New things for fishermen - >

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
Brendan Mason
Posts: 1175
Joined: Sat Jul 06, 2002 11:22 pm
Location: Don't Feed the Troll...
Contact:

New things for fishermen - >

Post by Brendan Mason »

Are there any plans to implement the following...
Oh and don't post angrily saying..."We have more important things to do"
I know they do, and I respect that, this is just an idea I'm putting out there.
How baout introducing nets, to catch more than 1 fish at a time.
New types of fish, like crabs, which could be caught in a type of trap.
Pitch-fields, where oil could be obtained and used in conjunction with the oil lamps.


Thanks for reading...


(Edited by Brendan Mason at 3:45 pm on Sep. 3, 2002)
Erdrick
Posts: 910
Joined: Sun Oct 07, 2001 3:34 pm
Location: USA
Contact:

New things for fishermen

Post by Erdrick »

Fishing means catching fish.
If you get good at it, I would assume you would catch fish more...
Otherwise we could rename it "random-item catching"
Brendan Mason
Posts: 1175
Joined: Sat Jul 06, 2002 11:22 pm
Location: Don't Feed the Troll...
Contact:

New things for fishermen

Post by Brendan Mason »

Touché, Erdrick.
Scratch that last one...
Serpardum
Posts: 1160
Joined: Sun Aug 04, 2002 7:16 pm
Location: Long Beach, California
Contact:

New things for fishermen

Post by Serpardum »

Actually, I think that ancient lamps used other types of oil than crude oil.

Not sure if olive oil burns, but if it does that is what they used.  They also used lime, hance the term "working in the lime light".
Mishrack
Posts: 983
Joined: Fri Aug 02, 2002 4:04 pm
Location: Silberbrand

New things for fishermen

Post by Mishrack »

Isnt that what they also termed greek fire? some kind of early napalm of sorts?
Damien
Posts: 7845
Joined: Thu Feb 22, 2001 5:59 pm
Location: Vanima and grey Refuge, of course.
Contact:

New things for fishermen

Post by Damien »

Nice ideas. Some things like this will or may be implemented later. But not in the nearer future i think - at first, we need to get an account system thingy.
Post Reply