginning was made by Damien and Darzog (this seems to be a Da-thing
).
Sorry for my present inactivity, but I was too busy in RL. But this weekend I have blocked for Illarion. So stay tuned for some further updates.
Nanuk
(Edited by Nanuk at 11:21 pm on July 11, 2001)
(Edited by Nanuk at 11:22 pm on July 11, 2001)
As I have announced before I changed the "Nanuk"-Part of the site to a page were everyone can add stories or poems of various topics (ingame related). This part is now called "Inhabitants". The beginning was made by Damien and Darzog (this seems to be a Da-thing

Sorry for my present inactivity, but I was too busy in RL. But this weekend I have blocked for Illarion. So stay tuned for some further updates.
Nanuk
(Edited by Nanuk at 11:21 pm on July 11, 2001)
(Edited by Nanuk at 11:22 pm on July 11, 2001)
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background story
Gods are there to cover aspects. They all are not exactly "good" or "evil".
Who in the world would need an evil god ? or pray to him, if it is dangerous ? So, there will NOT be enough players to cover the bad aspects of too many bad ones.
For MANY bad entities, we could not name them Gods anymore. So we had to call them "Demons" and give the whole system a total different power structure 8and background story).
We have given all gods an aspect. The aspect "evil" must not be covered by more then one. Gods can have Servants, and some with power.. hey, where's your sense for MYTHOS ?
Don't paint it all black and white !!! That is deadly for every Mythos. It gets boriung if we make a black - white - contrast.
Most of the Gods would follow their Goals, and any mortal who stands in their way, will be blown away... IF the mortal is not supported by other gods.
To follow one's goals is not good nor evil.
For more evil gods, we would have to divide the aspects to cover the needs, that means : for EVERY aspect we have now, a GOOD and an EVIL god. And because of the missing middle, a God of in-between for every aspect ???? Bullshit.
In fact, the MOST Gods are more neutral then good. Who of them would help a beggar just of good feelings ???
Answer :
Malachin, only IF the beggar picks up a weapon and goes to fight honorable...
Tanora has priests for such... IF they do, it matters only to THEM.
Adron ? Hell no. He would only give the poor guy a bottle of wine and drink with him, IF he's fun to be with.
Nargun ? Sure. But afterwards he would let the coins turn into dirt for the fun...
Elara ? Only if the beggar wants to be enlightened...
Sirani ? Hmm, perhaps she would bring the beggar together with a matching woman ?
Oldra ? Not if he does not work with his hands, with animals, food or the fields...
Cheerga ? Nope. Would just walk by and tell him how much time he has left...
Ronagan ? Sure: "Hey pal, see that purse ? It's full of coins. Here's a knife, cut it from the merchant's belt without him recognizing..."
Irmororn ? Nope:"If the guy can't earn money, he's not worth it..."
Zhambra ? IF the person had friends, they would help him. So he must make some, or he's not worth it...
Hey who of those all can be called a pure good ??? Who of these would fight against Evil ? Do we want a slaughter-feast with two parties, black and white, who fight each other and use the world as Battlefield ??? I would hate such a... flat story. Has no life. Do we play Diablo or do we roleplay ?
One prime evil with some mighty bad servants (His Demons, or generals) can fully cover the broad thing we need. Why make a B/W out it ? in fact, i hate B/W stories. No depth in them. Not much style...
=(
Who in the world would need an evil god ? or pray to him, if it is dangerous ? So, there will NOT be enough players to cover the bad aspects of too many bad ones.
For MANY bad entities, we could not name them Gods anymore. So we had to call them "Demons" and give the whole system a total different power structure 8and background story).
We have given all gods an aspect. The aspect "evil" must not be covered by more then one. Gods can have Servants, and some with power.. hey, where's your sense for MYTHOS ?
Don't paint it all black and white !!! That is deadly for every Mythos. It gets boriung if we make a black - white - contrast.
Most of the Gods would follow their Goals, and any mortal who stands in their way, will be blown away... IF the mortal is not supported by other gods.
To follow one's goals is not good nor evil.
For more evil gods, we would have to divide the aspects to cover the needs, that means : for EVERY aspect we have now, a GOOD and an EVIL god. And because of the missing middle, a God of in-between for every aspect ???? Bullshit.
In fact, the MOST Gods are more neutral then good. Who of them would help a beggar just of good feelings ???
Answer :
Malachin, only IF the beggar picks up a weapon and goes to fight honorable...
Tanora has priests for such... IF they do, it matters only to THEM.
Adron ? Hell no. He would only give the poor guy a bottle of wine and drink with him, IF he's fun to be with.
Nargun ? Sure. But afterwards he would let the coins turn into dirt for the fun...
Elara ? Only if the beggar wants to be enlightened...
Sirani ? Hmm, perhaps she would bring the beggar together with a matching woman ?
Oldra ? Not if he does not work with his hands, with animals, food or the fields...
Cheerga ? Nope. Would just walk by and tell him how much time he has left...
Ronagan ? Sure: "Hey pal, see that purse ? It's full of coins. Here's a knife, cut it from the merchant's belt without him recognizing..."
Irmororn ? Nope:"If the guy can't earn money, he's not worth it..."
Zhambra ? IF the person had friends, they would help him. So he must make some, or he's not worth it...
Hey who of those all can be called a pure good ??? Who of these would fight against Evil ? Do we want a slaughter-feast with two parties, black and white, who fight each other and use the world as Battlefield ??? I would hate such a... flat story. Has no life. Do we play Diablo or do we roleplay ?
One prime evil with some mighty bad servants (His Demons, or generals) can fully cover the broad thing we need. Why make a B/W out it ? in fact, i hate B/W stories. No depth in them. Not much style...
