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Name: UrZreithi
Appearance: Small Almost child-like, all are the color of an earth thing like copper or wood.
Abilities: Thier main trait is that they can change shape. However changing shape is taxing and they must get enough food and rest to change alot.
History: Were created by an ancient now extint race to kill the dragons. The UrZreithi raise mountains and tend to drive Elves away.
Transportation: Mostly get around by walking or changing so that they have horse legs.
Religion: No Main religion though if kill in battle they are left where they fall.
Language: They Speak UrZreithian which is a harsh language though when other races are around they speak the common tongue.
Society: They are a matriarchy and males are just workers unless needed for mating.
In the World: They keep to themselves most of the time so are rarely seen, they live in mountains, and are known for their abbility to change shape.
Appearance: Small Almost child-like, all are the color of an earth thing like copper or wood.
Abilities: Thier main trait is that they can change shape. However changing shape is taxing and they must get enough food and rest to change alot.
History: Were created by an ancient now extint race to kill the dragons. The UrZreithi raise mountains and tend to drive Elves away.
Transportation: Mostly get around by walking or changing so that they have horse legs.
Religion: No Main religion though if kill in battle they are left where they fall.
Language: They Speak UrZreithian which is a harsh language though when other races are around they speak the common tongue.
Society: They are a matriarchy and males are just workers unless needed for mating.
In the World: They keep to themselves most of the time so are rarely seen, they live in mountains, and are known for their abbility to change shape.
Last edited by dunardel on Sun Jan 18, 2004 1:16 am, edited 1 time in total.
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If he were to pretend to be a shape shifter or whatever, I dont think the GMs would approve. Remember, they do not allow character types which the client has no technical support for.
Last edited by Brendan Mason on Sat Jan 17, 2004 9:02 pm, edited 1 time in total.
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Although I doubt that anything like this would be implemented, to give a greater understanding of why it would be turned down, I would like to put in my two cents:
I think anything of the sort would ruin the atmosphere. Most of the playable races come from Norse or other mythology, and the rest (Orcs) from the writings of Tolkien. There is a reason to this, and that reason is familiarity.
Consider, for example, a new player to Illarion. Most people recognize most if not all of the normal races from television, roleplaying games, books, and mythology. If a new player stumbled upon this new race, they would only be confused.
I had a real problem with this when I was running my own D&D game back in junior high. Various players would propose new races or new monsters and although I had my doubts, I wanted to make the players happy, so I added them in. Soon, the campaign setting was as foreign to me as it was to everyone else.
Also, there is the problem of balancing the power of this new race. If this new race has the ability to change shape, everyone will want to play one! Then to balance things elves would have to be able to cast a spell at start, and halflings would have to be able to blend into shadows, and dwarves would have to be able to shoot gold coins out of their-- I think you get my point.
I think anything of the sort would ruin the atmosphere. Most of the playable races come from Norse or other mythology, and the rest (Orcs) from the writings of Tolkien. There is a reason to this, and that reason is familiarity.
Consider, for example, a new player to Illarion. Most people recognize most if not all of the normal races from television, roleplaying games, books, and mythology. If a new player stumbled upon this new race, they would only be confused.
I had a real problem with this when I was running my own D&D game back in junior high. Various players would propose new races or new monsters and although I had my doubts, I wanted to make the players happy, so I added them in. Soon, the campaign setting was as foreign to me as it was to everyone else.
Also, there is the problem of balancing the power of this new race. If this new race has the ability to change shape, everyone will want to play one! Then to balance things elves would have to be able to cast a spell at start, and halflings would have to be able to blend into shadows, and dwarves would have to be able to shoot gold coins out of their-- I think you get my point.

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A good source to look such things up is the Encyclopedia Mythica, to be found here: http://www.pantheon.org/1. Orc
A sea-monster fabled by Ariosto, Drayton, and Sylvester to devour men and women. According to Pliny, it was a huge creature 'armed with teeth'..

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