Quest to overthrow lyrenzia (complete)
Next Quest:
Overthrow the GM's and steal there powers!

Moderator: Gamemasters
Why should the captain of the town guard not have the ability to put a person into prison? That's his job. What quest would you suggest that a character, who's role is that of a town guardsmen have to complete in order to gain access to a key to the prison?Grant Herion wrote:Well, most characters that get GM powers have to do something to get GM powers,
examples:
Darlok
Dyluck
Myself
Many others who get certain GM powers have to do certain things to get those powers. I am not jealous of the prison keys, I am saying that it isn't fair that councilors/anyone get prison keys for doing nothing.
Guardian Angel wrote:And my point to you, as I've already said again and again, is that it doesn't need to be "fair".
GM powers are not something that is competed for, so why should it be "fair"?. It is just something that can be given by a GM just for the purpose of any quest (obviously by players with good records only in most cases) that they deem worthy of.
Obivously then, an idea as big as Lyrenzia and how much it has changed the world and created politics, was large scale "quest" enough to gain the support of the GM powers.
A big one. A big huge quest with seemingly no real end, changing the face of the world of Illarion. A roleplaying game is one huge neverending quest.Grant Herion wrote:What kind of quest is it? It is hardly a quest since it is nearly impossible to over throw Lyrenzia.
Think a moment, you fight the town guard, you lose, you go to the cross and there yo urest, but what happens then? HAgen jails you 10 hours, maybe even perminetly.
What kind of quest is that?
You're right. It's the ooc power. That's what the gripe is really about, isn't it?
Why can they not be an exception? Is there some competition for GM abilities that there should be some kind of fair race for everybody? So your gripe is that their superior abilities tilt the playing field for Lyrenzia against which you supposedly feel an ooc need to fairly compete against when you are fighting with them ic. You see speical GM abilities to be something that's supposed to pop up during a "quest" and then goes away, and you don't like the fact that Lyrenzia is regular players doing everyday things and not just a 5 minute event.
Well, you know what, you have to understand that this game of Illarion is one entire big quest. If Some things disappear after a while, and some things are not easy to go away, whether characters or organizations, and that's how a roleplaying world is. As long as Lyrenzia satisfies some condition that the GMs feel they can still logically do what they do (whether by numbers or money, etc), then it may keep staying that way. There is no "default" situation that the game must reset to. The world changes everyday and you have to deal with the situaiton that comes up.
OOC or IC?Grant Herion wrote:Hagen should have had to prove his abilities to be captian of the guard, I dunno, he could have thought of something to earn the right to have the jail keys.
Ok, so what if it's not really solvable?Grant Herion wrote:Right... Lyrenzia is one huge quest that is solvable... RIGHT...
So you're saying IC then?Grant Herion wrote:Hagen isn't that strong... The character is actually pretty weak, but yeah, he does a good job as a town guard.
But point was, he did nothing to earn the keys. Maybe he should have had to go through tests, or maybe need to be taught from actual guards of the prison.
etc.
I can't believe, I have to quote the same thing to you 4 times in one thread.Grant Herion wrote:But you see, Lyrenzia was not made when the game started like Trolls Bane, hobbits or the ogres.
I think your arguement just blew up in your face mate...
And I have to add, the Movement was not created originally when the game was. Why can't I get rid of them?Well, you know what, you have to understand that this game of Illarion is one entire big quest. If Some things disappear after a while, and some things are not easy to go away, whether characters or organizations, and that's how a roleplaying world is. As long as Lyrenzia satisfies some condition that the GMs feel they can still logically do what they do (whether by numbers or money, etc), then it may keep staying that way. There is no "default" situation that the game must reset to. The world changes everyday and you have to deal with the situaiton that comes up.
Does someone else tell you how to choose your second in command in the Movement? Then why should Hagen have to prove himself to anyone other than Lyrenzia?Grant Herion wrote:1. I am leader of the Movement because I started it. To relate Grant to being leader of the Movement to Hagen isn't even an arguement.. They have nothing in common and you have no arguement. Grant doesn't need to prove anything to be leader of the Movement because he started. Hagen kind of needed to prove to everyone that he had the right to get the jail keys because he didn't think of them?
Well apparently he earned the respect of the Foundation? I'm sure Hagen has a few share of battles or maybe some trust/ethic issue that caused the foundation choose him?
That's just because you quit. You've been going on and on after you've been "killed" so many times, and nobody could ever make you end the idea of the Movement unless you wanted to, just like Lyrenzia or any other guild. You can't just "make them go away" either can you?2. The Movement has been beaten.
No, you were sarcastic about whether the quest could be "solved" and so I told you it doesn't have to be "solvable".3. I keep thinking you don't understand what I am saying because your arguements don't really hold up. You say Lyrenzia has the power to jail because it is logical that they would get the right to jail because GMs want them to have that right. And also, at one time your argueing Lyrenzia is a big quest. And then after I tell you it isn't you are argueing it doesn't need to be. Your arguement doesn't have a base..
And...
Not sure. Maybe they are, but I don't see your point or argument?Who are the players of the GMs? Do some of them have characters in Lyrenzia who are councilors? I don't want to go further because then it becomes a blame fiesta about GMs abusing powers and stuffs that I really don't like getting into...
Grant Herion wrote:Guardian, Hagen should prove something because he got jail keys. When Grant puts someone in second in command he doesn't also give them a GM ability. Therefore once again, you have no point.
.
I think the point is Hagon is a town guard not a prison gaurd and the darn prison isin't even part of town . if town guard can jail build a town jail .Carahawen wrote:Why should he as leader of the town guards proof that he "earned" the key to the prison? That's nonesense. His position alone is the proof for this.