Search found 1939 matches

by Dyluck
Sat Oct 07, 2017 9:20 pm
Forum: General / Allgemeines (Player Forum)
Topic: Recording for Movies / Aufzeichnungen für Videos
Replies: 23
Views: 10187

Re: Recording for Movies / Aufzeichnungen für Videos

Nice trailer. I liked the part where the group marches across the desert. It makes it look like they're going on an exciting adventure. The talk about "land of milk and honey" seems weird though. This is most commonly known as a biblical reference to Israel (at least in English). Also I wo...
by Dyluck
Thu Jun 18, 2015 6:38 am
Forum: General / Allgemeines (Player Forum)
Topic: Lurker...
Replies: 21
Views: 11838

Re: Lurker...

1. Nope/Nope, but once in a while I think of character concept ideas that would be fun to play in Illarion. 2. I don't think so. I just don't see myself investing so much time anymore. 3. Show more interest in Legends Of Illarion 1 and 2. It's the greatest Illa-related thing ever made besides Illari...
by Dyluck
Wed Apr 08, 2015 5:32 am
Forum: General / Allgemeines (Player Forum)
Topic: A little teaser...
Replies: 14
Views: 6995

Re: A little teaser...

I like it. It's much more simple and user friendly, and it's less frustration for new players.
by Dyluck
Wed Mar 25, 2015 1:26 am
Forum: General / Allgemeines (Player Forum)
Topic: 15th Anniversary / 15. Jubiläum
Replies: 8
Views: 6346

Re: 15th Anniversary / 15. Jubiläum

I just realized that I couldn't find any info on the website about who the original creators of Illarion are, even though the 15 anniversary news mentions the "three students". Is this just a small oversight or is there a reason they're not mentioned anymore? Also, can someone remind me wh...
by Dyluck
Wed Apr 30, 2014 11:35 am
Forum: General / Allgemeines (Player Forum)
Topic: Development screenshot
Replies: 12
Views: 4155

Re: Development screenshot

Looks great. Excellent job!
by Dyluck
Fri Mar 08, 2013 10:52 pm
Forum: General / Allgemeines (Player Forum)
Topic: Sprucing up the place.
Replies: 6
Views: 6346

Re: Sprucing up the place.

And in terms of lore.. even as a GM I feel like I can't touch that. Like.. the gods and stuff? That is Damien's creation. I feel like it would be sacrilege for me to have only appeared here in 2005 but to sit around and make up lore like I'm dictating ex cathedra. This is only a self-guilt problem ...
by Dyluck
Thu Mar 07, 2013 11:23 pm
Forum: General / Allgemeines (Player Forum)
Topic: Your Screenshots here
Replies: 99
Views: 270764

Re: Your Screenshots here

Really Old Illarion http://img607.imageshack.us/img607/1756/illarion.gif Old Illarion http://img685.imageshack.us/img685/1363/illarionbanner.jpg Order of the Grey Light http://img856.imageshack.us/img856/8695/orderbanner.gif Knights of the Grey Rose http://img547.imageshack.us/img547/8285/knightsoft...
by Dyluck
Tue Jan 22, 2013 10:02 am
Forum: General / Allgemeines (Player Forum)
Topic: Illa Art Thread :D
Replies: 37
Views: 18230

Re: Illa Art Thread :D

NOOO!!! NOT FLUFFY!!! Not like this...
by Dyluck
Sat Dec 15, 2012 12:26 pm
Forum: General / Allgemeines (Player Forum)
Topic: If your character had a theme tune, what would it be and why
Replies: 44
Views: 19263

Re: If your character had a theme tune, what would it be and

http://www.youtube.com/watch?v=JxQIciJWx9g

I always thought that this song described the feeling of everything in Illarion so well on so many different levels and different time periods, especially now on the verge of Illarion's biggest change ever.
by Dyluck
Sat Dec 15, 2012 12:33 am
Forum: General / Allgemeines (Player Forum)
Topic: VBU and mage chars
Replies: 47
Views: 20377

Re: VBU and mage chars

Just a quick survey. What do you feel exactly is the greatest percieved obstacle for playing your mage characters while lacking actual spells? Is the the PvP aspect? The dungeon crawling aspect? The graphical effects? Or some other practical aspect? I'm assuming it's mostly the PvP aspect, but I'm a...
by Dyluck
Sun Aug 12, 2012 3:08 am
Forum: General / Allgemeines (Player Forum)
Topic: If your character had a theme tune, what would it be and why
Replies: 44
Views: 19263

Re: If your character had a theme tune, what would it be and

This would only be fitting for "Magic Emperor" Dyluck.

http://www.youtube.com/watch?v=hWNKPEnBaag


Sigh, I miss playing Dyluck. So many unused ideas and unfinished stories gone to waste.
by Dyluck
Tue Jun 19, 2012 12:22 am
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Review
Replies: 25
Views: 12528

Re: Illarion Review

I'll add to the pile first by mentioning that I also could not for the life of me figure out how to get off the newbie island when I tried a few months ago. But I notice now there's an option at character creation to spawn in a town, so I'm glad. EDIT: By the way, I am not asking you to do it all fo...
by Dyluck
Thu Feb 16, 2012 4:52 am
Forum: New Players / Neue Spieler
Topic: Town board
Replies: 6
Views: 25409

Re: Town board

Historically, I'd say most people assumed it to be outside Eliza's shop, since it was both the most popular common area and the longest stretch of wall available. This kind of place also made the most sense for threads that turn into "conversations" or "arguments" between people....
by Dyluck
Sun Nov 06, 2011 8:43 am
Forum: General / Allgemeines (Player Forum)
Topic: The Language of the Game
Replies: 43
Views: 24983

