battle messages

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Zare
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battle messages

Post by Zare »

It is understandable that you do not know the exact amount of hit points of an enemy when you are fighting, but you should still have a bit of an approximation of how good you are doing. So, I suggest that when you are fighting and an enemy reaches a certain percentage of health, you receive a message, such as "Your opponent is weakening", that way you don't spend all this time battling and never really knowing if you're even harming your foe or not
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Drogla
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Post by Drogla »

everytime you hit your enemy, they are weakening, just depends on how much

It would be nice if you had some markers, but in real life there are only so many ways to tell-posture, bleeding, so such thinggs

Not a bad idea, but i am not sure that it is entirly worth putting at anytime soon
Shakgriig the lonely
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Post by Shakgriig the lonely »

I believe better then that would be as Drogla said. To make it like once they have been weakened enough they start to have their posture change to a much more unstable posture. Also, maybe start to constantly bleed.
Hermie
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Post by Hermie »

I think it would be good if the colour bar under the char (the f11 toggle button) showed health. So it would start out green, and fade to red, then you die.
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Darlok
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Post by Darlok »

I dont think we should show the health of someone this way.

This topic still shows the way I prefer it to be done.
Xerake
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Post by Xerake »

This little tool could also be a major aid for constant powergamers. If you cntrl+click your opponent, you aim to harm him anyway. Whether he becomes a cloud or not shouldn't be something to worry about.
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