Is it hard to play secretive loner characters?

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davethebrave371
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Post by davethebrave371 »

Cobolt Goregrinder wrote:The main shaman is NOT the entire Orc tribe.
I agree with you. How big would your average tribe be? 300 members perhaps? So 1 out of 300 is intelligent (assuming there were no other members of the tribe with above average intelligence, which I find doubtful). With 1 out of 300 being intelligent, doesn't it stand to reason that my character could be one of the hundreds of thousands of Orcs (out of the millions) that is intelligent? So yes, my character is not a rampaging warrior like the majority of the race (which is arguable in and of itself, I'd say the majority would have to be agrarian workers and hunter-gatherer types for their society to survive at all...but again, I digress), but he IS unique. Is your character exactly the same as the average stereotype? Is every human exactly the same? Is every Elf exactly the same? If so, where is the fun in a role playing game if every Orc is playing the same role as every other Orc? If every Elf is playing the same role as every other Elf? If every human is playing the same role as every other human? I was under the impression Illarion was an RPG with emphasis on RP, not one that downplayed it. As well, there is just as much evidence that Orcs in this game are smart as their is that they are stupid...which gives me the impression they can be either. Same as a human, same as an Elf.
Cobolt Goregrinder wrote:Those stats are for how well the develop to magic, not how well they learned their ABC's.

Orcs aren't intelligent creatures. They're basically neanderthals.

So yes. I'm saying there can't..Wait, no. I'm saying there shouldn't ever be a smart Orc unless we're talking about Orcish Gods or deities. ((Seeing as I don't own this game I can't they there will not be smart Orcs. But that is contradictory to the Orc name unless we're speaking about Gruumsh or Illiven.))

Magic CAN be learned by an Orc, but it only means they have learned MAGIC, not how to be manipulative.

Gruumsh \m/
Did I say that they had developed their ABCs? You are associating intelligence with the standard Western educational view of "If you can read and write, do math and understand basic scientific concepts, that is smart." That is not always what intelligence is.

As well, in a society without writing (or with rudimentary writing, like Illarion's Orcs), they are bound to have a strong oral memory, and their leaders and the more intelligent of their society are bound to have very good speaking skills.

Also, don't even get started with me on Dungeons and Dragons Orcs. Do you know what the maximum Intelligence stat is for a 1st level Orc (of any class)? 14. You know what the average for an Elf is? 10. Grey Elf average is 12. Surprise, surprise, an exceptional Orc in D&D can have a high Intelligence. And, if they are a Wizard or something that requires a high Intelligence, as they progress in levels they can increase it (assuming 3rd edition D&D). If we're talking about 2nd or earlier editions of D&D, then the Orcs had a maximum of 16 I believe, and could raise it with various different optional rulesets that TSR put out.

I've been playing D&D longer than I've been able to cognitively realize that it wasn't real, and I've got stats memorized up the wazoo. RPGs are not about restriction (like "RPGs" such as Diablo), they are about freedom, and creativity. You can choose to be a stereotype. And that's fine. But that's what's great about RPGs, everything is a choice. You can also choose to put that 18 you rolled up into your Intelligence, assign the -4 penalty, and play an Orc with an Intelligence of 14. Got a problem with that? Don't play one. But you can't say, "No, you're character isn't what you say, it's what I say." That would be like you having a young Elf character, and me saying, "Your Elf has to get into rages all the time and can't every be calm!" just because on Moonsilver it says:

"Elves ( except for very young ones ) don't become angry easily. They have time. Time to think, and any problem caused by humans, simply solves itself with time. That's why most elves tend to act calm and friendly, they know that they don't need to get into trouble."

You're basically taking information from the site and saying, "Because it says that they don't have an advanced form of writing, they are dumb." What, you mean like modern day African and Australian tribes? Are they "dumb" just because they don't fit your view of intelligent? And you also say they're dumb because they choose to cause fear in their enemies. Sorry, I guess that means only a complete moron could have been a Roman Legionairre or officer! And, they tend to like things to be said directly, without complications. Ever heard of George Orwell? Wrote 1984 and Animal Farm? He hated when people didn't say things directly, and chose to embellish their sentances with uneccesary words. Was he of "neanderthal" intelligence as well?

