Good reason.
Moderator: Gamemasters
Good reason.
I want one damn good reason.... why that depot near the mill is missing.
why the Anvils in the workshop are moved one square (which really is just an inconvinece)
why the walls of the grey rose stop travel from east to west there.
Other things with little or no roleplaying sense (Don't say gods!):
Who dug those strange caves that are apearing everywhere
Why fish just die during the drought? It's obviously not that hot or we'd be dead.
Other things: This game has far too little of an online population to have several citys, this merely spreads the few people playing out, causeing less interaction time.
why the Anvils in the workshop are moved one square (which really is just an inconvinece)
why the walls of the grey rose stop travel from east to west there.
Other things with little or no roleplaying sense (Don't say gods!):
Who dug those strange caves that are apearing everywhere
Why fish just die during the drought? It's obviously not that hot or we'd be dead.
Other things: This game has far too little of an online population to have several citys, this merely spreads the few people playing out, causeing less interaction time.
Because castles are supposed to be of strategic importance, not just a place to sit around in.why the walls of the grey rose stop travel from east to west there.
Because people want to reach minerals, and the only way to get good amounts is to follow veins under the earth.Who dug those strange caves that are apearing everywhere
Because water evapourates more rapidly during times of great heat, thus reducing the concentration of water, and in turn increasing the concentration of natural salts that would normally be carried to the ocean. This increase in salts causes the fish to die.Why fish just die during the drought?
- Falk vom Wald
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Re: Good reason.
This depot was removed some months ago as a result of players behaviour just to make some steps outside, dig in the ground (what was possible those days) and step back to the depot with big amounts of coal and ore.¿Unknown? wrote:I want one damn good reason.... why that depot near the mill is missing.
This was done when we changed smithery. When it came up that you need the anvil, it was necessary to prevent players to smith with an opend depot to reduce powergaming¿Unknown? wrote:why the Anvils in the workshop are moved one square (which really is just an inconvinece)
This is the result of an ingame urban development that came with the Grey Rose Castle. For it was an ingame development it would have to be changed ingame.¿Unknown? wrote:why the walls of the grey rose stop travel from east to west there.
Me. What is your question or complain ?¿Unknown? wrote: Who dug those strange caves that are apearing everywhere
Fish mortality is very common during hot periods. Just have a look in summer. The water loses oxygen, algas spread and fishes leave or die. After the dry, fishes return.¿Unknown? wrote: Why fish just die during the drought? It's obviously not that hot or we'd be dead.
This game has far enough players, they play in different time zones, with different frequency and many of them with several chars who can not be online at the same time of course. And: it's a game, so you need to use a little imagination just to discern all those (invisible) people in the streets, all these (invisible) houses, where most of the chars live and sleep, and such things. This game is about role-playing, it's not the Sims.¿Unknown? wrote: Other things: This game has far too little of an online population to have several citys, this merely spreads the few people playing out, causeing less interaction time.
Why do you call youself "unknown" ? Do you hide your real identity because you knew all those answers and just want to say: "I do not like them!" ?
- Caranthir the great
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I agree with a few of the things you have said, but Firstly the GM's do as they please, "because I said so" Is exactly that, good enough reason.
Second at least say it in a civilized manor not "I want one damn good reason" you could have asked politly why they have done these things and if there is any way YOU can change them
@ Caranthir: Lol! someone got a little crazed
Second at least say it in a civilized manor not "I want one damn good reason" you could have asked politly why they have done these things and if there is any way YOU can change them
@ Caranthir: Lol! someone got a little crazed

Last edited by Pronon Palmsuger on Sat Mar 06, 2004 12:54 am, edited 1 time in total.
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- Caranthir the great
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- Caranthir the great
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