Search found 279 matches

by Velisai

Thu Oct 27, 2016 8:47 pm
Replies: 55
Views: 8652

Re: Gems and the Recipe for Disaster

I don't have a detailed plan with all the stats, variables and every formula for a perfect RPG figured out just floating around in my head either, but I don't think anyone here has so there's no reason for anyone to feel bad about it. I have some ideas though, can at least read and make sense of muc...

by Velisai

Thu Oct 27, 2016 4:34 pm
Replies: 55
Views: 8652

Re: Gems and the Recipe for Disaster

I've worked my way through the remains of a presentation Estralis posted. It was a tough, but somewhat enlightening read. That concept sounds fun for a massive multiplayer tactical battle simulator with RPG elements. I still think its not suited for an RP enforced, sandboxy game like Illa is suppose...

by Velisai

Thu Oct 27, 2016 2:16 pm
Replies: 49
Views: 10606

Re: One town instead of 3.

Tutorial: Nobody proposed a huge tutorial that's separate from the game. It must either be completely a part of it or else, if separated from it, be very short. The individual crafts were supposed to be taught by the first quest chain you get when entering the main land. I did those tutorials not lo...

by Velisai

Mon Oct 24, 2016 4:48 am
Replies: 49
Views: 10606

Re: One town instead of 3.

...various traders teach the basics of the crafts. That's an idea I find well worth keeping in mind. New players are supposed to come from another continent right? I don't know about that. There's no world map anymore and I'm not aware of any text that clarifies this. I really like your ideas howev...

by Velisai

Sat Oct 22, 2016 5:49 pm
Replies: 49
Views: 10606

Re: One town instead of 3.

The numbers do not imply a sequence... That's good to know. I bet I wasn't the only one with a wrong impression here. I don't mind the numbers, as long as it's clear what they are about. And what they are not about in this case. I'm fully aware that you are all volunteers, but I'm very fuzzy on how...

by Velisai

Sat Oct 22, 2016 6:37 am
Replies: 49
Views: 10606

Re: One town instead of 3.

Hello everyone, been a while. Please excuse the wall of text, but I don't think I can express this with fewer words. Please don't feel insulted either as I'm only trying to help. I wouldn't bother writing all this if I didn't still love this game and its community on some level. Its just very hard t...

by Velisai

Wed Apr 01, 2015 2:38 pm
Replies: 13
Views: 4788

Re: Lags and Crashes with Client 2.1.21.1

I've got no problems with Linux Mint (an Ubuntu fork), nVidia drivers and Oracle Java 7, so I don't think any of these bits of software are the cause of your trouble on their own.

by Velisai

Sat Mar 28, 2015 2:09 am
Replies: 79
Views: 16495

Re: Fast 13 Jahre Illarion

Rakaya wrote:Mit der selben Begründung müsste dann nämlich auch Runewick einen Edelsteinschleifer, Mine und Esse bekommen, da auch Schreinern und Schneidern Edelsteine und Metalle brauchen und Cadomyr einen Schreinertisch.
Das alles wäre ein winziger Schritt, aber in die richtige Richtung.

by Velisai

Thu Mar 26, 2015 10:05 pm
Replies: 8
Views: 2246

Re: A little teaser on the next client version

I've just written some things that may be taken as harsh criticism. Here however, I'd only like to say how awesome this is. It really makes a difference when you don't see the individual tiles all the time.

by Velisai

Thu Mar 26, 2015 9:48 pm
Replies: 10
Views: 3215

Re: Nominate your top 3 issues / Nominiert eure Top 3-Proble

#1 Government, both IC and OOC Our government system is boring, because it is extremely easy to simply lock trouble of any kind out of the town and the political landscape is generally as static as a statue. The issues players may decide on are mostly about making things more pretty to look at, whic...

by Velisai

Thu Mar 26, 2015 6:53 pm
Forum: Galmair
Replies: 12
Views: 2317

Re: Miner's Hut // Bergarbeiterhütte

Whatever has been hanging here, doesn't anymore.

by Velisai

Mon Jan 19, 2015 12:22 am
Forum: News
Replies: 10
Views: 3092

Re: New Launcher 1.0.0.34 / Neuer Launcher 1.0.0.34

#me facepalms.

Everything's great then. I can live with this minor inconvenience if it helps somebody else so much that they bothered to make a request. Thank you.

by Velisai

Sun Jan 18, 2015 11:45 pm
Forum: News
Replies: 10
Views: 3092

Re: New Launcher 1.0.0.34 / Neuer Launcher 1.0.0.34

Installs and works fine for me on linux, except for one small issue. The launcher doesn't close itself automatically anymore when you start the client or one of the editor apps. I'm not sure whether this is a bug or intended behavior, but I find it a little less convenient than before.

by Velisai

Wed Dec 31, 2014 4:47 am
Replies: 38
Views: 9676

Re: Translator(s) Needed

Drop texts into my PM inbox and I'll work on them.

by Velisai

Sun Dec 28, 2014 2:44 am
Replies: 44
Views: 6303

Re: Illarion skilling vs traditional rpg skilling

I see a few problems with skillgain, that people have. I like the general idea of our MC system and have supported it on several occasions, but if this topic comes up every couple months from different players, there is undeniably an issue here that should be addressed. 1. Playing several characters...