Just as I wouldn't deduce that all young Elves must rage all the time, I don't see why you would deduce that all Orcs must be stupid from the statements you chose from Moonsilver.
Cobolt Goregrinder
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Post by Cobolt Goregrinder »

davethebrave371 wrote:
Cobolt Goregrinder wrote:The main shaman is NOT the entire Orc tribe.
I agree with you. How big would your average tribe be? 300 members perhaps? So 1 out of 300 is intelligent (assuming there were no other members of the tribe with above average intelligence, which I find doubtful). With 1 out of 300 being intelligent, doesn't it stand to reason that my character could be one of the hundreds of thousands of Orcs (out of the millions) that is intelligent? So yes, my character is not a rampaging warrior like the majority of the race (which is arguable in and of itself, I'd say the majority would have to be agrarian workers and hunter-gatherer types for their society to survive at all...but again, I digress), but he IS unique. Is your character exactly the same as the average stereotype? Is every human exactly the same? Is every Elf exactly the same? If so, where is the fun in a role playing game if every Orc is playing the same role as every other Orc? If every Elf is playing the same role as every other Elf? If every human is playing the same role as every other human? I was under the impression Illarion was an RPG with emphasis on RP, not one that downplayed it. As well, there is just as much evidence that Orcs in this game are smart as their is that they are stupid...which gives me the impression they can be either. Same as a human, same as an Elf.
Cobolt Goregrinder wrote:Those stats are for how well the develop to magic, not how well they learned their ABC's.

Orcs aren't intelligent creatures. They're basically neanderthals.

So yes. I'm saying there can't..Wait, no. I'm saying there shouldn't ever be a smart Orc unless we're talking about Orcish Gods or deities. ((Seeing as I don't own this game I can't they there will not be smart Orcs. But that is contradictory to the Orc name unless we're speaking about Gruumsh or Illiven.))

Magic CAN be learned by an Orc, but it only means they have learned MAGIC, not how to be manipulative.

Gruumsh \m/
Did I say that they had developed their ABCs? You are associating intelligence with the standard Western educational view of "If you can read and write, do math and understand basic scientific concepts, that is smart." That is not always what intelligence is.

As well, in a society without writing (or with rudimentary writing, like Illarion's Orcs), they are bound to have a strong oral memory, and their leaders and the more intelligent of their society are bound to have very good speaking skills.

Also, don't even get started with me on Dungeons and Dragons Orcs. Do you know what the maximum Intelligence stat is for a 1st level Orc (of any class)? 14. You know what the average for an Elf is? 10. Grey Elf average is 12. Surprise, surprise, an exceptional Orc in D&D can have a high Intelligence. And, if they are a Wizard or something that requires a high Intelligence, as they progress in levels they can increase it (assuming 3rd edition D&D). If we're talking about 2nd or earlier editions of D&D, then the Orcs had a maximum of 16 I believe, and could raise it with various different optional rulesets that TSR put out.

I've been playing D&D longer than I've been able to cognitively realize that it wasn't real, and I've got stats memorized up the wazoo. RPGs are not about restriction (like "RPGs" such as Diablo), they are about freedom, and creativity. You can choose to be a stereotype. And that's fine. But that's what's great about RPGs, everything is a choice. You can also choose to put that 18 you rolled up into your Intelligence, assign the -4 penalty, and play an Orc with an Intelligence of 14. Got a problem with that? Don't play one. But you can't say, "No, you're character isn't what you say, it's what I say." That would be like you having a young Elf character, and me saying, "Your Elf has to get into rages all the time and can't every be calm!" just because on Moonsilver it says:

"Elves ( except for very young ones ) don't become angry easily. They have time. Time to think, and any problem caused by humans, simply solves itself with time. That's why most elves tend to act calm and friendly, they know that they don't need to get into trouble."

You're basically taking information from the site and saying, "Because it says that they don't have an advanced form of writing, they are dumb." What, you mean like modern day African and Australian tribes? Are they "dumb" just because they don't fit your view of intelligent? And you also say they're dumb because they choose to cause fear in their enemies. Sorry, I guess that means only a complete moron could have been a Roman Legionairre or officer! And, they tend to like things to be said directly, without complications. Ever heard of George Orwell? Wrote 1984 and Animal Farm? He hated when people didn't say things directly, and chose to embellish their sentances with uneccesary words. Was he of "neanderthal" intelligence as well?

