Search found 9 matches

by Leonna
Sun Sep 01, 2002 3:37 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Skills - Some skills won't raise...
Replies: 1
Views: 705

Skills

Now I know the solution; I must train with harder monsters to raise my skills... thanks to the halfling Tisiphone :-)
by Leonna
Sun Sep 01, 2002 2:30 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Skills - Some skills won't raise...
Replies: 1
Views: 705

Skills - Some skills won't raise...

I'm not sure what this problem is about... I wonder why my "concussion weapons" and "parry" skills won't raise over a certain point... both of the red lines are _exactly_ the same length, they reach to the first letter "s" of word "concussion weapons" (sorry, ...
by Leonna
Sat Aug 31, 2002 10:58 pm
Forum: General / Allgemeines (Player Forum)
Topic: language dedicated servers - to have a server for english sp
Replies: 15
Views: 1220

language dedicated servers

I (the one controlling Leonna) am living in about the same meridian than german people do (still not being a german, I am english only speaking even though I understand a few german sentences), and usually at night there's majority of english speakers and at day there's much more german speaking peo...
by Leonna
Sat Aug 31, 2002 10:44 pm
Forum: General / Allgemeines (Player Forum)
Topic: No more acidental killngs - kill those who killed you not th
Replies: 6
Views: 582

No more acidental killngs

It won't necessarily need a new server (to make things a bit better). Just a little patching to the client if done properly... How about automatically saying #w I'M ATTACKING! when attacking? ;-)
by Leonna
Sat Aug 31, 2002 10:33 pm
Forum: General / Allgemeines (Player Forum)
Topic: No more acidental killngs - kill those who killed you not th
Replies: 6
Views: 582

No more acidental killngs

The characters with high perception should be able to better detect snipers. If you're killed by a close combat weapon or a spell, there should be a message "You were killed by (character's number). The same message should come often to those sniper's victims who have high perception (at the mo...
by Leonna
Sat Aug 31, 2002 10:26 pm
Forum: General / Allgemeines (Player Forum)
Topic: PC's as monsters - DW got me thinking
Replies: 15
Views: 1336

PC's as monsters

I'm not supposing this will happen in Illarion ever, this is just an idea... aren't they always welcome? The character races should have more monster races... orcs are basically monsters in medieval fantasy stories, but in Illarion they seem to be like any other races. But of course an orc can be go...
by Leonna
Sat Aug 31, 2002 10:06 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skills - one master skill only
Replies: 47
Views: 3228

Skills

I think Ellaron's idea is good. Of course it is realistic, that you can learn as many things as you want to, but after all it isn't realistic that the oldest and most active ones are masters in every skill while newbies have no skills at all. A good way of solving this problem would be that when doi...
by Leonna
Sat Aug 31, 2002 9:13 pm
Forum: General / Allgemeines (Player Forum)
Topic: Rule Breaker: drag - enough of this
Replies: 48
Views: 3274

Rule Breaker: drag

My opinion is that nothing's wrong with drag's name, except that first letter. It should be a capital... Drag sounds like a medieval fantasy name to me.
by Leonna
Wed Aug 28, 2002 2:23 pm
Forum: New Players / Neue Spieler
Topic: human language
Replies: 4
Views: 1423

human language

I would appreciate it if I had a high "German language" skill... :-/