by Velisai

Sun Dec 21, 2014 12:12 am
Replies: 27
Views: 6142

Re: Open Brainstorming on Player Involvement

Sandboxing isn't such a difficult or problematic concept in my mind. It simply means freedom. As much of it as possible. It does NOT mean that guidance must not be offered. I'm certain that there are many players who want and enjoy it. However, that guidance should be a true option, not something yo...

by Velisai

Thu Dec 18, 2014 11:38 pm
Replies: 6
Views: 1687

Re: Identifying Illarion's Target audience

Since you ask for it, I'll speak my mind even if I've said most of this on other occasions. Sadly, multiplayer roleplay in general and even more so for a persistent world, is not very well suited for casual gamers. I can tell you from my own experience that it is rather pointless to play this game i...

by Velisai

Thu Dec 18, 2014 2:58 am
Replies: 33
Views: 16733

Re: Proofreading of new books

I've done the Marriage Broker.

Also, Lake of Live should be Lake of Life.

by Velisai

Mon Dec 15, 2014 6:14 pm
Replies: 15
Views: 3380

Re: Joining a quest in progress

There are guidelines for posting quests which require the writer of a quest entry to supply a location. One of my own entries has been held back until I corrected it to be very clear on that point. Is this not enforced anymore? Do these guidelines need an update? I haven't been very active the last ...

by Velisai

Thu Dec 11, 2014 6:36 pm
Replies: 27
Views: 7100

Re: Does anyone remember the Temple?

My first contact with the Temple was when Avalyon, Verdazar and Seregon teleported to the Farmer's Union and demanded protection money after a very nicely done show of power. I loved it. Many more fond memories were made with the Temple or certain members involved, though most of them were personal ...

by Velisai

Sat Nov 22, 2014 7:11 pm
Replies: 9
Views: 1911

Re: Customizing Items

Jupiter wrote:
Q-wert wrote:A free text put in by the player would offer far more variety.
And that opens a huge door for abuse of any kind.
Following that same logic, should we get rid of speech, emotes or bottle labels because some troll could abuse freely typed text?

by Velisai

Wed Oct 15, 2014 8:49 pm
Replies: 12
Views: 2596

Re: Change whisper range?

It never was one tile.

The old whisper range looked like this:
0 0 1 0 0
0 1 1 1 0
1 1 X 1 1
0 1 1 1 0
0 0 1 0 0

0 = out of range
1 = in range
X = origin of the whisper

I like the new range btw. It allows groups bigger than 4 people to have a private conversation.

by Velisai

Tue Oct 14, 2014 8:39 pm
Replies: 3
Views: 1157

Re: simplicity over immersion

We have a very simple crafting system, fighting system and we have a greatly simplified, but still somewhat mentally challenging and time consuming alchemy system. These two currently coexist very well in the same game environment, except for those players who unknowingly choose something they actua...

by Velisai

Tue Oct 14, 2014 6:48 pm
Replies: 9
Views: 1926

Re: Glasblasen / glass blowing

Wie gesagt, ist nur meine persönliche Meinung dazu, die DSA Leute und andere mögen da anders denken. Ich kenne jedenfalls keine historischen Beispiele für Glaswaffen, kann aber auch damit leben, dass es ein oder zwei davon im Spiel gibt. Mein eigener Vorschlag war ja sogar den Glasbläsern Pfeile (na...

by Velisai

Mon Oct 13, 2014 9:51 pm
Replies: 9
Views: 1926

Re: Glasblasen / glass blowing

Ich kann mich weder mit Glasdolchen, noch Kristallpfeilen anfreunden. So banale Dinge wie Materialien sollten die Eigenschaften ihrer realen Vorbilder haben, wozu auch die Brüchigkeit von Glas gehört. Ich weiß nicht wie andere das sehen, aber ich kann mir nicht vorstellen, dass ein Glasdolch für etw...

by Velisai

Sat Oct 04, 2014 6:26 pm
Topic: Map
Replies: 9
Views: 2472

Re: Map

I lost that old map to computer death, but it has been decided that it won't be used anymore since the VBU. There were plans to make a new world map, but I can't remember who was supposed to be working on it and whether that's still being done.

by Velisai

Sat Oct 04, 2014 5:44 pm
Topic: Map
Replies: 9
Views: 2472

Re: Map

This one?

by Velisai

Sat Oct 04, 2014 1:29 am
Topic: Death
Replies: 29
Views: 4845

Re: Death

For what it's worth, I mostly agree with Ufe. Could write an essay on this and closely related topics, but I believe it's a waste of time at this point simply because there are more pressing issues to be adressed currently and dev time is limited.

by Velisai

Wed Sep 10, 2014 12:19 am
Replies: 367
Views: 90652

Re: Downtime / Abwesenheit

Society decided to make me a productive member for the rest of the year and most of my remaining free time is very likely to be taken up by other RL stuff. I'll try to pop in now and then, but it will not be anywhere near my usual level of activity.

by Velisai

Sun Aug 17, 2014 1:41 am
Forum: Galmair
Replies: 3
Views: 899

Re: Removal of rotting rusting barricades

Galmair's council has no need for advice or insolence from an anonymous lowlife. Citizen can direct their concerns straight to one or all members of the government if they do not wish to see their name on a public board. Enemies of Galmair, seeking to weaken our defenses, might as well spare themse...

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