Just as I wouldn't deduce that all young Elves must rage all the time, I don't see why you would deduce that all Orcs must be stupid from the statements you chose from Moonsilver.
As well, in a society without writing (or with rudimentary writing, like Illarion's Orcs), they are bound to have a strong oral memory, and their leaders and the more intelligent of their society are bound to have very good speaking skills.
Did the Orcs of DnD have good speaking skills? No. Did Neandertals have good speaking skills? Possibly, but highly doubtful. I could go on if you'd like.
You can choose to be a stereotype. And that's fine. But that's what's great about RPGs, everything is a choice. You can also choose to put that 18 you rolled up into your Intelligence, assign the -4 penalty, and play an Orc with an Intelligence of 14.
Mmk. You can go make a human who has unlocked 100% of his brain then, correct? There are just some heights of intelligence an Orc cannot reach. At the moment if they've just deduced rudimentary writing and reading, then I doubt they're smart enough to be as manipulative and as tactical as the humans or other species. Why? Because plans were written and shared as well as spoken. How does a race that says "Lug bein' clomp yuu like stumpie yuu bein'!" make them able to convey correct parts of speech correctly? It even said they dislike ((With a lack of a better word for it)) intelligent conversation.

You're basically taking information from the site and saying, "Because it says that they don't have an advanced form of writing, they are dumb."
Nein. I am saying that ebcause of the entire view and what we understand of Orcs that it must be dumb. It CAN BE SMART FIR AN ORC, but it would never be comparable to a human unless the game's view of Orcs changes dramatically.
And you also say they're dumb because they choose to cause fear in their enemies. Sorry, I guess that means only a complete moron could have been a Roman Legionairre or officer!
No, I said they were morons for running straight foreward into battle when there could be any number of traps ahead.

Just as I wouldn't deduce that all young Elves must rage all the time, I don't see why you would deduce that all Orcs must be stupid from the statements you chose from Moonsilver
It's not just Moonsilver that makes me think the way I do.

But you can't say, "No, you're character isn't what you say, it's what I say." That would be like you having a young Elf character, and me saying, "Your Elf has to get into rages all the time and can't every be calm!"[/qupte]

Mood swings and capability to learn are two entirely different things.
davethebrave371
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Post by davethebrave371 »

Cobolt Goregrinder wrote:
As well, in a society without writing (or with rudimentary writing, like Illarion's Orcs), they are bound to have a strong oral memory, and their leaders and the more intelligent of their society are bound to have very good speaking skills.
Did the Orcs of DnD have good speaking skills? No. Did Neandertals have good speaking skills? Possibly, but highly doubtful. I could go on if you'd like.
You can choose to be a stereotype. And that's fine. But that's what's great about RPGs, everything is a choice. You can also choose to put that 18 you rolled up into your Intelligence, assign the -4 penalty, and play an Orc with an Intelligence of 14.
Mmk. You can go make a human who has unlocked 100% of his brain then, correct? There are just some heights of intelligence an Orc cannot reach. At the moment if they've just deduced rudimentary writing and reading, then I doubt they're smart enough to be as manipulative and as tactical as the humans or other species. Why? Because plans were written and shared as well as spoken. How does a race that says "Lug bein' clomp yuu like stumpie yuu bein'!" make them able to convey correct parts of speech correctly? It even said they dislike ((With a lack of a better word for it)) intelligent conversation.

You're basically taking information from the site and saying, "Because it says that they don't have an advanced form of writing, they are dumb."
Nein. I am saying that ebcause of the entire view and what we understand of Orcs that it must be dumb. It CAN BE SMART FIR AN ORC, but it would never be comparable to a human unless the game's view of Orcs changes dramatically.
And you also say they're dumb because they choose to cause fear in their enemies. Sorry, I guess that means only a complete moron could have been a Roman Legionairre or officer!
No, I said they were morons for running straight foreward into battle when there could be any number of traps ahead.

Just as I wouldn't deduce that all young Elves must rage all the time, I don't see why you would deduce that all Orcs must be stupid from the statements you chose from Moonsilver
It's not just Moonsilver that makes me think the way I do.

