
Search found 9 matches
- Sun Sep 01, 2002 3:37 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Skills - Some skills won't raise...
- Replies: 1
- Views: 705
Skills
Now I know the solution; I must train with harder monsters to raise my skills... thanks to the halfling Tisiphone 

- Sun Sep 01, 2002 2:30 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Skills - Some skills won't raise...
- Replies: 1
- Views: 705
Skills - Some skills won't raise...
I'm not sure what this problem is about... I wonder why my "concussion weapons" and "parry" skills won't raise over a certain point... both of the red lines are _exactly_ the same length, they reach to the first letter "s" of word "concussion weapons" (sorry, ...
- Sat Aug 31, 2002 10:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: language dedicated servers - to have a server for english sp
- Replies: 15
- Views: 1220
language dedicated servers
I (the one controlling Leonna) am living in about the same meridian than german people do (still not being a german, I am english only speaking even though I understand a few german sentences), and usually at night there's majority of english speakers and at day there's much more german speaking peo...
- Sat Aug 31, 2002 10:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: No more acidental killngs - kill those who killed you not th
- Replies: 6
- Views: 582
No more acidental killngs
It won't necessarily need a new server (to make things a bit better). Just a little patching to the client if done properly... How about automatically saying #w I'M ATTACKING! when attacking? 

- Sat Aug 31, 2002 10:33 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: No more acidental killngs - kill those who killed you not th
- Replies: 6
- Views: 582
No more acidental killngs
The characters with high perception should be able to better detect snipers. If you're killed by a close combat weapon or a spell, there should be a message "You were killed by (character's number). The same message should come often to those sniper's victims who have high perception (at the mo...
- Sat Aug 31, 2002 10:26 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: PC's as monsters - DW got me thinking
- Replies: 15
- Views: 1336
PC's as monsters
I'm not supposing this will happen in Illarion ever, this is just an idea... aren't they always welcome? The character races should have more monster races... orcs are basically monsters in medieval fantasy stories, but in Illarion they seem to be like any other races. But of course an orc can be go...
- Sat Aug 31, 2002 10:06 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skills - one master skill only
- Replies: 47
- Views: 3228
Skills
I think Ellaron's idea is good. Of course it is realistic, that you can learn as many things as you want to, but after all it isn't realistic that the oldest and most active ones are masters in every skill while newbies have no skills at all. A good way of solving this problem would be that when doi...
- Sat Aug 31, 2002 9:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Rule Breaker: drag - enough of this
- Replies: 48
- Views: 3274
Rule Breaker: drag
My opinion is that nothing's wrong with drag's name, except that first letter. It should be a capital... Drag sounds like a medieval fantasy name to me.
- Wed Aug 28, 2002 2:23 pm
- Forum: New Players / Neue Spieler
- Topic: human language
- Replies: 4
- Views: 1423
human language
I would appreciate it if I had a high "German language" skill... :-/