Re: The Language of the Game

By which source? According to every possible etymologist whose even spoken on the subject, O.K, Okay, and Ok are accepted variations and there is not one considered more formal. If you allow Okay, you have to allow every other spelling of the word, period, otherwise its not fair in a lingual sense....
by Dyluck
Sat Nov 05, 2011 8:59 am
Forum: General / Allgemeines (Player Forum)
Topic: The Language of the Game
Replies: 43
Views: 24983

Re: The Language of the Game

It doesn't matter if OK came before Okay. In a practical use of modern english, Okay is now considered a more formal word than OK which will always just be two letters acting as an abbreviation, even if someday society decides it will stand for the word Okalydokaly.
by Dyluck
Sat Nov 05, 2011 7:06 am
Forum: General / Allgemeines (Player Forum)
Topic: The Language of the Game
Replies: 43
Views: 24983

Re: The Language of the Game

In terms of just language convention, OK is to Okay or Oll Korrect or whatever, just like WTH is to What the hell. I rate it lower because it's just an abbreviation you can type but your character should be saying actual words.
by Dyluck
Sat Nov 05, 2011 6:08 am
Forum: General / Allgemeines (Player Forum)
Topic: The Language of the Game
Replies: 43
Views: 24983

Re: The Language of the Game

My Man > Hello > Hi > Okay > OK > Cool > Sup Anything below Okay is definitely not right. Okay and higher is still acceptable in a fantasy setting, since I think they're not so modern to the point that they didn't exist until the last 100 years or something. Nothing wrong with "My Man" if ...
by Dyluck
Mon Oct 24, 2011 11:16 am
Forum: General / Allgemeines (Player Forum)
Topic: So, you want to be a bad guy?
Replies: 16
Views: 4476

Re: So, you want to be a bad guy?

This sounds like a really nice idea to promote co-operation, especially the part where the "victim" is also invited for feedback afterwards.
by Dyluck
Mon Oct 17, 2011 12:00 pm
Forum: General / Allgemeines (Player Forum)
Topic: Older Players
Replies: 100
Views: 169437

Re: Older Players

Huh... that's a noodle scratcher... my memory must be getting hazy... Why did you start playing, what were you looking for? About 10 years ago I was just looking for any old Hack&Slash and I didn't think Illarion was any different. I was mainly sold on an old description saying how "There a...
by Dyluck
Tue Sep 27, 2011 7:02 am
Forum: General / Allgemeines (Player Forum)
Topic: Old player -Crosis
Replies: 10
Views: 4352

Re: Old player -Crosis

I'm here, but I don't play anymore. I just help out a little with stuff.
by Dyluck
Mon Sep 19, 2011 4:02 am
Forum: General / Allgemeines (Player Forum)
Topic: Opinion on certain roleplay
Replies: 135
Views: 60268

Re: Opinion on certain roleplay

@Dyluck Everything you've said about racism can be applied to rape, and that is why I'm asking for a stronger argument. You say that rape is considered more offensive, but it appears nearly as often in literature as themes of extreme violence. The truth of the matter is that everyone has a differen...
by Dyluck
Mon Sep 19, 2011 1:01 am
Forum: General / Allgemeines (Player Forum)
Topic: Opinion on certain roleplay
Replies: 135
Views: 60268

Re: Opinion on certain roleplay

Racism and laws against racism in real life are meant to protect HUMANS from discriminating against and infringing on EACH OTHER's basic rights based on skin color/culture/etc. Confict between SPECIES in a fantasy game between Orcs and Elves, or a Human killing a Sheep, is not "racism" nor...
by Dyluck
Wed Jul 27, 2011 10:23 am
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

Yep I understand, I just thought that the NPC tester character resets because he's special. Guess not :wink:
But it's good, because it means I can just test related NPCs one after another.
by Dyluck
Wed Jul 27, 2011 9:21 am
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

Oh really, it does not reset even for these test characters? Huh strange, I didn't seem to notice that when I tested it a few days ago. But anyways, yeah I'll just manually make it 0 first then.
by Dyluck
Wed Jul 27, 2011 2:40 am
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

Actually everything seemed to work fine when I used a new questID 1234, but if I change the code back to questID 1111 it didn't work, and when I change it back to questID 1234 a second time, it doesn't work anymore. The debug message seems to tell me that questID 1234 is at value = 1 at the first th...
by Dyluck
Tue Jul 26, 2011 11:52 pm
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

No, the questID is from my own code, but it kept getting increased on its own (as shown in the debug message) even when the specific trigger word wasn't used yet. But I will try again and see if it's back to normal now.
by Dyluck
Tue Jul 26, 2011 12:03 pm
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

Is there some maintenance on the testserver right now or something? It's really laggy and there was some buggy behavior where the NPC was speaking out loud his variables code, something like Test NPC : COMP:questID:1111 Test NPC : COMP:value : 1 Test NPC : COMP:p:qID:1 and the trigger text wasn't ev...
by Dyluck
Sun Jul 24, 2011 1:27 pm
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

LOL Estralis you read my mind and posted the at the exact same minute as me, but your GM status must give your post superpower priority over mine :wink:

Then my problem now is just why the code doesn't work.
Perhaps queststatus only takes + and - but not = operator when setting the value?
by Dyluck
Sun Jul 24, 2011 1:16 pm
Forum: General / Allgemeines (Player Forum)
Topic: Test your NPCs/Testet eure eigenen NPCs!
Replies: 33
Views: 12421

Re: Test your NPCs/Testet eure eigenen NPCs!

Btw, when you say restarting/reloading the server, does that mean a periodic thing like daily, weekly, or etc? Or a rare thing like only for updates/crashes? Let's say I want the conversation progress with an NPC to be saved as part of a longer term quest. Since NPC state will get reset sometimes, t...