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Bugs of new fighting system

Posted: Mon Feb 23, 2004 10:20 pm
by Misjbar
I found the first bug. I started fighting some flies, and suddenly I am grandmaster at dodge, a skill I haven't had before. I'm still searching for more bugs

Posted: Mon Feb 23, 2004 10:35 pm
by Athian
i'm sure the GM's are aware of this, and probably working on it as we speak.

Posted: Mon Feb 23, 2004 10:37 pm
by Shi'voc
should be fixed now.

Posted: Mon Feb 23, 2004 11:51 pm
by Belegi
Throwing stars: If you stand right next to the monster, a slashing sound is to be heard. Is that intended?

Distant weapons: Might be due to the bad skill dwarves have with distant weapons (dwarves don´t have pointed ears...), but I was unable to hit anything with distant weapons at any range. Not even sheeps. At least no blood was spilled.

All in all, great work! All my main points I disliked about the old system were fixed, including ... find our yourself what works now great ;-)

One thing: The attack speed of monsters and players is quiet good, but maybe it could be slowed a little bit more? Just a suggestion.

Posted: Mon Feb 23, 2004 11:58 pm
by Zeshyrr
Bug #2

The new dodge skill comes up under Language skills. It should be under Fighting skills or am I wrong?

Posted: Mon Feb 23, 2004 11:59 pm
by Keikan Hiru
Throwingstars: Thats unchanged from the old System.

Distance Weapons: No bug.

Posted: Tue Feb 24, 2004 5:08 am
by Guillermo Ballesta
Belegi wrote:Distant weapons: Might be due to the bad skill dwarves have with distant weapons (dwarves don´t have pointed ears...), but I was unable to hit anything with distant weapons at any range. Not even sheeps. At least no blood was spilled
I guess that now blind people can´t shoot any more ;)

Bad news for many archers on the island, if I guess right.

Posted: Tue Feb 24, 2004 3:31 pm
by Bloodhearte
Well, if they went out of their way to only give themselves the stats necessary to fight everything they see, the probably deserve to miss.

Posted: Wed Feb 25, 2004 4:05 pm
by Adano Eles
Belegi wrote:Throwing stars: If you stand right next to the monster, a slashing sound is to be heard. Is that intended?
Did you wear a shield at this time? Then the slashing sound could have come from you smashing your shield at the poor monster.

Posted: Wed Feb 25, 2004 11:41 pm
by Belegi
Sounds reasonable. I´ll try it without a shield.

Congratulations for making it impossible for characters with low perception to use ranged weapons. I like this very much, this will reduce the number of snipers a lot.

Posted: Thu Feb 26, 2004 9:17 am
by Adano Eles
You can't target monsters which stand in a flame that was casted on them.
If they just walked into an existing flame it works.

Posted: Sat Feb 28, 2004 5:15 pm
by Nilo
Whats the difference between parrying and dodging?

Posted: Sat Feb 28, 2004 5:39 pm
by Val De Gausse
I haven't even gotten dodging skill yet, so it is obviously something I am not doing.

Posted: Sat Feb 28, 2004 6:16 pm
by Adano Eles
parry: deflecting a blow
dodge: moving yourself out of the line of the weapon aiming at you

Posted: Sun Feb 29, 2004 3:16 pm
by martin
There is a minor issue about the dodge-thing: To gain the skill is very difficult. This will be changed soon.

Martin

Posted: Sun Feb 29, 2004 3:51 pm
by Hermie
Yeah, if you're no good at dodging you wont be able to do it, so when you die from the arrow you wont have any skill :P Or so they say ...