Spell Ideas - Ideas for spells...
Moderator: Gamemasters
- Silent Brodi
- Posts: 78
- Joined: Fri Jan 25, 2002 11:04 pm
Spell Ideas - Ideas for spells...
Here are some ideas for spells that i have thought up in my brain.
1)The ability to move objects out of your reach with your mind.
2)The ability to use telepathy to talk to people outside of your range.
3)The ability to summon beasts to attack you foes ( Beasts get stronger the better you are at the spell)
4)Some kind of spell to guard yourself from oncoming attacks, a protective force field or something
Well thats my brain run out of energy for one day.
1)The ability to move objects out of your reach with your mind.
2)The ability to use telepathy to talk to people outside of your range.
3)The ability to summon beasts to attack you foes ( Beasts get stronger the better you are at the spell)
4)Some kind of spell to guard yourself from oncoming attacks, a protective force field or something
Well thats my brain run out of energy for one day.
Spell Ideas
What a spammer, these have already been brought up.
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Spell Ideas
1) Technically impossible
2) Technically impossible
3) Technically impossible
At least at the Moment. Some of these things are PLANNED, but only possible with a COMPLETELY NEW SERVER VERSION.
2) Technically impossible
3) Technically impossible
At least at the Moment. Some of these things are PLANNED, but only possible with a COMPLETELY NEW SERVER VERSION.
- Silent Brodi
- Posts: 78
- Joined: Fri Jan 25, 2002 11:04 pm
Spell Ideas
Oh, i'm sorry Erdrick, I am supposed to study all of the multiple pages on this forum searching for duplicates of what i may write ???
Spell Ideas
telepahthy is in my next story and just beacuase it is THEORICTLY imposible in RL damien you forget this is a medievil FANTASY game
but yes the rest arent new
but yes the rest arent new
Spell Ideas
Technically Impossible refers to -> current server ability.
Geez.
Geez.
Spell Ideas
Dyluck, i knew that.
i was making another point
geez i cant even express myself with out this #me mumbles something
i was making another point
geez i cant even express myself with out this #me mumbles something
Spell Ideas
If you knew what damien meant why would you say he forgot this is a medieval fantasy game? Everybody makes mistakes, you don't have to make up an excuse for every single one. Now lets drop this before we get into another argument ~.~Quote: from sean on 1:13 pm on Jan. 28, 2002
just beacuase it is THEORICTLY imposible in RL damien you forget this is a medievil FANTASY game
(Edited by Dyluck at 1:40 pm on Jan. 28, 2002)
Spell Ideas
summoning monsters isn't good,but well,maybe pigs or sheeps or atleast flies!
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Spell Ideas
Sean you nose, i talk about the technical possibility of stuff in THIS SERVER VERSION and NOT in the world.
)

Spell Ideas
I think a really cool, and useful spell would be to create materials, especially wood, but also things like grain, ore, sand, ash etc, all these things to save people time, and get them less frustrated about smithing, carpentry and glass blowing!!
Spell Ideas
thats exactly the reason why such a spell wont exist.
as you may have noticed it isnt possible to conjure cakes, and bread
and thats good. why should anybody work as a peasant when he can conjure things.
with that all the professions would be useless, unnessessary and not worth the bother.
as you may have noticed it isnt possible to conjure cakes, and bread
and thats good. why should anybody work as a peasant when he can conjure things.
with that all the professions would be useless, unnessessary and not worth the bother.
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Spell Ideas
good point, although the moving things that are out of reach doesn't seem like a bad idea either, but the talking to people out of range seems hard to do, especially how would you specify who you want to talk to. But the conjuring monster idea is a BAD one, all that would do is make it VERY easy for evil people to essentially become, another drahken, and what we don't need right now is ten's of drahken deciples running around town conjuring monster's(no matter how weak they may be!)
Spell Ideas
Maybe you shouldn't be able to conjure any food at all so people selling fish and fruits and pork can get some business too.
Spell Ideas
When you summon food, you usually get apples or cherries. But you also can get fish and pork, but not in large enough amounts to be any use except personal. I have never seen someone sit there and summon 100 fish (perhaps powergamers).
Spell Ideas
What do you mean by "any use"?
A mage conjures up food and he won't have to buy those products anymore and merchants selling those foods get less business.
A mage conjures up food and he won't have to buy those products anymore and merchants selling those foods get less business.
Spell Ideas
A mage will summon a few fish here and there, to eat sometime. but unless he is really proficient, he will not be able to summon fish or something when really in need. If a mage really needs food at a certain time, odds are he wont get the fish before it is too late.
And who buys fish anyway, or am i just never around in the fish season? ;)
Perhaps the ham or whatever should be "unsummonable" because it is quite a bit harder to get.
But if all you could get is apples and cherries, who would use the spell? It would be added to one of those useless spells.
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Another thing we need is some side effect for ra pen so people dont use it for powergaming their magic resistance...
And who buys fish anyway, or am i just never around in the fish season? ;)
Perhaps the ham or whatever should be "unsummonable" because it is quite a bit harder to get.
But if all you could get is apples and cherries, who would use the spell? It would be added to one of those useless spells.
********
Another thing we need is some side effect for ra pen so people dont use it for powergaming their magic resistance...