But you can't say, "No, you're character isn't what you say, it's what I say." That would be like you having a young Elf character, and me saying, "Your Elf has to get into rages all the time and can't every be calm!"
Mood swings and capability to learn are two entirely different things.
Where does it say the Orcs of D&D didn't have good speaking skills? Have you ever read any official TSR adventure modules where they write up encounters with Orcs? They don't speak like retards. Also, they have their own language, with a rough alphabet based off of Dwarvish if I'm not mistaken. Just as our alphabet is based off of Greek. You keep saying things, but it all seems to be personal opinion. So, did the Orcs of D&D have good speaking skills? Not as good as a human, but not as bad as you say it is. And, there have always been intelligent Orcs in D&D, the masterminds behind big schemes, the high level Orcs (and not just magic-users either, plenty of warrior-types) with lots of minions. And they were SMART. You keep measuring intelligence by reading, writing and speaking. I already addressed this point earlier, but you made no response to it, so I assume you have no argument. But even assuming Intelligence WAS just reading, writing and speaking, Orcs can learn to read and write, they simply don't usually. It doesn't apply to them. As for speaking, they can be very persuasive with what they say. In a more violent situation, that tends to be intimidation. In a less violent situation, they have direct, to the point methods of getting at the heart of an argument and dealing with it a lot more concisely than any long-winded human diplomat. And after all that, you still didn't answer my primary point in that quote. They had strong oral memory, like pre-Muslim Arabs, who had their entire history memorized in poetry, story and song.

Ok, a human with an Intelligence of 16 (I don't care if it's Illarion or D&D) has not unlocked 100% of their brain. Surprise, surprise, Albert Einstein had still only unlocked as much of his brain as George W. Bush. Intelligence is not a measure of how much of your brain you unlock. So an Orc with an Intelligence of 16 and one with an intelligence of 5 are both at the same level of "unlocked" brain. Likely between 5-10%. I know a pair of twins, one of whom is a complete moron who gets arrested all the time, and the other is a good friend of mine, and quite bright, in his third year at University. They're twins. Of the same race, of the same family, of the same womb, of the same time. And they are very different mentally, whatever their physical differences are. If twins can be so different, why can't Orcish distant cousins? Just because Krok Killsmash Bloodsquelcher is an idiot across the continent, doesn't mean my character can't be relatively intelligent. You're saying there are some heights of Intelligence an Orc can't reach, correct? Make a new character in Illarion. Increase only his Intelligence, until you can't any more. That is the maximum Intelligence for an Orc in Illarion, whatever you might say about that. Their maximum isn't 5, it isn't 6, it isn't 7. It's 17. Same as a Dwarf. Are you saying Dwarfs don't have the capability to be as smart as a human? Elf maximum is 19! Sure, their smartest are smarter than the smartest Orc. But an Elf minimum is 4. If an Elf with an Intelligence of 4 and an Orc with an Intelligence of 17 met, are you telling me the Elf would be smarter than the Orc? And you say "it is said they dislike intelligent conversation" Where? Where on this site or any linked sites does it say that? Can you show me? You keep saying these things, but it seems like everything is your personal opinion, and not the opinion of Illarion.

And again, you make a broad generalization. Who is "we"? And this "we" you speak of, does their view of Orcs influence your ability to make a unique character in Illarion? You're saying it's the game's view of Orcs, but nowhere on this or any linked site can I find evidence to back up what you're saying. The stuff you've already quoted from Moonsilver I already responded to, and you said nothing in response.

Did it say anywhere that they ran straight into traps without looking ahead? Where? Can you show me?

I know it's not just Moonsilver that makes you think the way you do, but that's exactly my point.

Makes you think the way you do.

Not the game, not me, not the concept of role playing in general, you. I'm trying to have a discussion based on information that this website (and other sites it links to) have presented me. None of that says, "Orcs can't be smart." Just you. And, your views seem to be taken from D&D, Tolkien and Warcraft. That being the case, you should know that in all 3 of those, there are highly intelligent Orcs, usually in leadership roles.

I know mood swings and capability are two different things. I'm saying, following your line of logic about Orcs given the information present, young Elves are usually not capable of calming down. Just as Orcs are usually not capable of anything beyond, "GRRAAGGHH, KRILGAR KRUSH AN' KILL!" However, I don't see either of those as true, because your line of logic regarding the information is flawed. And, even if your line of logic was true, then it would still be usually, which means there is always one or two Elves who can calm down, and one or two Orcs who could be smart.