=(
background story
I tried to work a little on the elves, I supose it isn't all to
good, but I hope it can be a beginning. :-)
Elves:
The elves were the first beings created, and as such they
have a great similarity to the elder gods, thus having a
very long life, compared to toher mortals. This elderly
race was created by Eldan and Ushara. Being created by
these gods they are naturaly calm and versated in almost
forgotten arts. They are naturally talented with the arts
of magic, and are even better artists and bards. Their
natural talent lies in making clothes and in playing
music. The arts are their terrain, and no race can compare
to them in those subjects. At the beginning they left
alone in the far away west. There they met their creatirs,
but these sadly soon became bored with these beings and
left them alone. With no help from their gods the elves
felt helpless, and didn't know what to do. Most of them
started to wander to the west, but some stayed east, and
since nobody has known what has happened to them, but they
are still remembered as the dark elves by the elves
wandering across Illarion nowadays. On their journey to
the west the elves found many of the new races, and at
last they created a settlement south of the mountains that
later became the home of many dwarves. At that time when
dwarves still were wandering around, trafing goods between
different races their art quickly made them rich, and they
lived good for a long time. But then the new gods came,
and the most powerthirsty of all found the optimal tool
for his pourpose. Moshran himself went to the elves and
lived for some time within them, being polite and
friendly, or so it seemed. Secretly he tried to convert
them to his faith. But this try did not work, because many
of the elves still remembered their creators, Eldan and
Ushara. But there were a few ones that joined him, and
still are on his side, these were the most terrible beings
under the power of Moahraan, and the first to join him in
his deeds. They are called the blood elves. This was the
start of the decadence allover the world, wars started and
shatered the long lasting peace. The elvish race that was
still standing against the blood elves separated into two
parts, one converted themselves into warriors, wanting
justice and fighting for their lost peace, and are
therefore called the warrior elves, the others tried to
hide and work in arts, disappearing in cities far away,
these were called the white elves. Since that day not much
has changed, and although there were a lot of heroes in
this race, on both sides, they do not belong here but
instead to the general legends and deeds of this great
race.
Eixei
good, but I hope it can be a beginning. :-)
Elves:
The elves were the first beings created, and as such they
have a great similarity to the elder gods, thus having a
very long life, compared to toher mortals. This elderly
race was created by Eldan and Ushara. Being created by
these gods they are naturaly calm and versated in almost
forgotten arts. They are naturally talented with the arts
of magic, and are even better artists and bards. Their
natural talent lies in making clothes and in playing
music. The arts are their terrain, and no race can compare
to them in those subjects. At the beginning they left
alone in the far away west. There they met their creatirs,
but these sadly soon became bored with these beings and
left them alone. With no help from their gods the elves
felt helpless, and didn't know what to do. Most of them
started to wander to the west, but some stayed east, and
since nobody has known what has happened to them, but they
are still remembered as the dark elves by the elves
wandering across Illarion nowadays. On their journey to
the west the elves found many of the new races, and at
last they created a settlement south of the mountains that
later became the home of many dwarves. At that time when
dwarves still were wandering around, trafing goods between
different races their art quickly made them rich, and they
lived good for a long time. But then the new gods came,
and the most powerthirsty of all found the optimal tool
for his pourpose. Moshran himself went to the elves and
lived for some time within them, being polite and
friendly, or so it seemed. Secretly he tried to convert
them to his faith. But this try did not work, because many
of the elves still remembered their creators, Eldan and
Ushara. But there were a few ones that joined him, and
still are on his side, these were the most terrible beings
under the power of Moahraan, and the first to join him in
his deeds. They are called the blood elves. This was the
start of the decadence allover the world, wars started and
shatered the long lasting peace. The elvish race that was
still standing against the blood elves separated into two
parts, one converted themselves into warriors, wanting
justice and fighting for their lost peace, and are
therefore called the warrior elves, the others tried to
hide and work in arts, disappearing in cities far away,
these were called the white elves. Since that day not much
has changed, and although there were a lot of heroes in
this race, on both sides, they do not belong here but
instead to the general legends and deeds of this great
race.
Eixei
-
- Posts: 7845
- Joined: Thu Feb 22, 2001 5:59 pm
- Location: Vanima and grey Refuge, of course.
- Contact:
background story
Our race development thing (if we take it) sounds slightly different, but that one was not bad. Perhaps we can use it, at least if it is changed slightly.
Our story team chief has responded this weekend (nanuk is dammned busy working) and will finish an overworked version of the gods history most likely (we are working on this at the time).
Then the world (all races) and then single races can follow. In fact, this elven description can be a good basement.
Great work.
=)
(Edited by Damien at 9:46 pm on Oct. 22, 2001)
Our story team chief has responded this weekend (nanuk is dammned busy working) and will finish an overworked version of the gods history most likely (we are working on this at the time).
Then the world (all races) and then single races can follow. In fact, this elven description can be a good basement.
Great work.
=)
(Edited by Damien at 9:46 pm on Oct. 22, 2001)
- Sir Giandor
- Posts: 769
- Joined: Mon Oct 15, 2001 12:02 am
- Location: Verschlag in der Bibliothek
- Contact:
background story
may i help? something with magic.
background story
Hello,
What happened to the whole history? Are you continuing with it? Have you got a main history? Why hasn't moonsilver.de really been updated? ...
I would really like to know the history, I think it would really help a lot in the game, because I could for example create a complex history of my family from the past and things like that.
Thanks a lot,
Eixei
What happened to the whole history? Are you continuing with it? Have you got a main history? Why hasn't moonsilver.de really been updated? ...
I would really like to know the history, I think it would really help a lot in the game, because I could for example create a complex history of my family from the past and things like that.
Thanks a lot,
Eixei