Spell Ideas
Its not about the selling value of the item or how much mana it regenerates. It doesn't matter which product it is. As Galdriel said, cakes and bread were taken away from the spell so that there is a reason to bake and for peansantry, then the same thing should apply for apples and fishes as they have the same impact on fishing and fruit gathering. No mage will ever have to buy those foods so long as he can create it, (unless he wanted some mass quantity right away). What I am saying is that I suggest to completely take away the food spell. It would be less convenient for us mages, but I would be willing to sacrafice it to give fuit sellers and fishermen a chance.
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Spell Ideas
Even though I don't use the food spell often, there is a pretty good reason for having it around.
Not everyone is a mage who has plenty of mana to create tons of food. I believe each casting doesn't give you much food, much less giving you good food. It doesn't really matter anyway since fishing is such an easy skill. Only 2 clicks needed and you have a pretty good chance of getting a fish, even if you are just starting. Besides, I don't see many people creating food. Most people actually go fishing for their own fish cause it's much faster (for most people I think). And food does heal slow and fish is quite heavy.
Not everyone is a mage who has plenty of mana to create tons of food. I believe each casting doesn't give you much food, much less giving you good food. It doesn't really matter anyway since fishing is such an easy skill. Only 2 clicks needed and you have a pretty good chance of getting a fish, even if you are just starting. Besides, I don't see many people creating food. Most people actually go fishing for their own fish cause it's much faster (for most people I think). And food does heal slow and fish is quite heavy.
Spell Ideas
Fishing is pretty easy anyway - all you do is put your rod on the ground, and within 5 mins you are an expert fisher. I thing fishing should be harder to master, as it is too easy at the moment.
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Dimitri
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Dimitri
Spell Ideas
The food spell won't be ruining the peasantry/food gathering business, if less people were wizards.
I guess right now 2/3 of the players are magicians. This will have to be reduced in further versions.
I guess right now 2/3 of the players are magicians. This will have to be reduced in further versions.
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- Posts: 524
- Joined: Fri Feb 23, 2001 3:25 am
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Spell Ideas
Hallo
99% from the remaining 1/3 are druids
i dont know why all learn to cast or make potions too it is lame and boring
yes we have too many spellcasters and potion makers
i see no problem when a mage is far away from town and is eatting his "magical" apples
Bye
Read ya
MfG
Capt. Kirk
99% from the remaining 1/3 are druids
i dont know why all learn to cast or make potions too it is lame and boring
yes we have too many spellcasters and potion makers
i see no problem when a mage is far away from town and is eatting his "magical" apples
Bye
Read ya
MfG
Capt. Kirk
- Caranthir the great
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Spell Ideas
ahem...
I am sorry if this is out of topic, but is changing from magician to a druid possible?
I mean.. Caranthirs int is what...4?
So i think magics are no use for me, so if i'd want to change it, where to send request, if possible?
also... i became magician by accident, i cant remember by wich, the pen book from zombies or the library research.
I am sorry if this is out of topic, but is changing from magician to a druid possible?
I mean.. Caranthirs int is what...4?
So i think magics are no use for me, so if i'd want to change it, where to send request, if possible?
also... i became magician by accident, i cant remember by wich, the pen book from zombies or the library research.
Spell Ideas
I like being a wizard!
People who have just started are the real miners and peasants in the world, but when they grow older, they take up magic or druidy (whatever), and soon are engulfed in it.
People who have just started are the real miners and peasants in the world, but when they grow older, they take up magic or druidy (whatever), and soon are engulfed in it.
Spell Ideas
Sure everyone wants to be a wizard, but look at the "lord of the rings" for instance (sorry, that this book is always stressed as a reference for fantasy "reality")
In the first two books, there are about a handful of wizards and I doubt that Tolkien intended to have a lot more wizards in the northern area of middle earth except the one appearing. That makes less than 10 Wizards in an area where perhaps a million people live.
In the first two books, there are about a handful of wizards and I doubt that Tolkien intended to have a lot more wizards in the northern area of middle earth except the one appearing. That makes less than 10 Wizards in an area where perhaps a million people live.
Spell Ideas
And exactly how many druids were there in Lord of the Rings...?
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Spell Ideas
Yes but there are a lot of mages in Illarion because it is very easy to be a mage
you can cast a spell from just spending 100gc and a few tries! In LOTR there arn't many mages because it is something hard to do. So maybe if you were to do something to make becoming a mage somewhat harder....more practice perhaps? raise the prices a bit, i don't know.
you can cast a spell from just spending 100gc and a few tries! In LOTR there arn't many mages because it is something hard to do. So maybe if you were to do something to make becoming a mage somewhat harder....more practice perhaps? raise the prices a bit, i don't know.
Spell Ideas
Heres an idea, sell books at the LIBRARY. And for 100 gold apeice.
And, instead of putting a list of spells, make spell skills (Ex->If you do Ra Pen, you learn Explode.)
And, instead of putting a list of spells, make spell skills (Ex->If you do Ra Pen, you learn Explode.)
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Spell Ideas
Hallo
the problem is that the most select to be mage/druid not for rpg reasons but just for fighting support
Bye
Read ya
MfG
Capt. Kirk
the problem is that the most select to be mage/druid not for rpg reasons but just for fighting support
Bye
Read ya
MfG
Capt. Kirk
Spell Ideas
How many people in real life are murderers and how many are there in Illarion? I believe Bror brought this up once as well. So because there are so many murderers, just about everyone needs that fighting support.