My main point here is that everything you've said is personal opinion. I'm just taking stuff off the site. You reference to D&D, mostly incorrectly. But remember, this isn't D&D, so even if you were right (and you aren't), it's Illarion, and all the info I've seen on Illarion has led me to believe that you can make an Orc with a 17 Intelligence if you want to. And mine doesn't even have that! It doesn't mean he's going to be a genius, it means he's going to really smart for an Orc, and above average for an Elf or Human.
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Post by Cobolt Goregrinder »

I'm done. you're as hard headed as the people from Furcadia. You miss-represent what I say as well. When I said "Then you can unlock 100% of the human brain, then correct?" I was more or less trying to demonstrate what you're tyring to do with Orcs.

I never said they ran straight into traps, I said it probably could and would happen.

You can go on in your dilusions of Orcs and what-not. I myself will instead stick with a true Orc. But I leave you with this:

"Humans can fly because I say they can."
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paul laffing
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Post by paul laffing »

Everyone wants to be a leader and no one a follower. Who will you lead? Did it even occur to you that about 2 out of every 1 orc want to be an "intelligent" orc? If everyone is intelligent, then what's the standard for stupid? The Road Not Taken.
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Post by davethebrave371 »

paul laffing wrote:Everyone wants to be a leader and no one a follower. Who will you lead? Did it even occur to you that about 2 out of every 1 orc want to be an "intelligent" orc? If everyone is intelligent, then what's the standard for stupid? The Road Not Taken.
I understand what you mean by that, but I don't intend for my character to be a leader, I was merely pointing out that most intelligent Orcs in the examples Cobolt was giving were leaders. That doesn't mean I want mine to be one. And, I am aware that a lot of people might want to have an intelligent Orc character. Again, I'm not saying he's super smart, just above average. But I do see where you're coming from, I've just never played a smart Orc before. I've always been the standard, "Krug think Elf-town too tall. Why live far up when ground is right here?" kind of Orc when I play, so for me, this is different.
Last edited by davethebrave371 on Sat Apr 03, 2004 3:57 am, edited 1 time in total.
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Post by davethebrave371 »

Cobolt Goregrinder wrote:I'm done. you're as hard headed as the people from Furcadia. You miss-represent what I say as well. When I said "Then you can unlock 100% of the human brain, then correct?" I was more or less trying to demonstrate what you're tyring to do with Orcs.

I never said they ran straight into traps, I said it probably could and would happen.

You can go on in your dilusions of Orcs and what-not. I myself will instead stick with a true Orc. But I leave you with this:

"Humans can fly because I say they can."
I'd address all of your points again, as I have every time before, but you pick and choose what you want to respond to, leaving the things you can't argue with as if they don't exist, so I don't see the point.
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paul laffing
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Post by paul laffing »

What is "above average" when the average intelligence is already very high? And whats the point in playing an above average orc? Just play a human. It is a lot more fun and lot easier to have your scheming loner.
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Post by davethebrave371 »

paul laffing wrote:What is "above average" when the average intelligence is already very high? And whats the point in playing an above average orc? Just play a human. It is a lot more fun and lot easier to have your scheming loner.
The average intelligence for an Illarion Orc is 9-10, for a Human it's 10-11. Not much difference. Just that a human has a max of 18 and a min of 3, and an Orc has a max of 17 and a min of 2. I'd call 10 (which we'll say translates out to 100 I.Q. for purposes of argument) too low for the concept I had. Now, 170 sounded far too high for the idea I had. But what it all comes down to is the character concept I had. I really liked it, and it worked well as an Orc. I'm sure I could do it as any other race, but I doubt the Elves are a big fan of Moshran in general. But again, an Elf could easily follow Moshran devotedly, because not every Elf is an intellectual powerhoue fancy-pants. That's just a stereotype. Like Orcs being dumb. The Orc himself is going to be physically quite weak, and I like that idea. I have a few things toying around in my head right now (he could have just been born that way, he could have caught a disease in childhood which crippled him for life, he could have been in a coma for several years, only now awakening with his bodily functions permanently reduced, etc, etc), but ultimately, the way I planned it out, he has to cope with a physical weakness which will cost him the companionship of Orcs and a physical appearance which will cost him the companionship of your average bigoted non-Orc. This was why I was thinking of him more as a loner. However, if I can use his intelligence and position as a Cleric of Moshran to my advantage, I can have him pretend to be as much of a dimwit as other Orcs, but with a "divine wisdom" every once in a while from Moshran about some battle plan or another, hiding his (bound to be ridiculed) intelligence from the other Orcs, or I can have him use his intelligence to his advantage by taking up company with non-Orcs and abandoning Orc-kind, without having to mask his intelligence. In one situation, he will be masking his intelligence, in the other, his true intentions. It's really up to how I want to play this when I start playing, but I've got a couple of really good backstories brewing in my head for this character.

