Throwing stars
Moderator: Gamemasters
Throwing stars
If it is going to require 2 coal and ore for each throwing star, than we should get at least a few throwing stars. The amount of resources required and skill to make them make it almost impossible to put a reasonable price on these things.
- Falk vom Wald
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- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
a new weapon idea
i think we should have more legendary items, im not ingame yet, but by what i understand there isnt many items in the game that you cant make, i think items like a dragon sword (got a really kool graphic for it, but dont know how to put it on), Demon Bow, Axe of godly strength, and stuff like that, and have dungeons (like many muds) and have powerful creatures in them (like a dragon for the dragon sword) and have the creatures rarely drop these items so very few will actually be in circulation, thus raising value. and i was playing another game where they had tomes, and about every 5 hours you could "consume" or read a tome, destroying it, and giving you credits in certain aspects, but in this game we could make them very rare and have them raise your stats slightly.
- Grant Herion
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- The Returner
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- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
ice bird amulets..flutes....they anger me...Like the flute..all it is..a musical instrument...yet if you want to buy one it costs you what...1,000 ingots? 10,000 ingots? Rediculous..and only because it is a rare item in the game. Bananas...what? 1 ingot each? If all the bananas disapered in the world, would you pay 100 bucks for one? God no.
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- Gurik Elvenstar
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