Which is why I wouldn't want a human, in short.
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paul laffing
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Post by paul laffing »

I'm not even going to bother reading that whole thing. What you don't understand is that the intelligence you select and the intelligence you roleplay are two different things. You can pick any intelligence you like for your character selection, but you seemingly want to roleplay your orc like its a human.
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Post by Nilo »

Lol, i hate it when people post something that long! :roll:
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Alsyth Astha
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Post by Alsyth Astha »

Me too. Anyway, the point is that everyone wants a char that is different then the norm. This ends up that every char has some odd story explaining there reason for being different. Everyone bashed on Rustas, because they thought he was different. I thought he was a good rper even if he wasn't an average hobbit..but who is now?A few are. I try to keep my chars normal to there variables:race, vocation, so on.
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Post by davethebrave371 »

paul laffing wrote:I'm not even going to bother reading that whole thing. What you don't understand is that the intelligence you select and the intelligence you roleplay are two different things. You can pick any intelligence you like for your character selection, but you seemingly want to roleplay your orc like its a human.
Actually, I choose the RP intelligence, and then made my character afterwards, choosing stats based on what I thought were his strengths and weaknesses based on what I had in mind. My RP concept was developed (with a few exceptions, which is the original reason I started this thread) before I even downloaded the program. Are you saying only humans can be devious, evil Clerics of Moshran bent on appeasing him with sentient sacrifice for immortality and power?
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Post by paul laffing »

No, I'm saying that you shouldn't be difficult and make up some stupid story to explain why you happen to be a orc bent on taking over the world or some rubbish.

Yes, everyone wants to be different from the norm, but what is the norm if everyone is different. At least have your story make sense! I have yet to hear of a normal "Person was born, grew up, and decided to move to Troll's Bane" (aside from one or two of my characters).
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Post by Alsyth Astha »

One of my chars was born there, one is a bard and traveled there, 2 just decided to move, and one had trouble back where he use to live. There is a norm of RP, such as a dwarve will most likely not be a theif because they are not too agile, a hobbit (excluding a minut few) will not be great fighters, so on so forth.
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Post by davethebrave371 »

paul laffing wrote:No, I'm saying that you shouldn't be difficult and make up some stupid story to explain why you happen to be a orc bent on taking over the world or some rubbish.

Yes, everyone wants to be different from the norm, but what is the norm if everyone is different. At least have your story make sense! I have yet to hear of a normal "Person was born, grew up, and decided to move to Troll's Bane" (aside from one or two of my characters).
I'm taking that "rubbish" from the Illarion website.
Expects unquestioned loyalty and living flesh as a sacrificial offering.
Evil necromancers call Moshran the "Bone Lord", because he grants them knowledge and power - for a horrible price. Unlike the followers of Cherga, they are not satisfied with immortality - they want power in eternity. Moshran teaches the most worthy and powerful evil ones dark, runeless and unholy rituals.
I really don't see how that's different from the norm of a Cleric of Moshran. You can go two ways with a Cleric of Moshran, in a "normal" fashion. One is the brutal war-priest, the other is the conniving powermonger. I could make one that emphasizes the "sharp blade" aspect of Moshran and make some kind of "unique, one of a kind" character who believes that all power comes from the edge of a blade. It sounds like a cool concept, but of course, if everyone was trying to be different, the norm wouldn't really exist would it? Conversely, my character concept being taken directly from the Illarion website as one of the two norms for a Moshran worshipper, I decided to spice it up a little with some of my own ideas, to make the character my own instead of just another Moshran Cleric. I'm sorry that I'm new to the game, and didn't know that everyone who plays an Orc in the game is playing them smart. If I'd known that, I might have chosen differently. However, I'm not just going to buckle and change my character concept because people don't agree with me. I liked what I had set out, and I felt (and still feel) it would be fun to RP.
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paul laffing
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Post by paul laffing »

Maybe a little fun for you. It'll be goddamn repetitive for everyone else. Oh well, I hope you like staying in prison for a few hours.
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Vindigan
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Post by Vindigan »

paul laffing wrote:Oh well, I hope you like staying in prison for a few hours.
There are ways to stay out of prison, if you are clever enough to work them out. Only dumb people get thrown in prison. :lol:

If someone wants to RP a certain way, let them! As long as its not too stupid and boring such as having a character killed and revived 2 or more times... now thats "Goddamn repetitive"
davethebrave371
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Post by davethebrave371 »

paul laffing wrote:Maybe a little fun for you. It'll be goddamn repetitive for everyone else. Oh well, I hope you like staying in prison for a few hours.
Well, I'm sorry for enjoying something that you, as the official spokesperson for all of Illarion, tell me everyone would find repetitive. I guess I'll be the first then, hm? And why would I be in prison? Didn't I say I was going to be subtle and deceptive?
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Alsyth Astha
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Post by Alsyth Astha »

Good Luck...all I say is you can try but there are still bad RPers that don't know how to recieve or use the #me function properly...
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Post by davethebrave371 »

Alsyth Astha wrote:Good Luck...all I say is you can try but there are still bad RPers that don't know how to recieve or use the #me function properly...
Don't worry, I've played plenty of MUDs, MUSHs and MMORPGs, as well as a decade long player of pen and paper role playing games like Rifts, Dungeons and Dragons, Vampire: the Masquerade and GURPS. I know well enough when it's overstepping one's bounds (i.e. "#me smiles openly, extending an arm to grasp yours" vs. "#me kills all of you with one sword swipe OMG IM AWESOME").
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Alsyth Astha
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Post by Alsyth Astha »

I am not sayin you are a bad rper, but there are people who ruin my RP so many times due to their bad rp. BAH!
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Post by davethebrave371 »

Alsyth Astha wrote:I am not sayin you are a bad rper, but there are people who ruin my RP so many times due to their bad rp. BAH!
How do the GMs treat people who do that, or recommend players treat them? For instance, if they're doing some bad RP, should I just ignore what they're saying, or go along with it unless it kills me, or do the GMs have a way to deal with it, or what?
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Moathia
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Post by Moathia »

If they are doing somthing obviously stupid and crap rp, report them to the violations email adress and the gm's can deal with them.
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Alsyth Astha
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Post by Alsyth Astha »

yea, but you still have to rp with them when they do bad rp...that is why I got so angry because I warned the char a few times of bad rp every day he does it, and report him a few times...
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paul laffing
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Post by paul laffing »

Vindigan wrote: If someone wants to RP a certain way, let them! As long as its not too stupid and boring such as having a character killed and revived 2 or more times... now thats "Goddamn repetitive"
Are you trying to say something?
Dave...something stupid... wrote:Well, I'm sorry for enjoying something that you, as the official spokesperson for all of Illarion, tell me everyone would find repetitive.
Its okay, we forgive you. Just try not to let it happen again.
davethebrave371
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Post by davethebrave371 »

paul laffing wrote:
Vindigan wrote: If someone wants to RP a certain way, let them! As long as its not too stupid and boring such as having a character killed and revived 2 or more times... now thats "Goddamn repetitive"
Are you trying to say something?
Dave...something stupid... wrote:Well, I'm sorry for enjoying something that you, as the official spokesperson for all of Illarion, tell me everyone would find repetitive.
Its okay, we forgive you. Just try not to let it happen again.
Of course not sir! :roll:
Refugee
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Post by Refugee »

hi dave,

just play the character you are planing. you seem to be mature, creative and also informed, so i think its just a waste of time to discuss your plans here.
i wish there would be more players like you, thinking about their character before and not while or after things happen.

flame me, i like the warmth
Deies Eldermoore
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Post by Deies Eldermoore »

Who are you other chars?
davethebrave371
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Post by davethebrave371 »

Deies Eldermoore wrote:Who are you other chars?
Were you referring to me?
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